Thứ Tư, 1 tháng 8, 2018

Waching daily Aug 1 2018

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are you yeah Here I am Here I am how do you - pink orange

pink color pink color where are you what what happened

red color red color where are you

hijk LMNOP QRS TUV wxy

For more infomation >> Baby's Infant Lollipop Learning Colors In Children Learn Colors For Kids Part 2 - Orange Tiger - Duration: 3:59.

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Learn Colors With Baby Doll Bath Time Finger Song Learn Colors For Kids Episode 14 Part 2 -BLUE DUCK - Duration: 3:59.

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For more infomation >> Learn Colors With Baby Doll Bath Time Finger Song Learn Colors For Kids Episode 14 Part 2 -BLUE DUCK - Duration: 3:59.

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Wrong Wheels Disney Cars Tow Mater Learn Colors For Kids Part 25 - LARA WILSON - Duration: 3:59.

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For more infomation >> Wrong Wheels Disney Cars Tow Mater Learn Colors For Kids Part 25 - LARA WILSON - Duration: 3:59.

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Mixing All My Slime Learn Colors For Children Episode 24 - LOUIE DANIELS - Duration: 3:59.

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For more infomation >> Mixing All My Slime Learn Colors For Children Episode 24 - LOUIE DANIELS - Duration: 3:59.

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Tangled Princess Rapunzel and Balloon Learn Colors For Kids Episode 28 - ALEX GIBBS - Duration: 3:59.

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For more infomation >> Tangled Princess Rapunzel and Balloon Learn Colors For Kids Episode 28 - ALEX GIBBS - Duration: 3:59.

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NEED ID For Groceries Like Beer and Wine - Sanders Backs Up President Trump - Duration: 0:23.

For more infomation >> NEED ID For Groceries Like Beer and Wine - Sanders Backs Up President Trump - Duration: 0:23.

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Trump calls for Sessions to end Russia probe - Duration: 1:05.

President Donald Trump is calling for U.S. Attorney

General Jeff Sessions to end special counsel Robert Mueller's

Russia probe. Here's what he said in a series of tweets

Wednesday: "This is a terrible situation and Attorney General

Jeff Sessions should stop this Rigged Witch Hunt right now,

before it continues to stain our country any further." Trump has

repeatedly called for an end to Mueller's investigation into

Russia's interference in the 2016 election. Last year,

Sessions recused himself from the investigation after he was

criticized for failing to disclose a meeting he had with a

Russian ambassador. Mueller was then appointed special counsel.

The New York Times reported in January that Trump tried to have

Mueller fired last summer before White House counsel Don McGahn

stopped him. Some lawmakers are raising questions about the

possibility of Trump obstructing justice. Democratic Rep. Adam

Schiff brought it up in a tweet Wednesday. He said Trump asking

Sessions to end Mueller's probe was "an attempt to obstruct

justice hiding in plain sight. America must never accept it."

CNN reports that the Justice Department wouldn't comment on

Trump's tweet.

For more infomation >> Trump calls for Sessions to end Russia probe - Duration: 1:05.

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Benefits of Coconut Oil and Baking Soda For Cleaning Blackheads And Tighten Open Pores - Duration: 2:21.

Skincare and face cleaning is currently a priority for many women

The face is the first thing we notice when we look at someone and keeping him careful says a lot about anyone

When we do not treat our skin properly the various factors such as climate change

Sun exposure and dirt from the environment greatly influence our face

In addition if we do not maintain the skin with enough nutrients and properties this forms wrinkles and signs of premature aging

In general women apply a series of skin treatments daily in order to achieve the necessary care

However, these few times they really know what compounds they apply in. What way they benefit the skin

commercial products have many chemicals that are usually best avoided

The solution is to perform a natural treatment capable of revitalizing your skin in a very short time

With the ability to nourish and provide natural benefits without problems of having an unexpected side effect

It is made with products that you probably already own at home and does not require more work

Here, you will learn to elaborate it with only two ingredients quickly recover the vitality of your skin and make it look beautiful

The recipe we are talking about is nothing more than a deep cleansing mask made of two simple products sodium bicarbonate and coconut oil

This preparation is free of dangerous chemical compounds and works effectively with any type of skin including smooth skin without negative reactions

The preparation of this mixture serves to treat scars acne redness dirt fat dead skin and reduce wrinkles

The bicarbonate is applied to restore an adequate level of pH in addition to accelerate healing while coconut oil has moisturizing and antibacterial

properties

When you combine you have a safe and excellent treatment, it is even good to know that extra virgin coconut oil gives more positive results

For your application. You need to consider your skin type

For sensitive skin you apply ratio of oil and bicarbonate to two-to-one respectively while for a deep exfoliation

Treatment simply use the one-to-one ratio

It's preparation consists of mixing both ingredients. Well, if necessary use some hot water

apply on the skin by performing deep

Massages in the area leave a couple of minutes and then make sure to wash well with warm water

This recipe cannot be much simpler. We hope it will be useful for you and do not stop sharing on your social networks

For more infomation >> Benefits of Coconut Oil and Baking Soda For Cleaning Blackheads And Tighten Open Pores - Duration: 2:21.

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Time for the Kent County Youth Fair - Duration: 6:42.

For more infomation >> Time for the Kent County Youth Fair - Duration: 6:42.

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Tools For Making Knives - Plunge Grinding Jig - Duration: 3:04.

Hi, this is Chris and I wanted to show you this. This is a very simple tool to make.

This is a what I call the plunge guide.

Tools for Making Knives - Plunge Grinding Jig

So if you're gonna grind your bevels with the blade blank, I would recommend that you make one of these.

This is a plunge guide.

It's a very simple device.

What this is, it's just a piece of key stock that I have faced with carbide.

I braised it on there using the black flux.

It's a very simple device you can see here

I tapped one half to receive an #8 by 32 screw

The other half just like when you build your knives, is a pass-through.

So you can see that

This side here I tapped.

Very simply I just tapped one side. This is a precision reamed hole

That aligns with a normal 5/32 stop pin that I glued in.

So you can always put it back in the same position.

It's a very simple device that will greatly improve your grinding.

A lot of guys use these while free hand grinding and some guys consider it a knife making secret.

So there you go very simple device and

What this device does is it helps you to grind your plunges symmetrical.

Grind your plunge is symmetrical

If you don't know what the plunge is?... let get my knife.

