PLEASE LIKE, SHARE, SUBCRIBE video! Thanks you very much!
are you yeah Here I am Here I am how do you - pink orange
pink color pink color where are you what what happened
red color red color where are you
hijk LMNOP QRS TUV wxy
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Learn Colors With Baby Doll Bath Time Finger Song Learn Colors For Kids Episode 14 Part 2 -BLUE DUCK - Duration: 3:59.PLEASE LIKE, SHARE, SUBCRIBE video! Thanks you very much!
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Wrong Wheels Disney Cars Tow Mater Learn Colors For Kids Part 25 - LARA WILSON - Duration: 3:59.PLEASE LIKE, SHARE, SUBCRIBE video! Thanks you very much!
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Mixing All My Slime Learn Colors For Children Episode 24 - LOUIE DANIELS - Duration: 3:59.PLEASE LIKE, SHARE, SUBCRIBE video! Thanks you very much!
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Tangled Princess Rapunzel and Balloon Learn Colors For Kids Episode 28 - ALEX GIBBS - Duration: 3:59.PLEASE LIKE, SHARE, SUBCRIBE video! Thanks you very much!
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NEED ID For Groceries Like Beer and Wine - Sanders Backs Up President Trump - Duration: 0:23. For more infomation >> NEED ID For Groceries Like Beer and Wine - Sanders Backs Up President Trump - Duration: 0:23.-------------------------------------------
Trump calls for Sessions to end Russia probe - Duration: 1:05.President Donald Trump is calling for U.S. Attorney
General Jeff Sessions to end special counsel Robert Mueller's
Russia probe. Here's what he said in a series of tweets
Wednesday: "This is a terrible situation and Attorney General
Jeff Sessions should stop this Rigged Witch Hunt right now,
before it continues to stain our country any further." Trump has
repeatedly called for an end to Mueller's investigation into
Russia's interference in the 2016 election. Last year,
Sessions recused himself from the investigation after he was
criticized for failing to disclose a meeting he had with a
Russian ambassador. Mueller was then appointed special counsel.
The New York Times reported in January that Trump tried to have
Mueller fired last summer before White House counsel Don McGahn
stopped him. Some lawmakers are raising questions about the
possibility of Trump obstructing justice. Democratic Rep. Adam
Schiff brought it up in a tweet Wednesday. He said Trump asking
Sessions to end Mueller's probe was "an attempt to obstruct
justice hiding in plain sight. America must never accept it."
CNN reports that the Justice Department wouldn't comment on
Trump's tweet.
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Benefits of Coconut Oil and Baking Soda For Cleaning Blackheads And Tighten Open Pores - Duration: 2:21.Skincare and face cleaning is currently a priority for many women
The face is the first thing we notice when we look at someone and keeping him careful says a lot about anyone
When we do not treat our skin properly the various factors such as climate change
Sun exposure and dirt from the environment greatly influence our face
In addition if we do not maintain the skin with enough nutrients and properties this forms wrinkles and signs of premature aging
In general women apply a series of skin treatments daily in order to achieve the necessary care
However, these few times they really know what compounds they apply in. What way they benefit the skin
commercial products have many chemicals that are usually best avoided
The solution is to perform a natural treatment capable of revitalizing your skin in a very short time
With the ability to nourish and provide natural benefits without problems of having an unexpected side effect
It is made with products that you probably already own at home and does not require more work
Here, you will learn to elaborate it with only two ingredients quickly recover the vitality of your skin and make it look beautiful
The recipe we are talking about is nothing more than a deep cleansing mask made of two simple products sodium bicarbonate and coconut oil
This preparation is free of dangerous chemical compounds and works effectively with any type of skin including smooth skin without negative reactions
The preparation of this mixture serves to treat scars acne redness dirt fat dead skin and reduce wrinkles
The bicarbonate is applied to restore an adequate level of pH in addition to accelerate healing while coconut oil has moisturizing and antibacterial
properties
When you combine you have a safe and excellent treatment, it is even good to know that extra virgin coconut oil gives more positive results
For your application. You need to consider your skin type
For sensitive skin you apply ratio of oil and bicarbonate to two-to-one respectively while for a deep exfoliation
Treatment simply use the one-to-one ratio
It's preparation consists of mixing both ingredients. Well, if necessary use some hot water
apply on the skin by performing deep
Massages in the area leave a couple of minutes and then make sure to wash well with warm water
This recipe cannot be much simpler. We hope it will be useful for you and do not stop sharing on your social networks
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Time for the Kent County Youth Fair - Duration: 6:42. For more infomation >> Time for the Kent County Youth Fair - Duration: 6:42.-------------------------------------------
Tools For Making Knives - Plunge Grinding Jig - Duration: 3:04.Hi, this is Chris and I wanted to show you this. This is a very simple tool to make.
This is a what I call the plunge guide.
Tools for Making Knives - Plunge Grinding Jig
So if you're gonna grind your bevels with the blade blank, I would recommend that you make one of these.
This is a plunge guide.
It's a very simple device.
What this is, it's just a piece of key stock that I have faced with carbide.
I braised it on there using the black flux.
It's a very simple device you can see here
I tapped one half to receive an #8 by 32 screw
The other half just like when you build your knives, is a pass-through.
So you can see that
This side here I tapped.
Very simply I just tapped one side. This is a precision reamed hole
That aligns with a normal 5/32 stop pin that I glued in.
So you can always put it back in the same position.
It's a very simple device that will greatly improve your grinding.
A lot of guys use these while free hand grinding and some guys consider it a knife making secret.
So there you go very simple device and
What this device does is it helps you to grind your plunges symmetrical.
Grind your plunge is symmetrical
If you don't know what the plunge is?... let get my knife.
This is your knife bevel and this is your plunge.
And when your free hand grind it's very difficult to get to plunges to match
That's a machine blade but we're talking grinding here, and so what you do is you simply put this on
Tighten it down here.
And now when you grind this knife
As you grind this knife
Your plunges will be symmetrical the carbide that I braised to the key stock
Will prevent the two by seventy two belts from grinding past the same point.
