Thứ Sáu, 21 tháng 12, 2018

Waching daily Dec 21 2018

Welcome back to IO, where we occasionally complain about youtube, because honestly,

complaining about youtube seems to be the only way that youtube takes action about its

many faults.

Right now, I'm going to bring to light an issue that seems to be getting worse for content

creators on youtube, and that issue is copyright.

Before I get into this video, tell me In the comments, Is it right that a copyright holder

is able to claim the entire revenue of a 10 to 15 minute video over a couple of seconds

of use of their content?

Why or why not?

By the way, if you're looking for a news source on youtube that talks about stories

that are actually relevant to you, hit that subscribe button

Creators I know like leon lush are getting the revenue of an entire video claimed by

copyright holders even though they might only use a couple seconds of a song for reference,

or for a joke.

And huge Creators like pewdiepie have said that even when they hum, lets say the theme

song from halo, the entire video gets claimed.

Pewdiepie touched more on this in one of his recent videos, but I honestly didn't realize

how bad the issue was.

Listen, as an artist, I constantly deal with copyright issues.

People conveniently forget to credit me even when I ask for it in advance.

So I get where the copyright holder is coming from.

But I also don't think that I have the right to claim all the revenue of a video that maybe

talked about my copyrighted material once for a couple of seconds, or referenced it,

or used it as a joke.

Do you know how hard it is to create at least 10 minutes of good, funny, original content

for youtube, and how much of a piss off it is for someone to claim all the revenue for

your original content because you used a couple seconds of copyrighted material?

The problem is, almost every person who uploads content to youtube uses copyrighted material

at some point.

It could be video, images, music, or just using a quote.

We all do it.

So here's what happens when you get a copyright notice or claim on your video.

When you upload a video to youtube, youtube scans your video against a database of audio

and video content submitted to the content ID system by copyright owners.

If any content in an uploaded video (like music), matches content from the database,

youtube sends a copyright notice indicating that third party content has been identified.

Then 3 different things can happen from there.

#1, the video can be blocked or removed.

#2, audio can be muted.

#3, a third party ad an run over the video to monetize the content used in the video

and compensate the content owners for the use of their content.

The 3rd option is the most commonly used option, and the most fair.

That way, everyone gets paid, and no one suffers all that much.

Content id, however, is a system that gets it wrong sometimes.

It can be completely hit and miss.

As a creator, you're basically just uploading content with the hopes that nothing will happen,

and if it does, its like, oh well, I guess im not making money today.

Under fair use, you can reuse copyright protected material under certain circumstances without

getting permission from the copyright owner.

Depending on what country you are from, fair use laws vary.

But in the united states, works of commentary, criticism, research, teaching or news reporting

might be considered fair use.

Think about the kind of content that does well on youtube.

Reactions, commentary, reviews, criticism, news.

All of those topics rely on being able to use a piece of copyrighted material for reference.

The worst part about all of this, is copyright holders can abuse the system, very easily,

because its up to the copyright holder to decide if they want to claim the video, regardless

of how long, or how much of their copyrighted content is used in the video.

And the creator cant really do all that much about it.

The point is, the system is broken.

So how can creators prevent this?

Unless you don't use any copyrighted material whatsoever?

Not a whole lot.

On youtube's website, it states that you will probably want to get legal advice from

an expert before uploading videos that contain copyright-protected material.

That, and you could get a license, or permission to use music in a video.

So unless you consult a lawyer on every single video you post, or get licenses which can

be very expensive, theres not much you can do.

This issue is going to get even worse with the implementation of article 13, which could

effectively change this platform as we know it.

I'm really interested to see how youtube fixes this problem, or if they plan to fix

it at all.

Anyways guys that is all I have for you on this, let me know in the comments down below.

I'm going to respond to some comments.

If you want some more info on article 13, check out the video that's currently flashing

on your screen, but for now I'm going to do some comment replies.

Merci promise – can I apply for citizenship to the potato kingdom?

Things in America are nuts.

I much prefer yams.

Avi cobb – no you're a potato.

No u.

Batman who drank a cocaine cocktail – nah bro. cyber bullyng can be avoided by just

blocking someone, simple.

Actually that doesn't always work.

I blocked someone who was cyber bullying me and he found my email and started sending

threatening messages.