This is your knife bevel and this is your plunge.

And when your free hand grind it's very difficult to get to plunges to match

That's a machine blade but we're talking grinding here, and so what you do is you simply put this on

Tighten it down here.

And now when you grind this knife

As you grind this knife

Your plunges will be symmetrical the carbide that I braised to the key stock

Will prevent the two by seventy two belts from grinding past the same point.

Using this method. It keeps your plunges symmetrical.

plunges symmetrical

And now you can grind your plunges and they will be symmetrical

Email: Christopher@GillianKnives.com

There you go simple tool for the knife maker

End: Tools For Making Knives - Plunge Grinding Jig

An American Knife Maker

WWW.GILLIANKNIVES.COM

For more infomation >> Tools For Making Knives - Plunge Grinding Jig - Duration: 3:04.

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Overwatch Aim Consistency - Techniques For Better Aiming | OverwatchDojo - Duration: 7:38.

Hey there!

If you feel like you are rocking the world one day with godlike aim and you are having

trouble landing a single shot the other day, you have consistency issues.

This happens to a lot of us, and this guide will help you in becoming more consistent.

Hello guys and welcome to the dojo!

Aim- and general inconsistency is a plague that affects all competitive FPS gamers.

You may be able to land all your shots in the practice range, but unable to translate

that skill into a live game.

Consistency in-game requires attention to detail, so if you really want to give 90+

percent in every game, this guide is for you.

We are going to start understanding inconsistency, then go in-depth about what you can do to

become more consistent in your next few games.

This knowledge applies to other FPS titles as well, not just to Overwatch.

While the title is about aim consistency, as it is the most vivid symptom of inconsistency,

following the tips in this guide will help you generally with more consistent games.

Therefore the tips here will not be mechanical niche tips like what to do if you over or

under-aim or how to find your sensitivity.

We have and another video about that, click the card now if you are interested in those

details.

This guide will help in creating a baseline good performance using different rituals to

allow you to get into the flow to perform well.

Alright, when you get to play your favorite game, you just usually want to hop right into

it.

It may be because you are playing as a recreational activity after school or work, or maybe you

are just anxious to reach the next rank.

Whatever your motivation is, jumping right into action is going to cause inconsistency.

Think about real-world sports.

You don't want just to start playing right away without stretching and warming up, or

else you will perform poorly.

This is the same for esport titles.

Inconsistency is caused by not preparing for your activity, in this case: gaming.

Without warming up, your hand will have a harder time moving the mouse and controlling

your movements, and your brain will also be slower to react to impulses from the game.

We want to avoid this, but what can be done about it?

Well, to correct consistency related issues, you need to create a set of healthy pre-game

and in-game rituals that will guide you towards peak performance.

You don't want to do 100% all the time, because that is just over-doing it.

You cannot peak all the time, it is impossible.

You should instead aim for about 85-90%, and have ways to achieve the state of mind where

you perform well.

We have another video on this topic, that is dealing with the state of mind that helps

you in performing well.

This video is more about rituals and consistent aim, but we recommend that you watch the other

one as well to have a good understanding.

Pre-game consistency tips We are going to go into detail about pre-game

rituals that can help you in being consistent game-after-game.

The idea here is to have a set of activities before you hop into a competitive game to

allow yourself to prepare for the challenge both mentally and physically.

In case you have your own way of preparing for the game to perform on a reasonable level,

we would love to hear your recipes in a comment below!

Okay, the first thing that you should do is to prepare for the game.

This means physical preparation as well as mental.

For the physical part, try to aim for the same environment every time you get into a

game.

Adjust the tilt of your monitor, the height of your chair, light conditions, and so on.

Don't forget to prepare water and stay hydrated.

It really helps if the external effects are the same when you get to grinding, as this

can serve as a baseline for you, allowing a more natural path to consistent performance

and aim.

Setting up the physical environment also helps in mental preparation for the gaming session.

Our second tip is having a routine.

The first step is one in itself, but if you have rituals, it also helps in preparing for

a game.

This can be a pre-gaming session, or pre-match.

Look at tennis players for example.

They all have some kind of , allowing them to leave everything behind and focus on the

task at hand.

A ritual can be nearly anything: watching a video, listening to a song that you like,

doing pushups.

It is indeed on you.

Make sure, however, that you are doing your rituals all the time before you get to gaming.

Making a habit of it is a significant part of making it work.

The third tip here is warming up and stretching.

We tend to forget how demanding it is to play a competitive game.

It fatigues your hands and needs you to use your brain actively.

Physical stretching of the hands and arms is recommended, some simple exercises to get

the blood flowing.

Warming up for the game can be done in a custom game mode or in the training area.

This is not done to train anything, it is merely an activity to help you in getting

into the mood for competition.

Alright, the next category will cover some in-game tips to help you with consistency.

These are just a few examples of the things that can help you with consistent aim.

We cannot possibly cover all the things that you can use, but these should give you a good

idea.

The following rituals can help you in staying more consistent, but may not need to be done

for the full duration of the game.

Do them for a while, let them help you in performing well.

Again, we appreciate if you share your experience in a comment below about in-game consistency

tips.

A sort self-plug here: the Overwatchdojo team is giving coaching in return for your support

of the channel.

If you are looking for an experienced mentor to help you with understanding the problems

that hinder you from climbing higher, go to our Patreon, choose a fitting tier and become

a pupil of our coaches.

Let's continue with the in-game tips.

The first tip here is about thinking forward in your games.

There are a lot of situations where you are tired and just want to get into a game.

This is hurting your performance, it is terribly hard to perform consistently if you are not

paying attention to the game.

The ritual that we suggest here is to pay attention to what is happening and use your

skills to try to guess what is going to happen in the game.

This skill is useful in itself, but if you pay attention to doing it, you tune in on

your game more easily.

Predict where the enemies will throw spam damage to, where they are going to move, who

they are going to target, how will you need to react.

Think ahead, make it your ritual.

The next one that helps with consistency is crosshair placement.

We have a video about this topic, click the card now for it, won't go into details.

Paying attention to crosshair placement at least at the beginning of a match will help

you with more consistent aim and a better awareness of what is going on.

These rituals work because they help you immersing yourself in the game, as they require your

attention.

The last tip here is keeping your attention on the game.

If you want to achieve consistency, you need to focus on what is going on in the game.