Using this method. It keeps your plunges symmetrical.
plunges symmetrical
And now you can grind your plunges and they will be symmetrical
Email: Christopher@GillianKnives.com
There you go simple tool for the knife maker
End: Tools For Making Knives - Plunge Grinding Jig
An American Knife Maker
WWW.GILLIANKNIVES.COM
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Overwatch Aim Consistency - Techniques For Better Aiming | OverwatchDojo - Duration: 7:38.Hey there!
If you feel like you are rocking the world one day with godlike aim and you are having
trouble landing a single shot the other day, you have consistency issues.
This happens to a lot of us, and this guide will help you in becoming more consistent.
Hello guys and welcome to the dojo!
Aim- and general inconsistency is a plague that affects all competitive FPS gamers.
You may be able to land all your shots in the practice range, but unable to translate
that skill into a live game.
Consistency in-game requires attention to detail, so if you really want to give 90+
percent in every game, this guide is for you.
We are going to start understanding inconsistency, then go in-depth about what you can do to
become more consistent in your next few games.
This knowledge applies to other FPS titles as well, not just to Overwatch.
While the title is about aim consistency, as it is the most vivid symptom of inconsistency,
following the tips in this guide will help you generally with more consistent games.
Therefore the tips here will not be mechanical niche tips like what to do if you over or
under-aim or how to find your sensitivity.
We have and another video about that, click the card now if you are interested in those
details.
This guide will help in creating a baseline good performance using different rituals to
allow you to get into the flow to perform well.
Alright, when you get to play your favorite game, you just usually want to hop right into
it.
It may be because you are playing as a recreational activity after school or work, or maybe you
are just anxious to reach the next rank.
Whatever your motivation is, jumping right into action is going to cause inconsistency.
Think about real-world sports.
You don't want just to start playing right away without stretching and warming up, or
else you will perform poorly.
This is the same for esport titles.
Inconsistency is caused by not preparing for your activity, in this case: gaming.
Without warming up, your hand will have a harder time moving the mouse and controlling
your movements, and your brain will also be slower to react to impulses from the game.
We want to avoid this, but what can be done about it?
Well, to correct consistency related issues, you need to create a set of healthy pre-game
and in-game rituals that will guide you towards peak performance.
You don't want to do 100% all the time, because that is just over-doing it.
You cannot peak all the time, it is impossible.
You should instead aim for about 85-90%, and have ways to achieve the state of mind where
you perform well.
We have another video on this topic, that is dealing with the state of mind that helps
you in performing well.
This video is more about rituals and consistent aim, but we recommend that you watch the other
one as well to have a good understanding.
Pre-game consistency tips We are going to go into detail about pre-game
rituals that can help you in being consistent game-after-game.
The idea here is to have a set of activities before you hop into a competitive game to
allow yourself to prepare for the challenge both mentally and physically.
In case you have your own way of preparing for the game to perform on a reasonable level,
we would love to hear your recipes in a comment below!
Okay, the first thing that you should do is to prepare for the game.
This means physical preparation as well as mental.
For the physical part, try to aim for the same environment every time you get into a
game.
Adjust the tilt of your monitor, the height of your chair, light conditions, and so on.
Don't forget to prepare water and stay hydrated.
It really helps if the external effects are the same when you get to grinding, as this
can serve as a baseline for you, allowing a more natural path to consistent performance
and aim.
Setting up the physical environment also helps in mental preparation for the gaming session.
Our second tip is having a routine.
The first step is one in itself, but if you have rituals, it also helps in preparing for
a game.
This can be a pre-gaming session, or pre-match.
Look at tennis players for example.
They all have some kind of , allowing them to leave everything behind and focus on the
task at hand.
A ritual can be nearly anything: watching a video, listening to a song that you like,
doing pushups.
It is indeed on you.
Make sure, however, that you are doing your rituals all the time before you get to gaming.
Making a habit of it is a significant part of making it work.
The third tip here is warming up and stretching.
We tend to forget how demanding it is to play a competitive game.
It fatigues your hands and needs you to use your brain actively.
Physical stretching of the hands and arms is recommended, some simple exercises to get
the blood flowing.
Warming up for the game can be done in a custom game mode or in the training area.
This is not done to train anything, it is merely an activity to help you in getting
into the mood for competition.
Alright, the next category will cover some in-game tips to help you with consistency.
These are just a few examples of the things that can help you with consistent aim.
We cannot possibly cover all the things that you can use, but these should give you a good
idea.
The following rituals can help you in staying more consistent, but may not need to be done
for the full duration of the game.
Do them for a while, let them help you in performing well.
Again, we appreciate if you share your experience in a comment below about in-game consistency
tips.
A sort self-plug here: the Overwatchdojo team is giving coaching in return for your support
of the channel.
If you are looking for an experienced mentor to help you with understanding the problems
that hinder you from climbing higher, go to our Patreon, choose a fitting tier and become
a pupil of our coaches.
Let's continue with the in-game tips.
The first tip here is about thinking forward in your games.
There are a lot of situations where you are tired and just want to get into a game.
This is hurting your performance, it is terribly hard to perform consistently if you are not
paying attention to the game.
The ritual that we suggest here is to pay attention to what is happening and use your
skills to try to guess what is going to happen in the game.
This skill is useful in itself, but if you pay attention to doing it, you tune in on
your game more easily.
Predict where the enemies will throw spam damage to, where they are going to move, who
they are going to target, how will you need to react.
Think ahead, make it your ritual.
The next one that helps with consistency is crosshair placement.
We have a video about this topic, click the card now for it, won't go into details.
Paying attention to crosshair placement at least at the beginning of a match will help
you with more consistent aim and a better awareness of what is going on.
These rituals work because they help you immersing yourself in the game, as they require your
attention.
The last tip here is keeping your attention on the game.
If you want to achieve consistency, you need to focus on what is going on in the game.
To support awareness and focus, you can use a mental checklist to register every information
about the happenings in the game.
We have two videos about this topic, if you are interested, click the card now.
Using a mental checklist forms a habit of paying attention to a lot of things.
Therefore it will help you in understanding what is going on in the game and making the
right decisions.
This helps in creating a good baseline for your performance in the given match, thus
allowing you to be consistent.
We hope that you enjoyed this guide.
