What's up guys it's me Jeremy!
  Riot are constantly combing the champion roster  trying to figure out which outdated picks
  are in the most serious need of updates, and  despite the fact that Riot has been reworking
  champions at a crazy rate, there's still  a lot of champions out there that have yet
  to receive any changes, even though they definitely  need it.
  Today we're looking at 7 new champions that  have been confirmed for reworks, along with
  the sizes of those reworks and what we might  be able to expect from them.
  And if you enjoy the video definitely hit  that like button because if this video hits,
  let's say <X> ratings, then I'm gonna  <x>.
  Almost two years ago, Riot made a music video  for a much loved champion who has been around
  since the start of the game - Amumu.
  Despite it being really well received and  actually building up a lot of hype for Amumu,
  he's still in a pretty poor shape in terms  of his gameplay, which is pretty surprising
  as a lot of people expected some kind of rework  after that video went live.
  Unlike a lot of other champions, whether they  had full dedicated gameplay updates or just
  tweaks in roster updates, Amumu doesn't  really have a health issue in the game.
  He's tanky, he can deal a good amount of  magic damage and is reasonably easy to learn
  to jungle with and packs enough CC to make  a good impact on the game.
  Sometimes he can go out of balance if the  game is favoring tanky initiators too much,
  but for the most part his kit is really simple  and doesn't cause many issues - the counterplay
  is pretty fair.
  The issue with Amumu is that he can be super  boring to play, and often times his gameplay
  is really straight forward and repetitive.
  Amumu has finally been confirmed for a rework  by Riot - we don't know whether it's a
  large scale update to his gameplay and art,  or if it's just a mini-rework looking to
  make his kit a bit better, but we figure that  the goal will definitely be to make him a
  bit more interesting to play, since he's  a pretty well loved figure and should be relatively
  easy to modernize!
  The next champion confirmed for a rework is  Fiddlesticks, another super old champion that
  has received a few tweaks over the years but  no proper rework to bring him up to date.
  For a lot of people, Fiddlesticks was THE  beginner jungle champion, thanks to his Drain
  ability that makes staying alive while clearing  a breeze.
  He's pretty iconic in terms of his play  style and appearance, and although he's
  definitely stood the test of time, like Amumu  he could also use a bit of a gameplay update
  to make him a bit less linear and give him  more interesting decisions to make in game.
  Right now, Fiddlesticks is basically all about  pressing E then W, and that's pretty much
  all there is to his clear and early game fights.
  Once you unlock his Ultimate, you get the  chance to make more interesting and even game-changing
  plays, but he's seriously repetitive and  every single game is basically about farming
  for the first 10 minutes and then start ulting  every lane when you can.
  The biggest thing that can affect Fiddle's  gameplay is being invaded - if the enemy jungler
  has a strong early duellist and good knowledge  of how to sneak up on Fiddle, there's basically
  not much you can do about it and you'll  likely just end up dead and losing a ton of
  pressure on the map.
  Rework wise, we'd expect his Drain and Crowstorm  to stick around, but for the rest of his kit
  he could really use some more strategic tools  that would introduce some diversity to the
  games you play with Fiddle, or maybe give  him a fighting chance in an early 1v1 to make
  up for the fact that his early ganks are pretty  awful.
  Nocturne is next up, and he continues our  current theme of old champions with kits that
  are pretty basic to the point of being boring  compared to newer releases.
  Nocturne is a bit of a special case compared  to Amumu and Fiddle, because unlike the others
  he does have at least some level of interactivity  built into his kit.
  With Amumu, you press Q and then throw some  tantrums.
  With Fiddlesticks, you land a fear or Dark  Wind and then just sit and Drain.
  When it comes to Nocturne however, although  the core of his gameplay might be to gap closer
  with Q and then lockdown with the fear, you  also have a spell shield that requires you
  to spend at least a little bit of time predicting  abilities that you want to block and actually
  playing around what your enemies are doing.
  It's not a huge amount of variance to the  champion, but it's enough to make him a
  slightly lower priority than the other two.
  The other big reason Nocturne is due a rework  is because he takes up a lot of awesome design
  space as a living nightmare, and he's not  really terrifying enough to deliver on that
  archetype.
  Potential of archetype is a big target for  Riot currently, like Warwick's werewolf
  archetype for example, so we'd expect to  see something epic for Nocturne just because
  it's such a cool concept that Riot could  do some pretty interesting stuff with it.