To support awareness and focus, you can use a mental checklist to register every information

about the happenings in the game.

We have two videos about this topic, if you are interested, click the card now.

Using a mental checklist forms a habit of paying attention to a lot of things.

Therefore it will help you in understanding what is going on in the game and making the

right decisions.

This helps in creating a good baseline for your performance in the given match, thus

allowing you to be consistent.

We hope that you enjoyed this guide.

If you did, make sure that you subscribe hitting the bell icon to receive notifications about

our videos.

Join our Discord server and ask your improvement related questions there.

Like, and share this video to help the channel grow.

All right, see you guys in the next one!

For more infomation >> Overwatch Aim Consistency - Techniques For Better Aiming | OverwatchDojo - Duration: 7:38.

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Open Call for 10 Min Play Scripts! - Duration: 1:15.

[white background with a black paint artwork in motion.]

deafspotlight.org

[image of white noise into a cafe with a Chinese brunette in a blue dress looking at her laptop.]

Hi, my name is Patty Liang, Executive Director of Deaf Spotlight (name sign).

We recently completed our 4th film festival last spring, what's next?

We will focus on our biannual theatrical program! Exciting!

We have hosted three theatrical productions in past. [pointing to her right]

[banner covers of "Broken Spokes" by Willy Conley, "God of Carnage" by Yasmina Reza, and "SKIN" by Crystal Roberts]

We are doing something new this time, by hosting a theatrical festival. Neat!?

We believe in celebrating and showcasing works by Deaf community.

We want to build a bigger pool of more writers, actors, directors and etc.

We want to see our stories and experiences on the stage.

If you know someone who could submit theirs,

if you got a complete 10 min script in your possession,

or if you want to write something new, here is your chance!

Submit yours now until January 31, 2019.

The submission fee would be $20.

For more information and guidelines, check our website!

deafspotlight.org/dsp

Best of luck!

[black background with Deaf Spotlight logo and website: deafspotlight.org/dsp]

For more infomation >> Open Call for 10 Min Play Scripts! - Duration: 1:15.

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Climate Change For Millenials - Duration: 6:44.

Hi I'm Cynthia and this is Climate Change!

Everything interconnects I'm here to break it down in a simple way so you can

better understand why you should leave the technical, high level climate change

discussions to the professionals. First let's begin with indicators species.

Indicator species are carefully chosen species that we use to assess different ecosystems

Scientists have different parameters in place to

separate normal occurrences from human-made occurrences and that's just

so we know our impact on the environment. Natural fluctuations such as droughts or

floods can wipe out a very specialized species but not and indicator species.

Insects, birds, frogs & even bears can be indicator species in certain environments

These ecosystems have been around for thousands of years we can track the

difference between how an ecosystem function before and after humans for

example our governments dropped aerial sprays of pesticides in forests to

kill mosquitoes. A few years ago various bird populations steadily dropped. High

levels of DDT a common pesticide will make eggs lose their thickness creating a

lower survival rate for the bird populations. So multiple bird species

that aren't even sensitive to disease or temperature change such as jays or

crows suddenly dropped in number. This was seen as far north as Canada who also

sprayed we sprayed DDT all over the world eggs laid by the birds were soft and was

crushed by the parents when they nested and then we noticed that once we quit

spraying the bird species across the board quit having the soft eggs and returned

back to normal. Once we quit spraying the DDT the eggs

return to normal hardness and all species regained their populations but

that took a long time it took years to really recover those numbers so we

collected clear quantitative data on these populations to show that human

interference was actually the root cause versus natural occurrences like a

drought or any other any natural disease don't see every once in a while

our government actually released some information about how this all happen

and how we can prevent it in the future animal migration patterns soil erosion

deposits soil and rock compositions these things form over a long periods of

time we can test rock today and see how our atmosphere soil and the water comes

in and change over time by thousands of years. For example the natural migration

of humans in the United States shifted at a drought the First Nations have oral

stories that coincides with skeletal remains that show a drought near present-day

California slowed the migration of tribes moving to the east .We know our oceans

have never been this one if you understood concepts such as how tropical

storms occur why the only occur in certain areas how they grow in strength how

the mass amount of are they generate effects animal populations you will see

this is a new and very unnatural phenomenon. It isn't the amount of total

storms that's the problem it's a probability frequency analysis that has

been skewed as a recent with the larger storm so when we start to have 100 year storms

at a rate that is a statistical anomaly that raises red flags to

scientists. Those animal populations and migration patterns wouldn't have

occurred if what we're seeing now had already happened pre human furthermore

the amount of soil and sand erosion it causes changes the landscapes of our

coastlines our coastlines and swamps act as nurseries to small animals

animals that could have never survived if the weather was consistently

turbulent as it is today. 100-year events can technically occur in our two years

in a row we have a process called frequency analysis it is used to

estimate the probability of an occurrence. Recurrence is based on a

probability that the occurrence will be equaled or exceeded expectations.

The USGS gives a excellent example assume there is a 1 in 50 chance that

6.6 inches of rain will fall in a certain area in 24-hour period during

any given year thus a rainfall total of six point six inches in a consecutive

24-hour period is said to have a 50-year recurrence interval. It isn't the amount

of total storms that's the problem. It's the probability frequency analysis that has

been skewed as a recent with the larger storm. So when we start to have 100 year

storms at the rate that a statistical anomaly

it raises red flags to scientists. This data is alarming and thus

proves that human activity has spurred influential change. How do, birds West

Nile virus & tropical storms intersect with climate change? Small birds can consume

up to fifty percent of their body weight of food each day. The majority of birds

rely on insects for part of their diet purple martins, swallows and waterfowl

consume a high amount of mosquitoes those birds are especially prevalent in

places like Florida. Mosquitoes spread diseases the fastest at about 84 degrees

Fahrenheit that is due to the necessity of warm air temperature for both adults

and larvae to survive. Tropical formations can only form and sustain

themselves when Sea surface temperatures reach 82 degrees Fahrenheit

or warmer air temperature and humidity are also important factors in the

formation of hurricanes but we'll leave that as its basic level for now

Due to our average global temperature increase we're seeing the spread of

mosquito populations north into the United States we see a rise in mosquito

carried diseases like West Nile north into the us that never could have been

impacted before we're also seeing the increase of what used to be

100 year storms further and further up our East Coast. As we attempt to curb the

spread of these diseases we negatively impact our natural defenses of the

spread of diseases carried by mosquitoes. Birds! Our lack of preparedness when it

comes to aiding people impacted by these disasters in areas with high human

populations perpetuates a vicious cycle of disease outbreak and chemical sprays

and the chemical residues spreads to our drinking water and soil making our farms

less fertile it can even spread through the evaporation process to our clouds.

