Pokémon needs changes.
Those changes, will only be made possible by taking 3DS & throwing it in the garbage
forever, but, I'll get to that, FIRST I gotta say: Happy Thanksgiving!
We've had a ton of new people join in on our community to talk games, anime, our thoughts
and opinions on them.
I'm thankful for each and every one of you.
& I'm ecstatic you guys seem to be enjoying the channel and the stuff we make!
I just wanted to use a bit of time to say that, and to let you guys know, that if you
REALLY like the things we do and would like to contribute to our ability to make it better
and more of it you can go to gaming.youtube.com/fanatixfour and sponsor us!
This will give YOU access to our custom sub badge and the ability to use a new emote (let
us know in the comments what emotes you would like.)
& know that if you're not able, or unwilling that's cool!
We appreciate whatever support you give whether you choose to sponsor or just watching these
videos!
Ok, I'm gonna move onto the video now.
Like many of you, I'm sure.
I've been playing through Pokemon Ultra Sun.
I like it fine, it's what I expected, but, I'd be lying if I said it was perfect.
That's not the game's fault.
Like I said, I knew what it was going to be, a mix between the traditional Pokemon Yellow,
Crystal, Emerald, etc. sort of thing & the newer approach being Pokemon Black 2 & White
2.
I knew the story would be the same at a lot of points with changes here and there, new
post game stuff, some new Pokemon.
Nothing major, and that's fine.
MY problem is with the kinks I see in the series armor caused by the hardware it's
running on.
3DS is holding is holding 3DS back, really, it always has since the first 3DS games we're
released.
Pokémon has already been too taxing on the hardware since the first release.
Fast forward to now & that strain is even more apparent.
The loading screens, the frame drops, the slow battle transitions all are a byproduct
of a series that WANTS to push forward on a platform that hasn't moved forward enough
for that franchise.
The games themselves are incredible & quite the feat considering the anemic processors
& sub-480p screen which, normally is to service the 3D no one uses (except for me.
Sometimes.
Look, KID ICARUS LOOKED COOL IN 3D!
SUE ME!)
In Pokemon on 3DS EVEN THAT doesn't work!
& I'm not a specs are graphics stickler, but, it's clear what Game Freak wants to
do for Pokemon is too much for 3DS to handle.
This is why I'm glad Ultra Sun & Moon are 3DS's last hurrah.
The biggest thing that game did for me is inform me even further of what I think Game
Freak should use the extra horsepower for.
First of all, let's get all of the quality of life stuff out of the way.
We need a seamless world.
There's no reason for loading screens (no matter how brief) in between every town, route,
city, or cave.
We should be able to see the game's world on the horizon "if you see it you can go
there" is standard for Switch's big single player focused releases so far.
If Mario can have vast open spaces, a JRPG like Pokémon should have one too.
& I also think the Switch's extra horsepower should be used to improve the visuals, but,
not in the way many have been saying.
I want Pokemon for Switch to be SUPER cartoon-ish.
Make it as close to the anime's art style as humanly possible.
Could you imagine a Pokemon game in the Pokemon Origins art style?
It would be the visual refresh a lot of fans have been asking for, it wouldn't be as
taxiing as the ultra realistic art style many of them want, & most importantly for Switch
it would be scaleable for the best possible looking docked and handheld mode visuals.
A anime style being pared down for handheld mode wouldn't be as noticeable as a realistic
one.
I also think Pokémon should be visible within that new beautiful world.
Random encounters don't really add to the experience & they aren't really consistent
with the world in the way they're currently done.
Tall grass isn't tall enough to conceal most Pokémon.
They should be visible in the over world.
It'll make the Pokémon world that much more realized, add more strategy to traversal,
& cut down on a lot of the needless tedium that comes part in parcel with random encounters
in the classic way.
Switch has the horsepower to render better representations of the Pokémon in the wild
it should make use of that.
SPEAKING OF WHICH!
I know this doesn't fall under quality of life, so time to move on, because it needs
to be said, despite the fact that I've been beating this drum for a while, LET OUR POKÉMON
FOLLOW US!
JEEZ! & while you're at it, add things that allow us to interact in a meaningful way with
our Pokémon.
I think it would be awesome if being a trainer meant having a skill set that levels up while
you become better at caring for your Pokémon.
Craft potions, make their food, more directly help them learn attacks.
Ever see the work Ash puts into teaching his Pokémon new moves?
It'd be cool if they made move tutoring a gameplay mechanic & not just a few button
presses.
The trainer leveling system could operate like a skill tree.
The more you fish and experience you gain, the better fishing equipment you unlock which
can lead to finding better Pokemon to catch and the higher fisherman class you earn.