Holaitsleah – hey!

Where do you get your awesome clothes charlotte.

They're cute.

Thanks very much, I get asked this a lot.

Honestly it doesn't really matter where you get the clothes, if you follow fashion

bloggers you can copy their outfits and buy clothes that are similar for way less.

Bloggers I follow are emma hill, august diaries and laura jade stone.

Antwon brown – hi charlotte, I wish you a merry Christmas and hope you'll be safe.

Thanks antwon.

Just wanted to let you guys know that I'm going to be away next week for the holidays

so johnny will be covering for me.

For more infomation >> YouTube's Copyright System Is Broken And Creators Are Suffering - Duration: 5:16.

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Red Dead Redemption 2 is One of the Best Selling Video Games of 2018 - Duration: 8:13.

Dylan Lewis: Dan, we've got one more to touch.

This is going back to the video game space and Red Dead Redemption.

This is, I think, really, the Chinese Democracy of video games.

It was this long awaited, a lot of hype -- Dan Kline: Except it's a hit.

Lewis: That's true. It's hard to argue that this is a wildly successful game.

For the unfamiliar, Red Dead is from video game company Take-Two in collaboration with

Rockstar, one of their subsidiaries.

This was released in late October, a little bit before the holiday season.

But we got a glimpse of some of the success that it had already in some conference call

conversations with management.

I'm just going to drop a couple of quotes here, one of them from the most recent call.

"The title has set numerous records, including achieving the biggest opening weekend in the

history of entertainment with over $700 million in retail sell through during the first three days.

Red Dead Redemption 2 sold more in units in its first eight days than the original blockbuster

Red Dead Redemption sold in its first eight years."

And, just to back that up a little bit more, as of today, the title has sold over 17 million units worldwide.

This is a wildly successful game.

I think, given the launch time, a lot of the people that are hardcore fans and really wanted

it probably already have it.

But I imagine that this is something that a lot of people are still asking for for the holidays.

Kline: Just think about where that number would place it on movie releases.

It would make it a top five film release this year, and it's going to well surpass that.

I think what's really interesting about Red Dead Redemption -- and I will be honest,

I am not capable of playing games like this. I have a 14-year-old, and that's how I know these things.

We're starting to see this new genre of games, where the game comes out, and then it continues to develop.

What's been very interesting about the Red Dead launch cycle is, there's actually been

some pushback from the hardcores on the gameplay, on the money-earning system in the game.

And they've actually made some changes.

These games are fluid now, where they have a two or three-year lifespan.

We know there's paid downloadable content.

You can buy Deluxe editions, where you get all of that for a year, things like that.

But they're actually making some core changes to the gameplay based on some of the early feedback.

Lewis: Yeah. More and more, we are seeing the video game publishers focus on the micro-transactions

that can happen within games and some of these add- ons that happen in the online worlds for these games.

I think Red Dead Redemption is a perfect example of that.

If you're a Take-Two shareholder, you have to be thrilled, because this was a release

that was twice delayed. And this was the next franchise.

They really needed to build this up to make sure they could sustain success beyond the

GTA franchise that they've had so much success with. Kline: Let me give Take-Two a lot of credit.

One of the complaints about these micro-transactions, and it was a huge complaint with another stumbled

big release, when EA put up Battlefront 2, the Star Wars tie-in game, is hardcore players

want to be rewarded for playing.

If you can pay extra money and get a funny hat that doesn't change the gameplay, but

maybe makes you cooler, hardcore players are OK with that.

But they don't want someone like me, who's not a hardcore player, who's an adult and

maybe has more money than they do, to be able to spend $40 and all of a sudden have a character

that's better than the one they've put 10,000 hours into.

So, as much as there have been complaints with the monetary system, they are keeping

it in favor of people who put in the time.

And that's the core audience for take Take-Two and Red Dead Redemption.

Lewis: Yeah. And it's clear the reception has been so strong. This is really the game that Take-Two needed.

You look at their financials, in fiscal 2018, the company did bookings of about $2 billion,

and revenue just under $1.8 billion.

They're guiding for fiscal 2019 bookings of $2.8 billion and revenue of $2.6 billion.

That's a real welcome sign, because this is a stock that's priced for growth.