So, it would really be a utmost importance for those of you with no science

background to quit denying climate change. Our earth is a complex planet filled

with interconnected ecosystems a simple "our Earth's temperature fluctuates naturally"

is not even the basic understanding of how our ecosystem works

It is elemental levels in the water and the air its chemical compounds found in our

soil and includes weather patterns which shape our farming and terrain we have

thousands of years of data because of trace evidence left behind after each

natural occurrence. Also this connects to the current

immigration crisis out of southern border which I will explain

in a separate video.

For more infomation >> Climate Change For Millenials - Duration: 6:44.

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Update on permits needed for detention center in Houston for migrant children - Duration: 2:20.

For more infomation >> Update on permits needed for detention center in Houston for migrant children - Duration: 2:20.

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Dressing like a Geisha for a day - Duration: 8:11.

Dressing like a Geisha for a day by Victoria X Rave

hey guys it's Victoria x rave here and I man sucks don't find something good in

the background my thoughts are you doing good we're gonna go find a kimono I want

to do a fool like geisha get up but it's really hot out and it's also really

expensive so I wouldn't go to afford that so we're just gonna actually do a

kimono or yukata which is a smooth inner style for summertime working out really

bad here I know some of you have noticed but whatever

we're going to a temple it's Claude Sensoji and it's Tokyo's oldest temple

yeah and they have these this thing is too cool yeah

looking at it in a touch still back it's not really bad it's really really high

all right so we're going to this place on trial Pomona it's gonna be so I've

already sweating so bad your car do you like it just one it's a weird

cone come you wait here okay I don't know I don't know what I'm choosing yeah

yeah

okay I'm a lady now so my outfit of the day basically she put like a lots of

padding under here just to make it flat and it's very like it's not there's not

a lot of room to me ii have to watch little and then I did weird alien so

like sweat is real up in here a lot of

these double lady double ladies yeah was action I missed that you'll see you're

wrong

very open by

looky you

you've changed what's going on and you're walking very dainty why what are

you doing your hands even

the purified now party

who you

now I've seen you wish you could get some of this yeah yeah all the boys are

flocking to you I'm out of time now

don't fit in with the other girls

if you

get away from the place you start looking I'm getting out of this yukata

mouth okay just let me tell you it smells really bad it's not me and it's

I'm sweating so much under the oven looks like a sauna it's a sauna under

here so I'm gonna go and take this off now

miss fun while it lasted everyone was making fun of me in their head I know

they were and I'm not they know they weren't she's very sensitive

I'm gonna get

bye-bye

Dressing like a Geisha for a day by Victoria X Rave

For more infomation >> Dressing like a Geisha for a day - Duration: 8:11.

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Natural Remedy For Fast Hair Growth, It's Easy To Prepare It… - Duration: 3:14.

Natural Remedy For Fast Hair Growth, It's Easy To Prepare It…

Moderate amounts of hair loss are completely normal.

However, excessive and an unusual hair loss is definitely frightening and stressing.

Many factors may lead to this problem, such as:

• Hormonal imbalance • Aging

• Cigarette smoking • Stressful lifestyle

• Nutritional deficiencies • Autoimmune ailments

• Thyroid gland disorder • Chronic illnesses

• PCOS – polycystic ovary syndrome Nevertheless, we are going to present you

a natural remedy which you can try in order to fix this problem.

Here is the recipe: Ingredients:

• One tablespoon of honey • Two tablespoons of castor oil

• One egg yolk Preparation:

Mix all these ingredients and apply the mixture on the roots of your hair and on its whole

length.

Cover your hair with a shower cap and let it act for two hours.

Then, use a mild conditioner or shampoo to wash it.

Do this once in a week for two months.

This mask will keep your hair softer.

It will also nurture it and encourage its growth.

Why is this mask so beneficial?

The mixture of these three ingredients is a powerful combination for quick-growing and

healthy hair.

Here is why: Castor oil has anti-inflammatory and antioxidant

effects.

It prevents splitting peaks, dry scalp and it encourages hair growth.

Egg yolk contains a variety of minerals and vitamins, such as magnesium, potassium, calcium,

iron, vitamins D, K, E, A, B12, B6 and amino acids.

That is why it is a perfect solution for dry hair.

Honey is also rich in numerous vitamins, PP, P, C, B12, B6, B2, B1, vitamin K, folic acid,

pro-vitamin A and many others.

It makes the hair softer and easier to comb and improves its strength.

Make sure you try this recipe, since it is easily prepared and cheap and it is definitely

worth investing in it.

For more infomation >> Natural Remedy For Fast Hair Growth, It's Easy To Prepare It… - Duration: 3:14.

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Empty Can Test for Shoulder Impingement - Ask Doctor Jo - Duration: 2:24.

hey everybody it's Doctor Jo and Brian. he's gonna be my very serious model today, and

I'm gonna show you the special test of the empty can test, which tests for

supraspinatus tears or shoulder impingement. so let's get started.

so just like I mentioned, this test can be to check for a supraspinatus tear

or an impingement, but just because it's positive or negative doesn't mean that's

what it is. there's lots of false positives, there's lots of false

negatives. this just kind of helps rule things out. so with the empty can test,

you're basically imagining that you have a can in your hand and you're emptying

the can. now, I know very sad that we're emptying our cans. some people like to

have your arms all the way out to 90 in abduction, yes.