If you did, make sure that you subscribe hitting the bell icon to receive notifications about
our videos.
Join our Discord server and ask your improvement related questions there.
Like, and share this video to help the channel grow.
All right, see you guys in the next one!
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Open Call for 10 Min Play Scripts! - Duration: 1:15.[white background with a black paint artwork in motion.]
deafspotlight.org
[image of white noise into a cafe with a Chinese brunette in a blue dress looking at her laptop.]
Hi, my name is Patty Liang, Executive Director of Deaf Spotlight (name sign).
We recently completed our 4th film festival last spring, what's next?
We will focus on our biannual theatrical program! Exciting!
We have hosted three theatrical productions in past. [pointing to her right]
[banner covers of "Broken Spokes" by Willy Conley, "God of Carnage" by Yasmina Reza, and "SKIN" by Crystal Roberts]
We are doing something new this time, by hosting a theatrical festival. Neat!?
We believe in celebrating and showcasing works by Deaf community.
We want to build a bigger pool of more writers, actors, directors and etc.
We want to see our stories and experiences on the stage.
If you know someone who could submit theirs,
if you got a complete 10 min script in your possession,
or if you want to write something new, here is your chance!
Submit yours now until January 31, 2019.
The submission fee would be $20.
For more information and guidelines, check our website!
deafspotlight.org/dsp
Best of luck!
[black background with Deaf Spotlight logo and website: deafspotlight.org/dsp]
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Climate Change For Millenials - Duration: 6:44.Hi I'm Cynthia and this is Climate Change!
Everything interconnects I'm here to break it down in a simple way so you can
better understand why you should leave the technical, high level climate change
discussions to the professionals. First let's begin with indicators species.
Indicator species are carefully chosen species that we use to assess different ecosystems
Scientists have different parameters in place to
separate normal occurrences from human-made occurrences and that's just
so we know our impact on the environment. Natural fluctuations such as droughts or
floods can wipe out a very specialized species but not and indicator species.
Insects, birds, frogs & even bears can be indicator species in certain environments
These ecosystems have been around for thousands of years we can track the
difference between how an ecosystem function before and after humans for
example our governments dropped aerial sprays of pesticides in forests to
kill mosquitoes. A few years ago various bird populations steadily dropped. High
levels of DDT a common pesticide will make eggs lose their thickness creating a
lower survival rate for the bird populations. So multiple bird species
that aren't even sensitive to disease or temperature change such as jays or
crows suddenly dropped in number. This was seen as far north as Canada who also
sprayed we sprayed DDT all over the world eggs laid by the birds were soft and was
crushed by the parents when they nested and then we noticed that once we quit
spraying the bird species across the board quit having the soft eggs and returned
back to normal. Once we quit spraying the DDT the eggs
return to normal hardness and all species regained their populations but
that took a long time it took years to really recover those numbers so we
collected clear quantitative data on these populations to show that human
interference was actually the root cause versus natural occurrences like a
drought or any other any natural disease don't see every once in a while
our government actually released some information about how this all happen
and how we can prevent it in the future animal migration patterns soil erosion
deposits soil and rock compositions these things form over a long periods of
time we can test rock today and see how our atmosphere soil and the water comes
in and change over time by thousands of years. For example the natural migration
of humans in the United States shifted at a drought the First Nations have oral
stories that coincides with skeletal remains that show a drought near present-day
California slowed the migration of tribes moving to the east .We know our oceans
have never been this one if you understood concepts such as how tropical
storms occur why the only occur in certain areas how they grow in strength how
the mass amount of are they generate effects animal populations you will see
this is a new and very unnatural phenomenon. It isn't the amount of total
storms that's the problem it's a probability frequency analysis that has
been skewed as a recent with the larger storm so when we start to have 100 year storms
at a rate that is a statistical anomaly that raises red flags to
scientists. Those animal populations and migration patterns wouldn't have
occurred if what we're seeing now had already happened pre human furthermore
the amount of soil and sand erosion it causes changes the landscapes of our
coastlines our coastlines and swamps act as nurseries to small animals
animals that could have never survived if the weather was consistently
turbulent as it is today. 100-year events can technically occur in our two years
in a row we have a process called frequency analysis it is used to
estimate the probability of an occurrence. Recurrence is based on a
probability that the occurrence will be equaled or exceeded expectations.
The USGS gives a excellent example assume there is a 1 in 50 chance that
6.6 inches of rain will fall in a certain area in 24-hour period during
any given year thus a rainfall total of six point six inches in a consecutive
24-hour period is said to have a 50-year recurrence interval. It isn't the amount
of total storms that's the problem. It's the probability frequency analysis that has
been skewed as a recent with the larger storm. So when we start to have 100 year
storms at the rate that a statistical anomaly
it raises red flags to scientists. This data is alarming and thus
proves that human activity has spurred influential change. How do, birds West
Nile virus & tropical storms intersect with climate change? Small birds can consume
up to fifty percent of their body weight of food each day. The majority of birds
rely on insects for part of their diet purple martins, swallows and waterfowl
consume a high amount of mosquitoes those birds are especially prevalent in
places like Florida. Mosquitoes spread diseases the fastest at about 84 degrees
Fahrenheit that is due to the necessity of warm air temperature for both adults
and larvae to survive. Tropical formations can only form and sustain
themselves when Sea surface temperatures reach 82 degrees Fahrenheit
or warmer air temperature and humidity are also important factors in the
formation of hurricanes but we'll leave that as its basic level for now
Due to our average global temperature increase we're seeing the spread of
mosquito populations north into the United States we see a rise in mosquito
carried diseases like West Nile north into the us that never could have been
impacted before we're also seeing the increase of what used to be
100 year storms further and further up our East Coast. As we attempt to curb the
spread of these diseases we negatively impact our natural defenses of the
spread of diseases carried by mosquitoes. Birds! Our lack of preparedness when it
comes to aiding people impacted by these disasters in areas with high human
populations perpetuates a vicious cycle of disease outbreak and chemical sprays
and the chemical residues spreads to our drinking water and soil making our farms
less fertile it can even spread through the evaporation process to our clouds.