After enduring a flat year, basically, investors wanted to see something successful from this franchise.

They've totally delivered.

You look at the guidance that they're providing, they're expecting some serious growth on the

back of not only this franchise, but what they're doing with GTA and what they're also

doing with their NBA 2K franchise, as well.

Kline: What's become really exciting is, we talked about the micro-transactions, these

games are money makers years into their life cycle. As that dies down, it becomes like a movie franchise.

They can put out Red Dead Redemption 3 and have this huge base to build off of that's ready for it.

Much like we talk about IP, intellectual property, in the movie business, if you can put together

four or five franchises and have that rolling release cycle, you'll have a very strong business.

This coming out and working, it's a major pillar for Take-Two.

Lewis: You mention Red Dead 3.

I don't think we can seriously talk about that coming out for another five years based

on the release calendar so far. But I'm sure there are already people dreaming it up, Dan.

Kline: Actually, to tie our conversation back, the next step for Red Dead Redemption might be,

next Christmas, a Switch release. Lewis: Oh, really?

Kline: It was talked about -- you sent me a Q&A with, I want to say the president of Nintendo.

He didn't exactly confirm it, but he said, when Red Dead Redemption 2 was conceived,

the Switch did not exist.

Now that the game is out there, it's really a matter of porting it over and figuring out

how to, I don't want to say Nintendo-tize it, but obviously, there's different violence standards.

There are kind of different rules for the Nintendo universe.

Lewis: Oh, got it.

Austin Morgan: I was going to say that I would like to see Red Dead Redemption 2, because

it's a prequel to 1, I would like to see them release a remastered 1 that ties directly

into Red Dead Redemption 2. The map's set up for it.

I just beat it yesterday. Lewis: 2 or 1?

Morgan: 2. Lewis: So, you're ready for more.

Morgan: I'm ready for more. Lewis: We'll see.

Morgan: The online beta just got updated. We'll see. It's a great game!

Lewis: We'll see what happens. I'm glad that out of the three of us, one of us plays the game.

It gives us a little bit of credibility here in the studio.

Morgan: The amount of detail in the game is absurd.

Lewis: So, your holiday wish is to have a game that's never going to happen.

Morgan: [laughs] Yeah.

Lewis: I'm glad we're setting our expectations pretty reasonably.

Kline: Good news, Austin, when it comes out, I'm buying it for you!

Lewis: Perfect. Dan, what's on your wish list? Kline: See, I've been married for 18 years.

We have a 14-year-old. Most of our effort goes into buying gifts for our child.

So, usually, I just tell my wife what I want. This year, I just bought it for myself.

As you know, I bought an Oculus Go headset, which has been a mild bit of fun.

It's really cool virtual reality, but there's not much software for it.

And, I bought myself an espresso coffee maker. The house is full of gadgets.

The espresso maker makes a very strong cup of coffee.

I like it a lot more than the Keurig, which we've talked about on many an Industry Focus.

Lewis: So, you'll be hopped up on caffeine and playing virtual reality video games during the holidays.

Kline: Exactly! And all the games are the same.

You jump out of a plane and control your descent using your head like.

Very much, we're in the early stages of content.

There is no Red Dead Redemption equivalent, or something that you would go "Oh, wow,

I really want to sit with this headset." But, it's still sort of cool.

Lewis: Maybe we'll get there someday. Thanks for hopping on, Dan!

Kline: Well, Dylan, what do you want? Lewis: Oh! Thank you for asking!

I appreciate you asking!

I've requested a bike rack, something that I can put on the back of my bike,

so I can get some bags on the back and do some longer rides, get out into the city and have some fun.

I could try to keep it simple. I also just buy stuff for myself.

So, I make it hard for people to give me gifts. But, that's first and foremost on my list.

A lot of gear-type stuff, that kind of thing.

For more infomation >> Red Dead Redemption 2 is One of the Best Selling Video Games of 2018 - Duration: 8:13.

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Knowledge is power! Learn from Bogi: Pre-purchase Inspections - Duration: 2:52.

Hey guys, Bogi here. I am a master mechanic and the owner of a 180

Degrees Automotive and one of the co-hosts of the TV show All Girls Garage.