I'm ,I would really like it more that scaption area, that 45 degrees, but the

most important part is to have the thumbs down, that you're emptying those

cans because that kind of puts that shoulder into that impinged position. so

what I'm gonna do, I'm going to turn a little bit, I'm gonna have Brian kind of go

out to the 45, and he's gonna turn the cans down, and then I'm gonna have him

try and keep his arms there, and I'm gonna put some pressure on both. so I'm

just gonna push down, you hold it, and if he does that, if he's having pain, that's

a positive sign. sometimes it'll be weakness with that as well because of

the pain, so if it was his right side and I'm pushing it would go down a little

bit. I like doing both sides because it gives a good indication of, are they

holding up the other side, are they dropping both of them down just because

they're scared of the test. so it gives you a little bit of a way to kind of

rule stuff out. but again just remember positive doesn't necessarily mean

superspinatus tear or impingement. It could be a whole lot of other things. It could be a

labral issue. it could be some bursitis, tendinitis in general, so these are

really just to kind of rule stuff out, rule stuff in, narrow it down to really

find out what's going on. but if you have a positive test, and you're looking for

some stretches and exercises to hopefully get it feeling better, make

sure you click up here, and if you'd like to help support our channel click on the

link up here to find out how, and don't forget to subscribe by

clicking down there. and remember, be safe (don't empty the can on your shoes), have

fun, and I hope you feel better soon.

For more infomation >> Empty Can Test for Shoulder Impingement - Ask Doctor Jo - Duration: 2:24.

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VerticalThings: A DSL for ML/Data Processing IoT Applications - Duration: 31:56.

>> So, our project is

actually to develop a domain-specific language

for the class of applications

comprising ML and data processing

in constrained IoT devices.

So, just to give a background, actually,

I had started an industrial IoT startup,

and this is actually my monitoring device.

So, it has Wi-Fi and does on-board data sensing,

the communication data processing,

everything is done on the device.

So, it actually had a

programmable rule engine data aggregation.

So, this is actually my starting point

for me to work into the language aspect

of IoT data processing ML applications.

So, the problem and the motivation.

So, it's computing applications are some more and

more becoming increasingly popular

in constrained IoT devices.

A prime example is Interactive Cane application

developed by Microsoft research right here.

Actually, you can see the device developed by Mecer.

So, basically it allows visually challenged people to

interact with their phone

like gesture with their walking stick,

and ML is actually implemented on the device,

which only has a few kilobytes of RAM.

So, the constrained embedded applications

have limited resources.

There is no resource virtualization.

Energy, timing are important considerations,

and our motivation is the lack of

current programming tools to support development of

modular data pipelines with

compile-time feedback to

the programmer on resource usages.

As Alan Perlis famously said,

"Programmers know the value of

everything and the cost of nothing."

So, we want to make the program aware of the cost of

memory and compute an energy overheads

of enrolling their application.

So, there are three overarching objectives.

One is to provide compile-time feedback

on power timing and resource usage.

So, obviously, through static analysis.

Second, to enable optimizations not support or

unlikely to be done by standard compilers.

Third, which is important for a programmer,

clarity, concision and programmer convenience.

Actually, as of now we have ported

the entire Interactive Cane application

written by Microsoft Research.

Original applications are written in C++.

So, we have

a fully working ported application in our DSL,

which we will demo at the end, and we

have one fourth code size reduction.

So, we just kind of important for programmer,

program maintenance and debugging and so on.

Also work in progress,

short paper on the language has been accepted in

ACM SIGBED, EMSOFT conference.

So, what is the challenge in static analysis of power,

timing, resource usage in embedded systems?

So, we need to able to reason about I/O.

Of course, we can analyze a program and

a compare the worst case execution time of computations,

but we also need to be able to reason about I/O.

It's impractical to integrate

a full hardware and model into the analysis.

Also, there is a need to use

low-level C/C++ libraries for hardware access.

So, interoperability with existing libraries

are very important for the language to be adopted.

So, we have come up with this concept

of effect specifications.

So, the effects of library calls

can be made explicit through

effect specifications and we

will show some code snippets.

So, we can actually

annotate different kinds of

effects like resource acquisition,

which is useful for analyzing resource conflicts.

Also, we'll give an example of how it can also

be used to analyze security and privacy also.

CPU time consumption, power state change,

read/write on memory objects,

so this is useful for memory optimization.

So, we know that whether

an object being passed through library code

is getting right door updated by

the library code. Timed events.

So, this is an example of our effect specification for

a few Arduino library function calls

because eigen applications actually uses Arduino library.

So, this actually the fastest statement

assigns the effect.

So, this means that if we call pinPeripheral n,

which is an Arduino library function,

it has the effect of acquiring the pin without reason.

So pin, this is actually

the resource capability class which can be refined.

So, we can for example, define with specific operations.

So, this means that this particular

the model which invokes this pinPeripheral

actually acquires pin capability

with the resource address then.

Similarly, serial print line.

So, there are different kinds of capabilities here.

The other is CPU time.

So, if we have poldio,

program dio basically that consume CPU cycles.

So that effect can actually be specified like this,

and this has a memory effect so

getFIFOBytes actually updates the buf memory effect,

CPU cycle effect power state change.

So, these kind of side effects

of library function calls can actually

be made explicit through our fixed specification.

So, that is one of our contributions, key contributions.

Second, is do optimizations

that a traditional compiler may not do.

So, actually one of the things we've done is,

we actually have a compiler managed heap.

So, if you want to reuse memory in a traditional program,

you have to actually do garbage collection

or explicit memory management.

But here the compiler actually

compares the lifetimes of objects like

matrices and vectors and

reuses them. Of course, this is similar.

As Shriram said, this is similar to register allocation,

but difference is that registered as

an atomic object whereas

an array is actually not an atomic object.

So, a part of the array could be reused

by some other object,

and the rest of the array block

could reused by some other object and so on.

An interesting issue we

encountered here was that in

traditional memory allocation,

we have this fragmentation,

internal fragmentation, external fragmentation.

Here, we also have encountered lifetime fragmentation.

So, for example, if I try to reuse

memory across two objects having different lifetimes,

and if they are far apart, actually,

we're actually losing some amount

of time when the buffer is actually free,

not used by anybody.

So, we actually want to reduce

lifetime fragmentation as well as internal fragmentation.

Second is, we can have operation of our allocation.

For example, this is a [inaudible] operation,

concatenation of two vectors.

So, if A concat B occurs,

then A and B can

actually be allocated in adjacent memory,

and the operation can actually be eliminated.

Then fusion of matrix-vector loops, then in-place update.

So, in-place for example,

let us say we are casting

an integer array to float array.

So, the alignment sizes are same.

We can actually do an in-place update,

so again, reducing the memory usage.

Then finally, generate efficient state machine

that automatically enters CPU sleep mode when it is idle.

So basically, a traditional static electricity

actually allocates along the linear address line.

We actually allocate, our allocator works in

the space where the y-axis is actually the address line,

and x-axis is actually the pipeline lifetime.