So, it would really be a utmost importance for those of you with no science
background to quit denying climate change. Our earth is a complex planet filled
with interconnected ecosystems a simple "our Earth's temperature fluctuates naturally"
is not even the basic understanding of how our ecosystem works
It is elemental levels in the water and the air its chemical compounds found in our
soil and includes weather patterns which shape our farming and terrain we have
thousands of years of data because of trace evidence left behind after each
natural occurrence. Also this connects to the current
immigration crisis out of southern border which I will explain
in a separate video.
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Update on permits needed for detention center in Houston for migrant children - Duration: 2:20. For more infomation >> Update on permits needed for detention center in Houston for migrant children - Duration: 2:20.-------------------------------------------
Dressing like a Geisha for a day - Duration: 8:11.Dressing like a Geisha for a day by Victoria X Rave
hey guys it's Victoria x rave here and I man sucks don't find something good in
the background my thoughts are you doing good we're gonna go find a kimono I want
to do a fool like geisha get up but it's really hot out and it's also really
expensive so I wouldn't go to afford that so we're just gonna actually do a
kimono or yukata which is a smooth inner style for summertime working out really
bad here I know some of you have noticed but whatever
we're going to a temple it's Claude Sensoji and it's Tokyo's oldest temple
yeah and they have these this thing is too cool yeah
looking at it in a touch still back it's not really bad it's really really high
all right so we're going to this place on trial Pomona it's gonna be so I've
already sweating so bad your car do you like it just one it's a weird
cone come you wait here okay I don't know I don't know what I'm choosing yeah
yeah
okay I'm a lady now so my outfit of the day basically she put like a lots of
padding under here just to make it flat and it's very like it's not there's not
a lot of room to me ii have to watch little and then I did weird alien so
like sweat is real up in here a lot of
these double lady double ladies yeah was action I missed that you'll see you're
wrong
very open by
looky you
you've changed what's going on and you're walking very dainty why what are
you doing your hands even
the purified now party
who you
now I've seen you wish you could get some of this yeah yeah all the boys are
flocking to you I'm out of time now
don't fit in with the other girls
if you
get away from the place you start looking I'm getting out of this yukata
mouth okay just let me tell you it smells really bad it's not me and it's
I'm sweating so much under the oven looks like a sauna it's a sauna under
here so I'm gonna go and take this off now
miss fun while it lasted everyone was making fun of me in their head I know
they were and I'm not they know they weren't she's very sensitive
I'm gonna get
bye-bye
Dressing like a Geisha for a day by Victoria X Rave
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Natural Remedy For Fast Hair Growth, It's Easy To Prepare It… - Duration: 3:14.Natural Remedy For Fast Hair Growth, It's Easy To Prepare It…
Moderate amounts of hair loss are completely normal.
However, excessive and an unusual hair loss is definitely frightening and stressing.
Many factors may lead to this problem, such as:
• Hormonal imbalance • Aging
• Cigarette smoking • Stressful lifestyle
• Nutritional deficiencies • Autoimmune ailments
• Thyroid gland disorder • Chronic illnesses
• PCOS – polycystic ovary syndrome Nevertheless, we are going to present you
a natural remedy which you can try in order to fix this problem.
Here is the recipe: Ingredients:
• One tablespoon of honey • Two tablespoons of castor oil
• One egg yolk Preparation:
Mix all these ingredients and apply the mixture on the roots of your hair and on its whole
length.
Cover your hair with a shower cap and let it act for two hours.
Then, use a mild conditioner or shampoo to wash it.
Do this once in a week for two months.
This mask will keep your hair softer.
It will also nurture it and encourage its growth.
Why is this mask so beneficial?
The mixture of these three ingredients is a powerful combination for quick-growing and
healthy hair.
Here is why: Castor oil has anti-inflammatory and antioxidant
effects.
It prevents splitting peaks, dry scalp and it encourages hair growth.
Egg yolk contains a variety of minerals and vitamins, such as magnesium, potassium, calcium,
iron, vitamins D, K, E, A, B12, B6 and amino acids.
That is why it is a perfect solution for dry hair.
Honey is also rich in numerous vitamins, PP, P, C, B12, B6, B2, B1, vitamin K, folic acid,
pro-vitamin A and many others.
It makes the hair softer and easier to comb and improves its strength.
Make sure you try this recipe, since it is easily prepared and cheap and it is definitely
worth investing in it.
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Empty Can Test for Shoulder Impingement - Ask Doctor Jo - Duration: 2:24.hey everybody it's Doctor Jo and Brian. he's gonna be my very serious model today, and
I'm gonna show you the special test of the empty can test, which tests for
supraspinatus tears or shoulder impingement. so let's get started.
so just like I mentioned, this test can be to check for a supraspinatus tear
or an impingement, but just because it's positive or negative doesn't mean that's
what it is. there's lots of false positives, there's lots of false
negatives. this just kind of helps rule things out. so with the empty can test,
you're basically imagining that you have a can in your hand and you're emptying
the can. now, I know very sad that we're emptying our cans. some people like to
have your arms all the way out to 90 in abduction, yes.
I'm ,I would really like it more that scaption area, that 45 degrees, but the
most important part is to have the thumbs down, that you're emptying those
cans because that kind of puts that shoulder into that impinged position. so
what I'm gonna do, I'm going to turn a little bit, I'm gonna have Brian kind of go
out to the 45, and he's gonna turn the cans down, and then I'm gonna have him
try and keep his arms there, and I'm gonna put some pressure on both. so I'm
just gonna push down, you hold it, and if he does that, if he's having pain, that's
a positive sign. sometimes it'll be weakness with that as well because of
the pain, so if it was his right side and I'm pushing it would go down a little
bit. I like doing both sides because it gives a good indication of, are they
holding up the other side, are they dropping both of them down just because
they're scared of the test. so it gives you a little bit of a way to kind of
rule stuff out. but again just remember positive doesn't necessarily mean
superspinatus tear or impingement. It could be a whole lot of other things. It could be a
labral issue. it could be some bursitis, tendinitis in general, so these are
really just to kind of rule stuff out, rule stuff in, narrow it down to really
find out what's going on. but if you have a positive test, and you're looking for
some stretches and exercises to hopefully get it feeling better, make
sure you click up here, and if you'd like to help support our channel click on the
link up here to find out how, and don't forget to subscribe by
clicking down there. and remember, be safe (don't empty the can on your shoes), have
fun, and I hope you feel better soon.