I wanted to talk about pre-purchase inspections, what they are and why you

should do them. So, let's be honest not all of us can afford to buy a brand-new

car every time we need a new vehicle, very often we're looking at buying a

used car. So used cars come with their own baggage -- somebody's already

driven them, somebody's already used them, you have no idea what the history is, and

so you don't know what you're getting into. I always recommend doing a

pre-purchase inspection, no matter where you're buying the vehicle from, whether

you're buying it online from an individual, whether you're buying it from

a independent dealership or a big-name dealership. It doesn't matter.

They're gonna do their own inspections but you want to know that you're getting

the right vehicle for you and that there's no hidden surprises. So, you want

to have a unbiased third party take-a-look-at-this-thing. Number one, when you

do that, if they're not willing to let you take it to a third party to get an

inspection - huge red flag that you should walk away and that this is not a

great vehicle for you to be getting into. But number two, there's things that we

can see and predict about the car that you might not be able to, things that

might not be reported on CARFAX and things that the selling party either

may not know about or doesn't want you to know. I want you to know that

you're getting a vehicle that is what you think you're getting. I can't tell

you how many times we've had customers come in with the vehicle they're

thinking of purchasing, it looked good, it drove great, the price was right, the

CARFAX was good and we get it up in the air and something catastrophic is bad

with it, like a cracked transmission that was gonna cost $6,000 to

replace and repair. Suddenly, the cost of that used vehicle just went through the

roof. So, it's a really good idea to give yourself the peace of mind even if that

pre-purchase inspection is a $100, $200, even $300. If

you're gonna save yourself a huge chunk of money down the road, that's worth it.

It's also worth it because we arm you with the knowledge you need to go back to the

seller and say "these are the things that are wrong, this is how much we think it's

going to cost and now let's negotiate the price a little bit." Knowledge is

power and the more you have, the better situation you're going to be in to make

the right decision and get a car that's going to be right for you and your

family.

For more infomation >> Knowledge is power! Learn from Bogi: Pre-purchase Inspections - Duration: 2:52.

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Johnny Johny Yes Papa Johny Johny's car is overturned - Elliot Davey - Duration: 3:44.

For more infomation >> Johnny Johny Yes Papa Johny Johny's car is overturned - Elliot Davey - Duration: 3:44.

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Is Moderna's Huge IPO in 2018 Worth the Hype? - Duration: 2:42.

Shannon Jones: Also, 2018 saw the historic public debut of biotech unicorn Moderna Therapeutics, ticker MRNA.

Todd, do you think this company is really worth the hype that has gone into it?

Todd Campbell: There were so many biotech IPOs this year.

I think one of the reasons that biotech was actually down this year was because

there was so much more supply coming onto the market.

After a couple of years of rallying for these stocks, investor appetite just started to wane for them.

Does Moderna mark the peak of this cycle for biotech?

I guess that remains to be seen. But, yeah, $604 million IPO.

That ends up valuing, if you include the shares that weren't

issued out to the public, the company at $7.5 billion.

Which is a really, really big valuation for a company that has its most advanced drug

in Phase II, and may not even have data from Phase II trials that we can get excited about

until at least 2020.

Jones: Yeah, but they do have a pretty stacked pipeline.

You're looking at 10 therapies in human trials, 11 pre-clinical.

One of the things I do like about this company is that it's not just about one particular

type of therapy or technology. They're really building an R&D platform.

The applications of using messenger RNA to identify targets, to tweak targets, I think, is really promising.

Certainly something to keep an eye on.

One of the things that I always caution when I see the IPO market blow up in a particular year,

you can expect to see, as a result of that, many more pipeline blow-ups.

If you think about it, the more money you're throwing at many of these very small biotechs,

the higher the likelihood that many of these won't make it.

That's always a pause for me heading into the new year, when I see that we've come off

a really strong IPO market. But this one is definitely one to watch.

Campbell: That's an awesome point, Shannon!

Before we jump into No. 10, that's an awesome point to remember.

You're right, when you have so much money that's just sloshing around, it's no longer

only the best ideas attracting that venture capital.

Now, you've got a lot of different ideas that are attracting that venture capital, and that

increases the risk that a lot of the exciting stocks that have come on and IPO-ed in the

last couple of years end up fizzling out.

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