So, we actually want to fill this entire area.

So, basically we want to optimize

by filling this entire area,

and here you can see that these two.

So, this is our address,

you can see these two buffers actually share

the same address region

because they have different lifetimes.

There's actually the memory layout output

from our ID so it's automatically generated.

>> Question. Is lifetime based on the method in which-

>> Yes. So, basically we do a whole program analysis.

>> Is it later a form of

escape analysis that you are doing?

>> No. So, basically the pipeline applications,

we basically have a cyclic execution,

same pipeline repeatedly, right?

So, if you take one execution of the pipeline,

lifetime is the duration

in the program execution meant that variable active,

either defined or used.

Similarly, we have a very

basic worst case execution time analysis.

Software as a computer analysis,

pretty simple because CPU is pretty simple.

There isn't caching and those kind

of advanced features are not there.

But we have lot of I/O.

So, basically we incorporate I/O into

our timing analysis by using our annotations.

So, for example, the acquisition does a blocking I/O,

and because of our annotation we can

actually capture that into our analysis.

So, we know that mpu_acq

actually takes this many CPU cycles.

So, this is again the output from our IDE.

>> Can I ask you a question?

>> Yes.

>> Do you do this kind of analysis moderately or

you just in line everything and

just do this as one method finally?

>> Yeah. We do whole program analysis, non-modular.

>> You in line everything and you just

then analyze as one method?

>> Yeah. Actually, it's done in a modular fashion.

So, we don't really in-line anything.

>> So, for every method you compute an effect?

>> Yes.

>> Somebody has something like

that maybe just chain them up?

>> Yeah, exactly. So, it's done in a modular fashion.

But actually we follow the chain of executions.

So, we complete in a modular fashion

and then compute aggregate.

The last, but not the least,

is clarity in programmer convenience.

So, we have built-in

matrix/vector operations with dimensions.

So, we have dimensions integrated into the type system.

So, if I'm trying to multiply

two matrices which do not have compatible dimensions,

we can give a compile-time error.

We actually have a built-in circular vector.

Circular vector are usually used in

data acquisition applications because we want to keep,

in a latest, an elements.

So, and can we use like a linear vector by

the programmer and we have modular pipeline stage.

So, I'll show you some code snippets

with declarative pipeline specification.

Separation of errors handling policy from the main code,

and we can actually have a library

of pre-defined pipeline stages,

we'll show you a few examples.

Interoperability with C/C++ libraries,

and we actually have built-type browser-based IDE.

So, individual modules we

are actually calling flow modules.

So, there is a flow routine,

there's acquisition routines doesn't take any input.

So, once a stage is completed,

data generation actually, can

pass the data to the next stage by invoking the next.

So, this is like asynchronously training this thing,

and if it doesn't want it doesn't need to call.

So, the module can actually

control whether the generacy flow to the next stage

or control like should

start execution the beginning of the pipeline.

Then, there is a next stage.

So, past data's actually flows to the next stage,

and processes, and so on.

Then, icane applications actually can be

declared as a pipeline specification

here in our language.

You can see the different stages,

and these are like pre-built reusable modules.

So only if data has changed from the past,

the next stage will be executed.

We can also limit the rate.

So we can actually do

some very simple privacy kind of analysis.

For example, this our

only module which acquires sensor port.

We know that from the effects specification.

And this our only module which acquires data port,

that means this is the only module that transmits.

Here, we have rate limit in-between.

So this access like information barrier

from acquisition to output.

So even if if it reads the individual blocks us,

like black box without even really going into anything,

we know that the sensor data

can flow to the output with a rate limit

of only one data item per two seconds.

So we can do some very simple privacy,

we can make some very simple

privacy statements from the specification.

Here's a code snippet of our ring buffer.

So there's a ring buffer and then we can push new values.

So we can multiply matrix with the ring buffer,

we can just use it as a normal linear vector.

And if it access the other line,

we'll always get the oldest value.

So it's very convenient for the programmer.

This is our workshop outcome.

Actually, when we came here, we just had a concept,

we had not done any development.

So we actually build the entire via develop the grammar.

So what we first did was we actually,

we had an idea of our language.

So we ported the icon application first into our syntax.

So that informed our program language development

and then we defend the grammar.

So all the green blocks you see here,

actually, have been built during the workshop.

Rahul [inaudible] actually has developed the DSL,

which automatically convert floating point to fixed point,

we are planning to integrate with that.

Compiler actually, currently, outputs

optimized C state machine.

Since it's actually modular compiler,

we can actually have different targets.

Tomorrow we can target another target.

We also have a fully ported

MSR icane application working, we'll demo it.

So we've got the entire thing working.

Thanks to [inaudible] and Don for helping

in debugging all the algorithm implementation.

Future work, we need to be

planning to investigate the effect specification further.

Hopefully, we'll get the good inputs

from the Msoft also regarding

this particular line of investigation, IDE enhancements.

We can actually have other targets

like.NET Microframework,

LLVM IR, and so on.

Actually, right now, we're not implemented

the type checker so that is

another future work to do. Thank you.

So now, we will also briefly demo the IDE.

So currently, the board is actually running icane

ported in our DSL.

So this is IDE.

>> This our IDE?

>> Just show the serial.

See, a very simple

serial monitor we have built into the IDE.

It actually shows the sensor

of transporting, we have Bluetooth,

we are just printing. Should we connect?

So anyway the credit for the algorithm is not ours.

But anyway, the thing is we have ported it into

our DSL and it's working.

We actually have one-fourth code size reduction

from C++ to our DSL.

>> And we have memory analysis part here.

>> [inaudible] Matrix in terms of

ultimate power reduction or other.

>> No, right now, we are actually

able to do the analysis,

but optimizations we don't have.

Actually, another things is

just compiler can actually give errors,

like syntax errors and type errors.

Our compiler can actually give, for example, let us say,

that because of effect annotations, let us say,

that programmer is making a blocking function call with

an undefined amount of time.

For example, trying to connect to

our network, a blocking function.

So the compiler can actually give error,

a warning to the programmer saying,

"This function might take forever."

So those kind of compile-time feedback we

can give and probably also suggest some automatic fixes.

>> So.

>> Yeah.

>> So just trying to understand demo, right?

So icane is written in C++?

>> Yeah.

>> And you said that you sorted

the natural language alongside it.