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VerticalThings: A DSL for ML/Data Processing IoT Applications - Duration: 31:56.>> So, our project is
actually to develop a domain-specific language
for the class of applications
comprising ML and data processing
in constrained IoT devices.
So, just to give a background, actually,
I had started an industrial IoT startup,
and this is actually my monitoring device.
So, it has Wi-Fi and does on-board data sensing,
the communication data processing,
everything is done on the device.
So, it actually had a
programmable rule engine data aggregation.
So, this is actually my starting point
for me to work into the language aspect
of IoT data processing ML applications.
So, the problem and the motivation.
So, it's computing applications are some more and
more becoming increasingly popular
in constrained IoT devices.
A prime example is Interactive Cane application
developed by Microsoft research right here.
Actually, you can see the device developed by Mecer.
So, basically it allows visually challenged people to
interact with their phone
like gesture with their walking stick,
and ML is actually implemented on the device,
which only has a few kilobytes of RAM.
So, the constrained embedded applications
have limited resources.
There is no resource virtualization.
Energy, timing are important considerations,
and our motivation is the lack of
current programming tools to support development of
modular data pipelines with
compile-time feedback to
the programmer on resource usages.
As Alan Perlis famously said,
"Programmers know the value of
everything and the cost of nothing."
So, we want to make the program aware of the cost of
memory and compute an energy overheads
of enrolling their application.
So, there are three overarching objectives.
One is to provide compile-time feedback
on power timing and resource usage.
So, obviously, through static analysis.
Second, to enable optimizations not support or
unlikely to be done by standard compilers.
Third, which is important for a programmer,
clarity, concision and programmer convenience.
Actually, as of now we have ported
the entire Interactive Cane application
written by Microsoft Research.
Original applications are written in C++.
So, we have
a fully working ported application in our DSL,
which we will demo at the end, and we
have one fourth code size reduction.
So, we just kind of important for programmer,
program maintenance and debugging and so on.
Also work in progress,
short paper on the language has been accepted in
ACM SIGBED, EMSOFT conference.
So, what is the challenge in static analysis of power,
timing, resource usage in embedded systems?
So, we need to able to reason about I/O.
Of course, we can analyze a program and
a compare the worst case execution time of computations,
but we also need to be able to reason about I/O.
It's impractical to integrate
a full hardware and model into the analysis.
Also, there is a need to use
low-level C/C++ libraries for hardware access.
So, interoperability with existing libraries
are very important for the language to be adopted.
So, we have come up with this concept
of effect specifications.
So, the effects of library calls
can be made explicit through
effect specifications and we
will show some code snippets.
So, we can actually
annotate different kinds of
effects like resource acquisition,
which is useful for analyzing resource conflicts.
Also, we'll give an example of how it can also
be used to analyze security and privacy also.
CPU time consumption, power state change,
read/write on memory objects,
so this is useful for memory optimization.
So, we know that whether
an object being passed through library code
is getting right door updated by
the library code. Timed events.
So, this is an example of our effect specification for
a few Arduino library function calls
because eigen applications actually uses Arduino library.
So, this actually the fastest statement
assigns the effect.
So, this means that if we call pinPeripheral n,
which is an Arduino library function,
it has the effect of acquiring the pin without reason.
So pin, this is actually
the resource capability class which can be refined.
So, we can for example, define with specific operations.
So, this means that this particular
the model which invokes this pinPeripheral
actually acquires pin capability
with the resource address then.
Similarly, serial print line.
So, there are different kinds of capabilities here.
The other is CPU time.
So, if we have poldio,
program dio basically that consume CPU cycles.
So that effect can actually be specified like this,
and this has a memory effect so
getFIFOBytes actually updates the buf memory effect,
CPU cycle effect power state change.
So, these kind of side effects
of library function calls can actually
be made explicit through our fixed specification.
So, that is one of our contributions, key contributions.
Second, is do optimizations
that a traditional compiler may not do.
So, actually one of the things we've done is,
we actually have a compiler managed heap.
So, if you want to reuse memory in a traditional program,
you have to actually do garbage collection
or explicit memory management.
But here the compiler actually
compares the lifetimes of objects like
matrices and vectors and
reuses them. Of course, this is similar.
As Shriram said, this is similar to register allocation,
but difference is that registered as
an atomic object whereas
an array is actually not an atomic object.
So, a part of the array could be reused
by some other object,
and the rest of the array block
could reused by some other object and so on.
An interesting issue we
encountered here was that in
traditional memory allocation,
we have this fragmentation,
internal fragmentation, external fragmentation.
Here, we also have encountered lifetime fragmentation.
So, for example, if I try to reuse
memory across two objects having different lifetimes,
and if they are far apart, actually,
we're actually losing some amount
of time when the buffer is actually free,
not used by anybody.
So, we actually want to reduce
lifetime fragmentation as well as internal fragmentation.
Second is, we can have operation of our allocation.
For example, this is a [inaudible] operation,
concatenation of two vectors.
So, if A concat B occurs,
then A and B can
actually be allocated in adjacent memory,
and the operation can actually be eliminated.
Then fusion of matrix-vector loops, then in-place update.
So, in-place for example,
let us say we are casting
an integer array to float array.
So, the alignment sizes are same.
We can actually do an in-place update,
so again, reducing the memory usage.
Then finally, generate efficient state machine
that automatically enters CPU sleep mode when it is idle.
So basically, a traditional static electricity
actually allocates along the linear address line.
We actually allocate, our allocator works in
the space where the y-axis is actually the address line,
and x-axis is actually the pipeline lifetime.
So, we actually want to fill this entire area.
So, basically we want to optimize
by filling this entire area,
and here you can see that these two.
So, this is our address,
you can see these two buffers actually share
the same address region
because they have different lifetimes.
There's actually the memory layout output
from our ID so it's automatically generated.
>> Question. Is lifetime based on the method in which-
>> Yes. So, basically we do a whole program analysis.
>> Is it later a form of
escape analysis that you are doing?
