Nintendo Labo is video games + cardboard, but you know what Labo is.
Why else click on a video titled One Week with Labo, unless you thought this was a indie
film emote piece about a boy's final days with his pet Labrador retriever as it, or
he, or both are dying of cancer, or rabies, or both.
But I doubt that's why you're here, and frankly only an inconsiderate jerk would waste your
time even imagining the very idea that you don't know what Nintendo Labo is, so I'll
move on with giving you my thoughts on how Nintendo Labo is going after just one week.
But first, don't forget to like and subscribe for more video game content from this inconsiderate
jerk.
I've been folding Nintendo branded cardboard and playing with the aftermath for just over
one week, and I'd like to give my thoughts of the experience so far.
Is it fun to construct?
Is it fun to play?
Does the cardboard hold up to aggressive play sessions tempered over the decades by perhaps
too-forgiving plastic controllers?
I can happily say Yes.
Yes.
And I'm on medication for that, okay, and I keep plenty of spare controllers around
so back off.
Because there's so much that can be talked about, given that Labo is objectively stranger
than most other Nintendo products.
I said most other products...and I could have shown you pictures of Nintendo's love
hotels or even their lie/love detector, both are actual Nintendo enterprises of the past,
but I didn't show you those because this is a family friendly channel...but i do have
to ask, what's more friendly toward families, in the sense of making them, than a love
hotel? So, I missed an opportunity there.
Anyway, considering Labo is weird, perhaps a good approach with this video would be to
list a few observations I had when building with Labo, observations than I don't see many
others talking about, but that I feel are actually important when considering a Labo
purchase for yourself or your love hotel made family.
Labo is heavier You Might Think.
The entire package itself is heavier than I expected.
After all, it's just cardboard, right?
But I should have realized that even cardboard, when densely stacked, gets heavy.
And in is it densely stacked.
There is a lot of cardboard here.
Most of mine has been punched through already, but this shot should give you an idea of how
much cardboard we're talking about.
The second item less an observation and more a suggestion.
Give yourself a lot of space.Go with an entire dining room table, like I did.
The more space the better.
Organization is key with Nintendo Labo.
I maintained several piles of cardboard sheets in varying stages of dismantle.
One with untouched sheets.
One with empty sheets.
And one with sheets that I'm currently using.
On top of that I had a discarded chads pile (chads are those pieces that you punch out
and discard, the negative space of the Labo world).
As the French say mise en place, which means "putting in place."
It's a culinary term for when chefs make food out of cardboard.
The more you know.
Number 3: perforations Are Godly
The cardboard is beautifully perforated.
Now, I never thought I would use the term "beautifully perforated" ever again, after
my college band of the same name disbanded..When that happened I was left with many tiny, linearly placed sequential
holes in my heart.
When we have to punch out so much cardboard, even small problems in the perforation department
would compound causing a swell of frustration and eventual quitting.
It sounds dumb, but think about this.
If every time you took a step, you felt a pain in your foot, eventually you'd stop walking
(or see a doctor, but in this analogy I'm assuming that perforation doctors don't exist).
Small annoyances add up to big problems.
Nintendo knows this.
It's User Experience 101, and you'll be happy to know that Nintendo cares so much about
user experience even in this cardboard experiment of theirs.
You will deal with lots of folding.
Lots and lots of folding.
So much folding.
If there's any problem with Labo it's the amount of folding.
But I understand that pre-folded cardboard isn't an option.
Not only does that eliminate the very idea of building the toy yourself--central to the
Labo experience--but at that point you might as well just buy a tiny piano or a tiny fishing
rod.
A less obvious, but still necessary, drawback to all the folding is that the video instructions
must walk the viewer through every fold of every piece.
For the sake of consistency, I understand this need.
For the sake of sanity, however, I question it.
However, thankfully, we've got item #5 on this list to the rescue...
Fast forward is your friend.
The instructions tend to veer toward the redundant, especially as you become so familiar with
the building concepts that you can anticipate every fold and closure.
I take this anticipation as evidence that I'm getting better at construction, meaning
I'm getting closer to ditching the instructions altogether and going rogue with my own creations,
which you can do using the Discover section of the Labo software.
Nintendo knows gameplay, and knows how important a sense of progression is even when there's
no real game to play.
Being comfortable with fast forwarding is this sense of progression.
But be careful.
Fast forwarding does mean you might miss some of the funny writing.
Nintendo knew watching videos of cardboard being folded would get boring, so Nintendo
livened it up with genuinely funny text.
Don't be afraid to read a bit while folding.
Video game collectors should avoid Labo.
Not only does Labo only work when you destroy the core product..the cardboard..but all that
creasing of the cardboard will make collectors cry.
When you've been ardently controlling the condition of every video game acquisition
you've made over the last 20 years, for a product to insist you deface the cardboard
feels like a vet telling you that your dog has rabies and he must be put down...and that
your dog's corpse will sell for much less on the second hand market.
Cardboard is Stronger Than You Might Think
While the individual sheets of cardboard themselves are relatively thin and the tensile strength
probably isn't enough to bring an engineer to climax, the projects, at least in the Toy-Con
1 Variety Kit, are constructed in such a way that they end up being surprisingly sturdy.
RGT85 did a video recently in which he lambasted the thickness of the cardboard, but I would
guess his criticisms are more likely valid for the Toy-Con 2 Robot Kit.
Considering the size of that kit, there isn't much room to have the pieces overlap, which
is one way we get structural integrity from the cardboard in the Variety Kit.
My experience is that the cardboard is much less a fail point than many are suggesting.
Lastly and perhaps depressingly, kids love the chads
Almost immediately upon starting construction on my first item in the variety kit, my kids
ignored the primary build in favor of the discarded cardboard pieces.
Hey Nintendo, I've got a great product idea for you: Bag of Chads.
"Hours of fun with negative space (and, if you are interested, there's a freaking cardboard
fishing rod being built over here.
But yeah, play with the garbage pieces, I don't care)."
Overall, I'm really happy with the quality of and fun I've had with Nintendo Labo.
But what about you?
Tell me in the comments below what you think of Nintendo Labo.
I've been genuinely impressed so far, and probably would be even if I didn't have kids.
Please like, subscribe, and click the Bell icon to make sure you don't miss future videos.
If you are still watching this video, you obviously like it, right?
So, it only makes sense to subscribe.
Không có nhận xét nào:
Đăng nhận xét