So did you reuse some of

that C++ when you implemented your-

>> No. Actually, if you can rotate the proton.

So basically, the basic flow

is completely written in our language.

>> Okay.

>> Only the I/O libraries we

are using are in the libraries.

>> Okay.

>> Like for reading from the serial port and.

>> So in your DSL, when you said proton.

>> Yeah.

>> It wasn't calling the C++?

>> No. It's calling our implementation programs.

>> [inaudible].

>> I see.

>> So actually, all the modules

listed there are actually written in our language.

Only library functions we

are using are actually I/O libraries.

>> Okay.

>> Like reading from I2C bus,

and serial port, and so on.

>> So I had another question.

>> Yes.

>> So you mentioned that with your technique,

you can sort of do a better memory allocation?

>> Yes.

>> Right?

>> Yeah.

>> Did you see that affect [inaudible]?

>> Yeah. Actually, I'll just show you.

For this particular application,

we didn't see a big gain with that.

But one thing is that you can see

that this is a lifetime,

and this is a memory address.

So you can see many of

the large arrays are actually having the entire lifetime.

So basically, that means they are persistence of mem.

So but here, you can see some memory usage like

norm access and featureVector and these are like re-used.

So but one thing is that, of course,

whatever optimizations are useful,

we only have a few kilobytes.

Second thing is that it frees the programmer

from worrying about for example, let's say,

he has allocated a local array

and it is passed to the next stage,

whether it is stock a location or heap statically.

It frees the programmer from

worrying about where to allocate.

So basically whether it is a local array or global array,

all the non like arrays

and matrices and vectors in our language,

we allocate in the compiler managed heap.

That frees the programmer from worrying about,

the one worry is kind of taken care of.

>> So the proton code in

your DSL was a C++ working with [inaudible] code?

>> Proton.

>> Roughly speaking. I thought that we can do that-

>> Yeah, we can show it.

Because we are having declaratives syntax

for arrays, we don't need loops.

We don't- So for example-

>> All thes closer to MATLAB.

>> Exactly.

>> [inaudible]

>> Proton is just [inaudible] of coding

our language, but as in C++-

>> If we also consider the library.

For example, we need to use libraries for vector like,

circular buffers and so on.

So if we consider all that code in C++ code, would be.

>> But probably the C++ one

can be faster than MATLAB for sure.

>> Yeah.

>> But, I don't know if it is faster than yours.

>> Yeah, exactly right.

>> Yeah, but you know.

>> So, because ultimately,

we generate an optimized C state machine.

So, definitely we actually run it like bare-metal speeds.

So, we don't add any over.

Idea is that, actually have abstractions,

which have zero cost.

>> I have a few questions.

>> Yeah.

>> Wasn't this lifetime analysis?

If you look at escape analysis

that's applied to object-oriented languages.

Say for, languages like Java,

where you try to instead of deep allocation,

you'll see the lifetime is

bounded by the method in which it got

created it could be stack allocated

and likewise it could otherwise try to extend.

>> Yeah.

>> So, how much is your technique

going beyond these established ways

of doing lifetime analysis?

I mean, those are typically,

looking at only the method boundary.

>> Yeah.

>> It looks like you're also going

beyond that in terms of iteration,

counts, and all kinds of- can you clarify a bit?

>> Yes. Yeah, I'll do that.

>> How much you are going beyond that.

>> Yeah. So, I'll just show you the pipeline.

So, actually first of all, in our analysis,

if we take our analysis routine,

so this is a pipeline stage.

What we do is, we're starting with the first stage,

we basically do a whole program there.

We look at what is the next stage after the first stage?

So we do a whole program analysis.

Whenever we pass some objects,

we actually do an alias,

so that means a lot.

>> Even standard methods will do, right?

>> Right. Right. Right.

>> If you look at the escape analysis

for Java, they will all do inter procedural?

>> Right. Right. Right. But I don't think that there is

any allocation today which can

reuse part of the object memory.

>> I know of techniques developed

30 years ago which were doing these kinds of things.

It looks like you're also doing

some further iteration level analysis also,

but it wasn't very clear.

>> Okay. So, I will explain to you our algorithm.

So, first of all, basically

if you look at the escape analysis you mentioned,

you are actually looking at converting to

stack allocation the objects

used within that function, right?

So, in our case, we are actually

doing a whole program analysis.

We are taking the entire program,

and seeing how we can actually reuse the objects.

So, basically what we do is-

>> Those techniques also do good program analysis.

Don't think they only look at within

a method because when you're making other method calls,

you have to determine what's the impact of that method

on any kind of aliasing,

any kind of pointers, and so on that have been set up.

Don't think those techniques don't

do good program analysis, they do.

>> Okay.

>> That can be your novelty.

>> Okay. So, basically

this is our entire pipeline lifetime.

So, first of all

we only look at big objects

like matrix and vector objects, not primitive types.

So, basically what we do is,

let us say this is the address line.

Initially, what we do is we actually create regions,

so each region is a contiguous block of memory.

We actually allocate a separate region for each object,

then we try it and try to optimize and merge regions.

So actually our algorithm how it

works till we reach a fixed point,

where no more optimization is possible.

So, let us say we have another object,

we have another object.

This is the entire pipeline,

one cycle of the pipeline.

What we do is, so for example,

let's say that, eraser?

You cannot erase it. But in our case, we can reallocate.

Initially, we start with separate addresses,

and then we see here that

this particular object does not overlap with this-

the lifetime does not overlap with

this object, then we reuse.

So, we merge them into a single region.

So, now that region has one block with

this lifetime and another block with this lifetime.

Now, we have another block here,

which are non-overlapping lifetime with this,

so we again merge it.

So, now we have one block with this much lifetime.

We still have a remaining block with- so we actually

continue iteration like this till we- and of course,

there could be another region

which is actually partially-merged,

and then we can actually merge

partially-merged regions until we

reach a fixed point. That is basically our-

>> The question was, when you had these library calls,

you had these annotations, right?

Which was specifying the resource and and so on.

>> Yes, yes.

>> Is your compiler providing any assistance,

or the language providing

any other assistance in terms of helping come

up with those estimates in the first place?

>> So, right now, no. Basically, the idea was that,

so if you look at- so,

I developed the application program,

I should not have burdened with this.

That was the whole idea. If you

look at our effect annotation,

so this needs to be done. There is no annotation in the-

>> Isn't the programmer coming up with it?