>> No. So, basically the pipeline applications,
we basically have a cyclic execution,
same pipeline repeatedly, right?
So, if you take one execution of the pipeline,
lifetime is the duration
in the program execution meant that variable active,
either defined or used.
Similarly, we have a very
basic worst case execution time analysis.
Software as a computer analysis,
pretty simple because CPU is pretty simple.
There isn't caching and those kind
of advanced features are not there.
But we have lot of I/O.
So, basically we incorporate I/O into
our timing analysis by using our annotations.
So, for example, the acquisition does a blocking I/O,
and because of our annotation we can
actually capture that into our analysis.
So, we know that mpu_acq
actually takes this many CPU cycles.
So, this is again the output from our IDE.
>> Can I ask you a question?
>> Yes.
>> Do you do this kind of analysis moderately or
you just in line everything and
just do this as one method finally?
>> Yeah. We do whole program analysis, non-modular.
>> You in line everything and you just
then analyze as one method?
>> Yeah. Actually, it's done in a modular fashion.
So, we don't really in-line anything.
>> So, for every method you compute an effect?
>> Yes.
>> Somebody has something like
that maybe just chain them up?
>> Yeah, exactly. So, it's done in a modular fashion.
But actually we follow the chain of executions.
So, we complete in a modular fashion
and then compute aggregate.
The last, but not the least,
is clarity in programmer convenience.
So, we have built-in
matrix/vector operations with dimensions.
So, we have dimensions integrated into the type system.
So, if I'm trying to multiply
two matrices which do not have compatible dimensions,
we can give a compile-time error.
We actually have a built-in circular vector.
Circular vector are usually used in
data acquisition applications because we want to keep,
in a latest, an elements.
So, and can we use like a linear vector by
the programmer and we have modular pipeline stage.
So, I'll show you some code snippets
with declarative pipeline specification.
Separation of errors handling policy from the main code,
and we can actually have a library
of pre-defined pipeline stages,
we'll show you a few examples.
Interoperability with C/C++ libraries,
and we actually have built-type browser-based IDE.
So, individual modules we
are actually calling flow modules.
So, there is a flow routine,
there's acquisition routines doesn't take any input.
So, once a stage is completed,
data generation actually, can
pass the data to the next stage by invoking the next.
So, this is like asynchronously training this thing,
and if it doesn't want it doesn't need to call.
So, the module can actually
control whether the generacy flow to the next stage
or control like should
start execution the beginning of the pipeline.
Then, there is a next stage.
So, past data's actually flows to the next stage,
and processes, and so on.
Then, icane applications actually can be
declared as a pipeline specification
here in our language.
You can see the different stages,
and these are like pre-built reusable modules.
So only if data has changed from the past,
the next stage will be executed.
We can also limit the rate.
So we can actually do
some very simple privacy kind of analysis.
For example, this our
only module which acquires sensor port.
We know that from the effects specification.
And this our only module which acquires data port,
that means this is the only module that transmits.
Here, we have rate limit in-between.
So this access like information barrier
from acquisition to output.
So even if if it reads the individual blocks us,
like black box without even really going into anything,
we know that the sensor data
can flow to the output with a rate limit
of only one data item per two seconds.
So we can do some very simple privacy,
we can make some very simple
privacy statements from the specification.
Here's a code snippet of our ring buffer.
So there's a ring buffer and then we can push new values.
So we can multiply matrix with the ring buffer,
we can just use it as a normal linear vector.
And if it access the other line,
we'll always get the oldest value.
So it's very convenient for the programmer.
This is our workshop outcome.
Actually, when we came here, we just had a concept,
we had not done any development.
So we actually build the entire via develop the grammar.
So what we first did was we actually,
we had an idea of our language.
So we ported the icon application first into our syntax.
So that informed our program language development
and then we defend the grammar.
So all the green blocks you see here,
actually, have been built during the workshop.
Rahul [inaudible] actually has developed the DSL,
which automatically convert floating point to fixed point,
we are planning to integrate with that.
Compiler actually, currently, outputs
optimized C state machine.
Since it's actually modular compiler,
we can actually have different targets.
Tomorrow we can target another target.
We also have a fully ported
MSR icane application working, we'll demo it.
So we've got the entire thing working.
Thanks to [inaudible] and Don for helping
in debugging all the algorithm implementation.
Future work, we need to be
planning to investigate the effect specification further.
Hopefully, we'll get the good inputs
from the Msoft also regarding
this particular line of investigation, IDE enhancements.
We can actually have other targets
like.NET Microframework,
LLVM IR, and so on.
Actually, right now, we're not implemented
the type checker so that is
another future work to do. Thank you.
So now, we will also briefly demo the IDE.
So currently, the board is actually running icane
ported in our DSL.
So this is IDE.
>> This our IDE?
>> Just show the serial.
See, a very simple
serial monitor we have built into the IDE.
It actually shows the sensor
of transporting, we have Bluetooth,
we are just printing. Should we connect?
So anyway the credit for the algorithm is not ours.
But anyway, the thing is we have ported it into
our DSL and it's working.
We actually have one-fourth code size reduction
from C++ to our DSL.
>> And we have memory analysis part here.
>> [inaudible] Matrix in terms of
ultimate power reduction or other.
>> No, right now, we are actually
able to do the analysis,
but optimizations we don't have.
Actually, another things is
just compiler can actually give errors,
like syntax errors and type errors.
Our compiler can actually give, for example, let us say,
that because of effect annotations, let us say,
that programmer is making a blocking function call with
an undefined amount of time.
For example, trying to connect to
our network, a blocking function.
So the compiler can actually give error,
a warning to the programmer saying,
"This function might take forever."
So those kind of compile-time feedback we
can give and probably also suggest some automatic fixes.
>> So.
>> Yeah.
>> So just trying to understand demo, right?
So icane is written in C++?
>> Yeah.
>> And you said that you sorted
the natural language alongside it.
So did you reuse some of
that C++ when you implemented your-
>> No. Actually, if you can rotate the proton.
So basically, the basic flow
is completely written in our language.
>> Okay.
>> Only the I/O libraries we
are using are in the libraries.
>> Okay.
>> Like for reading from the serial port and.
