Thứ Sáu, 1 tháng 9, 2017

Waching daily Sep 1 2017

Some of you may remember an old pop song called "See You In September."

I won't sing it.

The idea of this song was a joyful reunion in the fall.

But use that same phrase in Washington right now and it seems more like a warning …

or even a threat.

I'm Ron Elving, and today in my office hours we're going to be talking about the heavy

agenda and the tight schedule that faces Congress

when it finally gets back here from its August recess.

Here's what President Trump says he wants Congress to do:

No. 1: Go back to the health care issue and repeal and replace Obamacare.

No. 2: Give him an infrastructure bill worth something like a trillion dollars.

And No. 3: Reform the federal tax code for both businesses and individuals.

Congress would dearly love to do all those things, and may eventually do most of them.

But not this September, because there are three other issues Congress has to deal with

first or we may be facing a government shutdown.

Now, that's always a theoretical possibility every time we get to the end of a fiscal year

at the end of September.

But this year, it looks like a real prospect because President Trump is saying he's not

going to participate in the deal-making unless he gets funding for his Mexican border wall.

Now, the first thing they need to do is the budget resolution, both as a basis for the

spending bills and also to set the rules that they hope to use for passing tax reform later

on in the fall without filibusters.

That's obviously important to that legislation.

Then we need the spending bills.

There are 12 of them.

Only four have passed the House.

Zero have passed the Senate.

We're not going to see them all get done in just 12 legislative days,

which is all we have in September.

So there will be a continuing resolution.

We've seen these before.

They just keep things going.

They kick the decisions down the road, and eventually we'll come back and pass those

bills, probably in one big omnibus late this fall.

And then third -- and perhaps most difficult -- we have to raise the federal debt limit.

That's because we've already passed the last limit

that was set a couple of years ago.

And we're going to run out of cash to pay the federal payroll, pay for all the things

the federal government buys, and service the debt — the existing debt —

which is now at about $20 trillion.

If we don't service that debt, the United States goes into default on some of its obligations.

And that casts doubt on all other debt issued by the United States.

And that is pretty much the gold standard for world credit markets.

Has been for generations.

Not a happy prospect.

So … see you in September!

I'm Ron Elving at NPR.

Thanks for coming to my office hours.

For more infomation >> Why September Is Crucial For Congress | Ron's Office Hours | NPR - Duration: 3:05.

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The Revamped IS-7. How Does It Play Now? - Duration: 5:33.

The IS-7 is a true legend in World of Tanks.

One of the first Tier X heavy tanks, it remains a living classic to this day.

In the 9.20 update, all fans of the mighty IS-7 got a pleasant surprise—

characteristics of the vehicle were improved.

What changed, and how should the IS-7 be played now?

Let's find out!

The IS-7 has always been a fast heavy tank.

Now, with the engine power increased to 1,200 horse power,

it has become even better!

This tank can now travel at 50 km/h on solid terrain,

and climbing up a hill isn't a pain anymore—

you can even vie with a T110E5.

However, you should always keep in mind that the IS-7

quickly loses its speed should you rotate the hull, even slightly.

Thus, it's best not to adjust your route unless you absolutely need to.

Drive straight into a town or to some rock formation

and see how the battle flows.

Increased engine power will enable you to reach a favored position

and engage the enemy at medium or short range—

and this is where the gun of the IS-7 excels.

Yes, it had its aiming time improved,

and the dispersion from movement and traverse, but…

We all know that the accuracy of the IS-7

is still very dependent on random luck.

The IS-7 did not become a sniper,

but it now deals its 490 damage far more reliably.

The aim is to deal this damage in the right place and at the right time.

To understand where and when, you need to keep in mind

where the armor of your tank is strong and what's going on around you.

The IS-7 is a robust vehicle. Position your pike nose correctly,

and even Tier X heavy and medium tanks won't shoot through it,

while your turret is nigh impenetrable even for tank destroyers.

The main vulnerability in the vehicle's front

is the lower glacis plate, as always.

It's easily penetrated by most enemies.

That's why you should cover the lower glacis plate

behind obstacles or in minor terrain irregularities.

But don't get carried away when choosing a position in rugged terrain.

The gun of the IS-7 only depresses by -6 degrees:

not every hill and lowland enables you to fire it.

So you've found the right place?

Now you need to position your vehicle.

In most cases, you're best set when facing the enemy directly—

this way, your pike nose can work most effectively.

Be very careful when backing away to reload.

One hasty turn of the hull,

and your nose will lose all its shell-bouncing magic.

At close range, you should be twice as cautious—

many tanks with elevated gun positions will shoot down on you,

reducing the effective thickness of your sloped armor.

If you can, you should face-hug such enemies—

the IS-7 is a great brawler.

Good single-shot damage and hit points increased to 2,400

will help you win in shot exchanges.

Heh, how many times could these extra 250 hit points

have decided the outcome of battle…

When facing Tier X tank destroyers, it's best to hide your hull completely:

only your turret can withstand their fire. If there is no cover in proximity,

it's best to reposition and not take your chances.

No way of backing out? Try reverse side-scraping

or tricking your opponent into making a shot.

The sides of your tank can't be called impenetrable,

but, if you position the vehicle right,

any Tier X will have a very hard time trying to damage you.

Artillery is rather unpleasant.

No, it will hardly deal you any significant damage with a single shot,

but stunned crew can cost you a lot.

Thus, all other things equal, choose positions where SPGs won't get you.

Or don't get spotted where you can avoid it.

In the end, an ideal fight for the IS-7 should look as follows.

You choose a direction for attack and spearhead the advance.

You reach a good position quickly and prepare to meet the enemy—

with your lower glacis plate in cover, and allies approaching.

You make devastating shots at medium and close ranges,

then lead the assault onto enemy positions,

never giving the opponent a chance to regroup.

The IS-7 is an assault tank. Your tank is designed

for sweeping assaults and leading support vehicles.

The IS-7 is the all-purpose core of any team

that creates opportunities for its allies to play to their strengths.

You're the one to take the heat and fight back.

It's your armor that serves as cover for more fragile vehicles.

It's your momentum that can break the flow of a fight.

Don't lose your head in battle:

attention and calm make all the difference

between a regular player and a true master.

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