>> No, this is not the Library Developer.

>> Yeah, okay, the library?

But still the programmer-

>> Yeah. No, so once it is done for a library,

the library functions can be

reused in application program,

just like- for example,

I can make a call to the pin peripheral and something.

So, the Application Programmer

doesn't need to worry about anything,

then it'll be automatically pulled from

the FX specification from the library.

It'll pattern match the library call

and pull the effect specification,

then include in the analysis.

So, it needs to be done once for a library,

and then reused in the application.

That was a- yes.

>> Traditionally Compilers have shied away from doing

inter-procedural whole program analysis

because that is closer to the compilation type.

So what is the compilation time frame

of a linear quadratic method programs?

>> I haven't done an analysis on that.

Of course, some of our algorithms

are definitely non-linear right now.

But one reason we are able to- actually,

if you look at NesC, for example.

NesC actually did whole program analysis

for many other- because recently,

the program size is small.

Because we are actually, unlike

a traditional folk, for example,

if we look at a traditional application,

it may run to 100,000 or millions of lines of code.

But, whereas here, the application size is less,

so that is one reason why we are

actually able to afford our whole program analysis.

Another reason is that,

unlike a traditional program,

an embedded program is

closed over all the important parameters.

For example, allocation size and

all those things are actually specified

somewhere as a constant in the program.

Whereas, if we look at

a traditional application for example,

the application we allocate a link list based

on some user input or

the size may be based on some user input,

or it may read from some file.

So, it's not really possible to do

this kind of analysis in a traditional context at all.

But here because the program is closed,

working in a closed environment,

we are actually able to do this kind of analysis.

It is closed because of two reasons, one is of course,

is because of constraints,

you don't have enough memory.

Second is safety.

Actually, if you have a look at- so there is

a C dialect called MISRA C by

Motor Industries Centers Association for safety purposes.

That actually disallows the old

dynamic aspects of C language,

pointer manipulation, memory allocation.

So, that the other concern is,

not more than memory constraints safety.

But anyway, coming back to the point is,

because the program size is small,

we are able to end because the program is closed.

>> So, I have a more high level

of question about the impact.

So, I'm trying to think about like me

as a programmer of CNIP,

and I'm trying to understand what is

the complex part of me writing this program.

I'm probably not going to write the proton library.

So, in fact, somebody at Amazon is probably

going to write an optimized proton library

and give it to me.

So, I don't need a DSL fo that part.

I'm trying to understand where is the DSL

helping me as an Application Developer.

Is it in encoding new kinds of gestures,

new kinds of algorithms?

So, where is the benefit to me as a programmer, say,

if you reduce the development time of this mark

and allocation? I'm not sure.

>> Yeah. Yeah. It's definitely a very good question.

Of course, we haven't investigated the full impact yet,

but one area is that, for example,

let us say that- so,

once we have a set of library of reusable blocks,

we can actually build pipelines

using simpler declarative specification.

And it's very easy to change.

For example, instead of proton,

we want to actually use

some other library instead of data like NPO,

since of this particular sensor,

we want to use some other- so,

it's very easy to maintain

the application chain cycle, I feel.

So, if we look at the C++ Icane application.

Actually it's a C++ state machine

which actually calls all these,

so everything is coupled with each other,

so the're is close coupling.

Whereas, we have removed the coupling,

and if you look at a particular module,

there are absolutely no reference to,

there is no coupling to any other module here.

Not only that, so the model can do two things.

One is that, it can decide what data it can process,

what data is sent to next stage,

whether it should send data to the next stage.

So, these three things can actually be decided,

programmed in the module without actually

coupling with any other existing module.

So, I think it reduces coupling impose modularity,

and we can actually

build pipelines simply by mixing and matching blocks.

I feel there could be some- and another thing is that,

because we have this declarative specification,

we have pre-built modules,

which we can give predefined meaning like rate limit.

We can also do this kind of privacy analysis and so on.

>> Yeah, maybe. I realize this is preliminary it might be

useful to understand the benefits

of your module particle things,

decouple, what happened in

the proton part and

what is happening in the application part?

And then particles outside similarity,

the core benefits and energy benefits,

whatever they're doing.

Have they managed to decoupled those too?

>> Okay.

>> Because protons probably going to be written once.

>> Right. Right.

>> The applications are

probably going to be written by many,

many people who want to use a DSL module.

>> Exactly. So, I feel that, like if you-

>> But I know it's both couple that actually don't know

where [inaudible] practical things.

>> That is true.

>> Okay. Thank you.

>> So, before I wind up,

I want to thank MSR folks for hosting us, and

being wonderful hosts for all of us. Thank you so much

For more infomation >> VerticalThings: A DSL for ML/Data Processing IoT Applications - Duration: 31:56.

-------------------------------------------

How Often Should You Go Live on Facebook | Video Marketing For Business with Jessica Brace - Duration: 2:04.

Jessica Brace: 00:00 Hey, it's Jessica brace here and we have another session of did you

know on video and these are questions that are submitted for members of my sheet broadcast

video marketing support group today.

I have a great question from our member, Nancy and Nancy asks, how often should you go live

from your business page?

That's a really good question.

So how often should you go live from your business page?

Well, the answer to that is as much as possible.

No, just kidding.

So it really is a matter of your audience and it's also a matter of quality versus quantity.

So if you're going to rush through and go live and blah, blah, blah, blah, blah, blah,

and just kind of Babble on in your videos, then do less videos and take a little bit

more time to plan.

But if you're going to create great content, that's the key to creating live video.

Jessica Brace: 00:51 So if you can do one video a week, three videos a week, four videos

a week, that's up to you, but there really is no magic number.

Obviously the more videos that you create, the more that you're going to get yourself

out there and the more that people are going to be exposed to your content, but it is a

matter over quality over quantity.

So make sure that all of your videos are good quality and there is no right or wrong answer.

It's whatever works for you and your audience.

I would rather see you do one awesome video a week, then five MEH videos.

It's way better to have that awesome quality content and put a little bit more time and

effort into planning it out than it is to just jump in and do videos for the sake of

doing videos because that's just going to be spinning your wheels and we don't want

any of that.

So if you're interested in more video tips and hints and support and then head on over

to our group, she broadcast video marketing support group here on facebook.

It's free and I'd love to see you there.

And the link is in the comments below.

See Ya Online!

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