>> So in your DSL, when you said proton.
>> Yeah.
>> It wasn't calling the C++?
>> No. It's calling our implementation programs.
>> [inaudible].
>> I see.
>> So actually, all the modules
listed there are actually written in our language.
Only library functions we
are using are actually I/O libraries.
>> Okay.
>> Like reading from I2C bus,
and serial port, and so on.
>> So I had another question.
>> Yes.
>> So you mentioned that with your technique,
you can sort of do a better memory allocation?
>> Yes.
>> Right?
>> Yeah.
>> Did you see that affect [inaudible]?
>> Yeah. Actually, I'll just show you.
For this particular application,
we didn't see a big gain with that.
But one thing is that you can see
that this is a lifetime,
and this is a memory address.
So you can see many of
the large arrays are actually having the entire lifetime.
So basically, that means they are persistence of mem.
So but here, you can see some memory usage like
norm access and featureVector and these are like re-used.
So but one thing is that, of course,
whatever optimizations are useful,
we only have a few kilobytes.
Second thing is that it frees the programmer
from worrying about for example, let's say,
he has allocated a local array
and it is passed to the next stage,
whether it is stock a location or heap statically.
It frees the programmer from
worrying about where to allocate.
So basically whether it is a local array or global array,
all the non like arrays
and matrices and vectors in our language,
we allocate in the compiler managed heap.
That frees the programmer from worrying about,
the one worry is kind of taken care of.
>> So the proton code in
your DSL was a C++ working with [inaudible] code?
>> Proton.
>> Roughly speaking. I thought that we can do that-
>> Yeah, we can show it.
Because we are having declaratives syntax
for arrays, we don't need loops.
We don't- So for example-
>> All thes closer to MATLAB.
>> Exactly.
>> [inaudible]
>> Proton is just [inaudible] of coding
our language, but as in C++-
>> If we also consider the library.
For example, we need to use libraries for vector like,
circular buffers and so on.
So if we consider all that code in C++ code, would be.
>> But probably the C++ one
can be faster than MATLAB for sure.
>> Yeah.
>> But, I don't know if it is faster than yours.
>> Yeah, exactly right.
>> Yeah, but you know.
>> So, because ultimately,
we generate an optimized C state machine.
So, definitely we actually run it like bare-metal speeds.
So, we don't add any over.
Idea is that, actually have abstractions,
which have zero cost.
>> I have a few questions.
>> Yeah.
>> Wasn't this lifetime analysis?
If you look at escape analysis
that's applied to object-oriented languages.
Say for, languages like Java,
where you try to instead of deep allocation,
you'll see the lifetime is
bounded by the method in which it got
created it could be stack allocated
and likewise it could otherwise try to extend.
>> Yeah.
>> So, how much is your technique
going beyond these established ways
of doing lifetime analysis?
I mean, those are typically,
looking at only the method boundary.
>> Yeah.
>> It looks like you're also going
beyond that in terms of iteration,
counts, and all kinds of- can you clarify a bit?
>> Yes. Yeah, I'll do that.
>> How much you are going beyond that.
>> Yeah. So, I'll just show you the pipeline.
So, actually first of all, in our analysis,
if we take our analysis routine,
so this is a pipeline stage.
What we do is, we're starting with the first stage,
we basically do a whole program there.
We look at what is the next stage after the first stage?
So we do a whole program analysis.
Whenever we pass some objects,
we actually do an alias,
so that means a lot.
>> Even standard methods will do, right?
>> Right. Right. Right.
>> If you look at the escape analysis
for Java, they will all do inter procedural?
>> Right. Right. Right. But I don't think that there is
any allocation today which can
reuse part of the object memory.
>> I know of techniques developed
30 years ago which were doing these kinds of things.
It looks like you're also doing
some further iteration level analysis also,
but it wasn't very clear.
>> Okay. So, I will explain to you our algorithm.
So, first of all, basically
if you look at the escape analysis you mentioned,
you are actually looking at converting to
stack allocation the objects
used within that function, right?
So, in our case, we are actually
doing a whole program analysis.
We are taking the entire program,
and seeing how we can actually reuse the objects.
So, basically what we do is-
>> Those techniques also do good program analysis.
Don't think they only look at within
a method because when you're making other method calls,
you have to determine what's the impact of that method
on any kind of aliasing,
any kind of pointers, and so on that have been set up.
Don't think those techniques don't
do good program analysis, they do.
>> Okay.
>> That can be your novelty.
>> Okay. So, basically
this is our entire pipeline lifetime.
So, first of all
we only look at big objects
like matrix and vector objects, not primitive types.
So, basically what we do is,
let us say this is the address line.
Initially, what we do is we actually create regions,
so each region is a contiguous block of memory.
We actually allocate a separate region for each object,
then we try it and try to optimize and merge regions.
So actually our algorithm how it
works till we reach a fixed point,
where no more optimization is possible.
So, let us say we have another object,
we have another object.
This is the entire pipeline,
one cycle of the pipeline.
What we do is, so for example,
let's say that, eraser?
You cannot erase it. But in our case, we can reallocate.
Initially, we start with separate addresses,
and then we see here that
this particular object does not overlap with this-
the lifetime does not overlap with
this object, then we reuse.
So, we merge them into a single region.
So, now that region has one block with
this lifetime and another block with this lifetime.
Now, we have another block here,
which are non-overlapping lifetime with this,
so we again merge it.
So, now we have one block with this much lifetime.
We still have a remaining block with- so we actually
continue iteration like this till we- and of course,
there could be another region
which is actually partially-merged,
and then we can actually merge
partially-merged regions until we
reach a fixed point. That is basically our-
>> The question was, when you had these library calls,
you had these annotations, right?
Which was specifying the resource and and so on.
>> Yes, yes.
>> Is your compiler providing any assistance,
or the language providing
any other assistance in terms of helping come
up with those estimates in the first place?
>> So, right now, no. Basically, the idea was that,
so if you look at- so,
I developed the application program,
I should not have burdened with this.
That was the whole idea. If you
look at our effect annotation,
so this needs to be done. There is no annotation in the-
>> Isn't the programmer coming up with it?
>> No, this is not the Library Developer.