  The fourth champion confirmed for a rework  is Tryndamere, and that sounds like it would
  be a really interesting one for Riot to tackle.
  Tryndamere is pretty iconic in League of Legends  as he is one of the most well-known of the
  original champion roster, but despite his  relatively simple kit - a lot of players are
  really fond of how Tryndamere currently plays.
  He's one of those top laners that doesn't  ever need to worry about grouping up with
  his team, in fact he's better off just duelling  all game and then forcing the enemy team to
  answer his relentless split-push tactics.
  Meddler and Reav3 both offered a little bit  of context for what Riot would probably focus
  on for Tryndamere, which is that they would  like to make him less dependant on split pushing
  and able to at least contribute a little to  a team fight.
  Right now the fact that all he can do is split  push makes him seriously linear, but if his
  kit had a way to allow him to be effective  in a team fight, he'd probably be much better
  received and more fun to play overall.
  Teemo is a champion that has been able to  avoid the need for a VGU mostly because of
  the fact that he receives a lot of high quality  skins from Riot, but he's definitely on
  the list for a VGU eventually.
  Unfortunately for Teemo mains, that's probably  a long time ago because there are just so
  many champions that need a VGU more urgently  - actually that could be a good thing for
  Teemo mains if you are a huge fan of how he  plays, because a VGU would likely change that
  quite considerably, or at least that's been  the case so far.
  Riot has actually gone on record before and  mentioned that some upcoming VGUs might not
  really change gameplay all that much, since  VGU essentially just means that Riot want
  to clean up a champion to the standard to  which they develop new champions, and that
  could be something that applies to Teemo.
  His gameplay could be considered linear, but  not every AS-based champion is simple and
  Teemo has a lot of hidden complexity thanks  to his attack spacing and the amount of importance
  you have to put on positioning, so a Teemo  VGU might have more of a focus on updating
  art assets and lore.
  The last two champions that are confirmed  for reworks are actually a bit of a special
  case, as they would most likely be reworked  together.
  We're talking about Kayle and Morgana, who  are tied together in the lore in a similar
  kind of way to Diana and Leona.
  It's slightly different though, with Kayle  and Morgana being sisters and on opposite
  sides in a conflict between an immortal race  of winged beings.
  Both champions are pretty outdated, but they've  aged pretty well in terms of gameplay and
  are still pretty relevant today.
  Morgana was confirmed to be the most likely  to receive gameplay changes, but both would
  be great targets for Riot to deliver better  on the angel or fallen angel archetypes.
  Kayle's gameplay seems more simple on paper,  but as we mentioned earlier there's a lot
  of decision making and positioning involved  in making the most out of an AS-based champion,
  so she's actually more flexible than you'd  originally think just looking at her kit on
  paper.
  Morgana on the other hand is a lot more linear  - you save allies with your shield, land binds
  to assist with kills, and occasionally go  for a clutch play with her Ultimate.
  Overall it could be a bit more interactive,  and a lot of frustration could be taken away
  from playing against Morgana if Riot shuffled  around her power a bit to make it less about
  landing Qs.
  Either way, the focus for a Morgana or Kayle  rework would probably be on the artistic side
  - so we'd get skin, splash and in-game model  updates to just make both of them look more
  epic, and also new, updated lore to fully  flesh out their backgrounds and properly explain
  about their race and the conflict they are  fighting in.
  It's not necessarily VGUs for all of these  champions - they could also just be receiving
  mini-reworks, at least to buy time, and will  be lined up for full gameplay updates down
  the line when the more urgent champions are  out of the way.
  Although these were the 7 champions we wanted  to let you know were officially confirmed,
  technically three others had been confirmed  a while back.
  Those are Dr Mundo, Corki and Cho'Gath,  and we've talked about them in a previous
  video so we didn't want to go too much in  depth on them - maybe once Riot releases more
  information about what we can expect from  those reworks.
  Anyway that just about wraps up today's  video on the new champions that have been
  officially confirmed to be getting some kind  of rework in the future - they are all good
  candidates for VGUs, but given the time it  takes to put out that scale of rework it's
  likely that Riot will figure out some smaller  changes to make in the meantime to make sure
  these champions stay relevant until they can  be fully revitalised!
  And it looks like that's gonna be it from  me, if you enjoyed the video drop a like,
  subscribe if you want, thanks for watching,  and I'll see you guys next time!
     
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