That would tie into the idea I talked about in my last Pokemon for Switch video.
Trainer classes having a skill tree would maybe mean that becoming a gym leader would
require a certain level in particular skills same with being a Breeder which could allow
for better Pokemon food that could help you EV train easier, or Professor that could give
you the ability to find rarer Pokemon a bit easier, or a Coordinator which could allow
for you to be better at improvising combo attacks, which, I'll get to when I talk
about the battling system.
& speaking of deeper mechanics, I think the battling system needs tweaking even if that's
something as simple as spinning off a separate additional style of battle similar to what
was done with double battles, inverse battles, things like that.
These tweaks should add more agency to the battling system.
Add environmental combos like this.
Or improvised techniques like this.
Or this.
A simple turn based system robs the Pokemon games of a lot of the charm that I feel is
present in not only the animated series, but in the manga and even card game.
It made sense that the handheld games up to this point kept it simple.
They weren't capable of translating this to the battle system in some way.
It can barely handle the pre scripted nature of it's battle system as is.
Imagine how poorly it would work if you throw in the ability to tell your Pokemon when they
should try to dodge, jump, attack from different angles and vantage points.
It would be a mess running on 3DS.
But, imagine a Xenoblade or Ni No Kuni style battling system on Switch?
It would be a great shot in the arm for the series and making it optional would keep the
current meta for the classic play style in tact.
I think there's even a potential for a system like this being embraced by the competitive
community.
It would minimize a lot of the RNG that's present in the classic style.
That's not to say I think it ALL should become skill based in this way and free of
luck based mechanics.
Things like HAX and random chances to miss (although I think it should make more visual
sense, maybe the Pokemon loses control of their attack or misjudges the distance needed
or something like that.)
Just the occasional random "you missed" every now and again isn't really acceptable
when you can give a believable reason WHY we missed on screen.
+2 evasiveness because of double team?
represent that on screen by showing afterimages of the affected Pokemon and increase the effect
visually as the status increases.
Same with poison or burn.
Give the Pokemon animations of looking sick or for when they're burned have them occasionally
wince and grab the burn mark.
Give Pokemon better body language that can tie into and match their nature and characteristics.
Y'know.
Typical Nintendo level Polish.
Pokemon being on Switch could also bolster the online offerings with the new possibility
to maybe have the fabled persistent shared world between players?
Travel around with a few of your friends Ash, Misty, and Brock style?
It may be tough to pull off, but I think it's possible.
At the very least they'll make current online functionality for Pokemon games smoother and
more feature packed.
Trading could be faster they could blow up GTS and give us a better system because GTS
is garbage.
I also think Switch Online may add even more to the equation, but, I'll leave my thoughts
on Switch Online for a separate video.
Subscribe to this channel if you want to hear more on that.
I understand this a lot of this is making the game a lot deeper than most of the main
line games and I know I'll get a ton of comments about Pokemon being for kids and
this being too intricate for them, but, I disagree.
I don't think games that are meant to be approachable for kids need to be dumbed down.
Kids should be given access to media that doesn't pander and I think Pokemon is a
good place to go for that kind of entertainment.
& for anyone skeptical of their incentive to do THIS much for a Pokemon game, consider
this, no one could've predicted Breath of the Wild.
That game changed pretty much everything for Zelda.
There have been rumblings within the industry that Game Freak has been wanting to give Pokemon
a similar shakeup I think these changes in addition to the ones I talked about in the
last video I mentioned before could be an AWESOME way to give Pokemon a similar boost
in the right direction.
Secondly, Pokemon is the most profitable I.P IN THE WORLD.
Even more profitable than Star Wars.
A media conglomerate that's several years its senior.
I think they should do a better job of acting like it.
Be trailblazers give us features that no one would expect.
Make the world that they created that much more detailed and fully realized.
I know FOR A FACT it would pay off for them in droves because, really no matter what they
do, Pokemon for Switch will be the best selling game on the platform without a doubt.
But those are MY thoughts.
What do YOU think?
What does Pokemon for Switch need to do to really wow you Breath of the Wild style?
Are you happy as is?
Let me know what you think and why in the comments!
If you liked this video make sure to let me know by subscribing and clicking like.
& if you LOVED it share it with someone you know that has some good ideas for Pokemon
on Switch.
Or maybe that's just excited by the idea.
New videos here every Tuesday and Thursday 4pm Eastern Time.
Click the bell next to the subscribe button to be notified!
Ok, that's it for me.
See you next week.

For more infomation >> California Man is Traveling in a Homemade Rocket to Find Out if Earth is Flat - Duration: 0:57. 



Không có nhận xét nào:
Đăng nhận xét