>> Yeah, okay, the library?
But still the programmer-
>> Yeah. No, so once it is done for a library,
the library functions can be
reused in application program,
just like- for example,
I can make a call to the pin peripheral and something.
So, the Application Programmer
doesn't need to worry about anything,
then it'll be automatically pulled from
the FX specification from the library.
It'll pattern match the library call
and pull the effect specification,
then include in the analysis.
So, it needs to be done once for a library,
and then reused in the application.
That was a- yes.
>> Traditionally Compilers have shied away from doing
inter-procedural whole program analysis
because that is closer to the compilation type.
So what is the compilation time frame
of a linear quadratic method programs?
>> I haven't done an analysis on that.
Of course, some of our algorithms
are definitely non-linear right now.
But one reason we are able to- actually,
if you look at NesC, for example.
NesC actually did whole program analysis
for many other- because recently,
the program size is small.
Because we are actually, unlike
a traditional folk, for example,
if we look at a traditional application,
it may run to 100,000 or millions of lines of code.
But, whereas here, the application size is less,
so that is one reason why we are
actually able to afford our whole program analysis.
Another reason is that,
unlike a traditional program,
an embedded program is
closed over all the important parameters.
For example, allocation size and
all those things are actually specified
somewhere as a constant in the program.
Whereas, if we look at
a traditional application for example,
the application we allocate a link list based
on some user input or
the size may be based on some user input,
or it may read from some file.
So, it's not really possible to do
this kind of analysis in a traditional context at all.
But here because the program is closed,
working in a closed environment,
we are actually able to do this kind of analysis.
It is closed because of two reasons, one is of course,
is because of constraints,
you don't have enough memory.
Second is safety.
Actually, if you have a look at- so there is
a C dialect called MISRA C by
Motor Industries Centers Association for safety purposes.
That actually disallows the old
dynamic aspects of C language,
pointer manipulation, memory allocation.
So, that the other concern is,
not more than memory constraints safety.
But anyway, coming back to the point is,
because the program size is small,
we are able to end because the program is closed.
>> So, I have a more high level
of question about the impact.
So, I'm trying to think about like me
as a programmer of CNIP,
and I'm trying to understand what is
the complex part of me writing this program.
I'm probably not going to write the proton library.
So, in fact, somebody at Amazon is probably
going to write an optimized proton library
and give it to me.
So, I don't need a DSL fo that part.
I'm trying to understand where is the DSL
helping me as an Application Developer.
Is it in encoding new kinds of gestures,
new kinds of algorithms?
So, where is the benefit to me as a programmer, say,
if you reduce the development time of this mark
and allocation? I'm not sure.
>> Yeah. Yeah. It's definitely a very good question.
Of course, we haven't investigated the full impact yet,
but one area is that, for example,
let us say that- so,
once we have a set of library of reusable blocks,
we can actually build pipelines
using simpler declarative specification.
And it's very easy to change.
For example, instead of proton,
we want to actually use
some other library instead of data like NPO,
since of this particular sensor,
we want to use some other- so,
it's very easy to maintain
the application chain cycle, I feel.
So, if we look at the C++ Icane application.
Actually it's a C++ state machine
which actually calls all these,
so everything is coupled with each other,
so the're is close coupling.
Whereas, we have removed the coupling,
and if you look at a particular module,
there are absolutely no reference to,
there is no coupling to any other module here.
Not only that, so the model can do two things.
One is that, it can decide what data it can process,
what data is sent to next stage,
whether it should send data to the next stage.
So, these three things can actually be decided,
programmed in the module without actually
coupling with any other existing module.
So, I think it reduces coupling impose modularity,
and we can actually
build pipelines simply by mixing and matching blocks.
I feel there could be some- and another thing is that,
because we have this declarative specification,
we have pre-built modules,
which we can give predefined meaning like rate limit.
We can also do this kind of privacy analysis and so on.
>> Yeah, maybe. I realize this is preliminary it might be
useful to understand the benefits
of your module particle things,
decouple, what happened in
the proton part and
what is happening in the application part?
And then particles outside similarity,
the core benefits and energy benefits,
whatever they're doing.
Have they managed to decoupled those too?
>> Okay.
>> Because protons probably going to be written once.
>> Right. Right.
>> The applications are
probably going to be written by many,
many people who want to use a DSL module.
>> Exactly. So, I feel that, like if you-
>> But I know it's both couple that actually don't know
where [inaudible] practical things.
>> That is true.
>> Okay. Thank you.
>> So, before I wind up,
I want to thank MSR folks for hosting us, and
being wonderful hosts for all of us. Thank you so much
-------------------------------------------
How Often Should You Go Live on Facebook | Video Marketing For Business with Jessica Brace - Duration: 2:04.Jessica Brace: 00:00 Hey, it's Jessica brace here and we have another session of did you
know on video and these are questions that are submitted for members of my sheet broadcast
video marketing support group today.
I have a great question from our member, Nancy and Nancy asks, how often should you go live
from your business page?
That's a really good question.
So how often should you go live from your business page?
Well, the answer to that is as much as possible.
No, just kidding.
So it really is a matter of your audience and it's also a matter of quality versus quantity.
So if you're going to rush through and go live and blah, blah, blah, blah, blah, blah,
and just kind of Babble on in your videos, then do less videos and take a little bit
more time to plan.
But if you're going to create great content, that's the key to creating live video.
Jessica Brace: 00:51 So if you can do one video a week, three videos a week, four videos
a week, that's up to you, but there really is no magic number.
Obviously the more videos that you create, the more that you're going to get yourself
out there and the more that people are going to be exposed to your content, but it is a
matter over quality over quantity.
So make sure that all of your videos are good quality and there is no right or wrong answer.
It's whatever works for you and your audience.
I would rather see you do one awesome video a week, then five MEH videos.
It's way better to have that awesome quality content and put a little bit more time and
effort into planning it out than it is to just jump in and do videos for the sake of
doing videos because that's just going to be spinning your wheels and we don't want
any of that.
So if you're interested in more video tips and hints and support and then head on over
to our group, she broadcast video marketing support group here on facebook.
It's free and I'd love to see you there.
And the link is in the comments below.
See Ya Online!
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