Chủ Nhật, 14 tháng 5, 2017

Waching daily May 15 2017

Learn Colors with Baby Doll Toddlers Mushrooms Colors Finger Family Bad Baby Nursery Rhymes for Kids

For more infomation >> Learn Colors with Baby Doll Toddlers Mushrooms Colors Finger Family Bad Baby Nursery Rhymes for Kids - Duration: 3:04.

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Learn Colors Baby Doll Toddlers Mushrooms Colors Bad Baby Finger Family Nursery Rhymes for Children - Duration: 3:04.

Learn Colors Baby Doll Toddlers Mushrooms Colors Bad Baby Finger Family Nursery Rhymes for Children

For more infomation >> Learn Colors Baby Doll Toddlers Mushrooms Colors Bad Baby Finger Family Nursery Rhymes for Children - Duration: 3:04.

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Color Cars Mack Trucks Disney Children, Videos for Kids, Nursery Rhymes Spiderman Squad Playtime - Duration: 10:02.

Color Cars Mack Trucks Disney Children, Videos for Kids, Nursery Rhymes Spiderman Squad Playtime

For more infomation >> Color Cars Mack Trucks Disney Children, Videos for Kids, Nursery Rhymes Spiderman Squad Playtime - Duration: 10:02.

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Paul McCartney - Live At Tokyo Dome 2013 (Full Concert + Playlist + Subtitles PT/ENG for 2 Songs) - Duration: 2:44:23.

The long and winding road that leads... to your door

Will never disappear

I've seen that road before...

It always leads me here Lead me to your door

The wild and windy night that the rain... washed away...

Has left a pool of tears

Crying for the day

Why leave me standing here?

Let me know the way

Many times I've been alone And many times I've cried

Any way you'll never know the many ways I've tried

But still they lead me back to the long... and winding road...

You left me standing here

A long, long time ago

Don't leave me waiting here

Lead me to your door ( Lead me to your door )

But still they lead me back

To the long... and winding road

You left me standing here

A long, long time ago

Don't keep me waiting here... ( Don't keep me wait )

Lead me to your door...

Oh, yeah, yeah, yeah, yeah...

When I find myself in times of trouble Mother Mary comes to me

Speaking words of wisdom

Let it be...

And in my hour of darkness

She is standing right in front of me

Speaking words of wisdom

Let it be...

Let it be, let it be, let it be, let it be

Whisper words of wisdom

Let it be...

And when the broken hearted people living in the world agree

There will be an answer

Let it be...

For though they may be parted there is still a chance that they will see

There will be an answer

Let it be...

Let it be, let it be, let it be, let it be

There will be an answer

Let it be...

Yeah... Let it be, let it be, let it be, let it be

Whisper words of wisdom

Let it be...

Yeah... Let it be, let it be, let it be, let it be

Whisper words of wisdom

Let it be...

And when the night is cloudy there is still a light that shines on me

Shine until tomorrow

Let it be...

I wake up to the sound of music Mother Mary comes to me

Speaking words of wisdom

Let it be...

Ooo... Let it be, let it be, let it be, let it be

There will be an answer

Let it be...

Yeah... Let it be, let it be, let it be, let it be

There will be an answer

Let it be...

Ooo Let it be...

For more infomation >> Paul McCartney - Live At Tokyo Dome 2013 (Full Concert + Playlist + Subtitles PT/ENG for 2 Songs) - Duration: 2:44:23.

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Learn Colors Bad Baby Doll Wooden Face Hammer Xylophone Finger Family Nursery Rhymes for Children - Duration: 2:06.

Learn Colors Bad Baby Doll Wooden Face Hammer Xylophone Finger Family Nursery Rhymes for Children

For more infomation >> Learn Colors Bad Baby Doll Wooden Face Hammer Xylophone Finger Family Nursery Rhymes for Children - Duration: 2:06.

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WBZ Evening Forecast For May 14 - Duration: 3:31.

Reporter: PAUL BURTON, WBZ

NEWS.

THAT IS AWESOME.

PERFECT STORY FOR MOTHER'S

DAY.

IT IS.

11.

SHE LOVES THE HUSTLE AND

BUSTLE.

BIG CHANGES ON THE WAY FOR

THE WEATHER.

EVEN GETTING WARMER TOMORROW

EVEN THOUGH THE RAIN WILL STICK

AROUND.

BUCK MAJOR WARM-UP ON THE WAY.

90s.

WE WENT FOR IT.

THAT IS GOING TO BE ONE OF THE

DAYS IN YOUR WORKWEEK.

I WILL SHOW YOU THAT IN JUST A

MINUTE BUT WE HAD A RAINY

MOTHER'S DAY.

1 TO 2 INCHES OF RAIN

ACCUMULATION ACCORDING TO SOME

OF OUR WBZ WEATHER WATCHERS AND

WE HAD ALMOST 2 INCHES OF RAIN

ACCORD -- ACCORDING TO LARRY.

GENES IN BARRY AND ED IN

BELMONT ALL OF THE 1.5 INCHES

OF RAIN.

LOTS OF STANDING WATER OUT

THERE AND MORE SHOWERS.

THIS IS GOING TO BE A VERY SLOW-

MOVING SYSTEM TO GET OUT OF

HERE WITHOUT CENTER OF LOW

PRESSURE OVER THE GULF OF

MAINE.

WE HAVE ADDITIONAL SHOWERS

SPINNING ON THE BACKSIDE.

FROM SALE AND TO CAPE ANN,

GETTING STEADY RAIN WHERE

YOU'RE NOT EXPERIENCING STEADY

RAIN, YOU HAVE THE DRIZZLE AND

THE WIND SO IT'S UNCOMFORTABLE

NO MATTER WHAT WHERE YOU LIVE.

SOME HEAVIER SHOWERS AND MORE

CHESTER DOWN TO THE SOUTH AND

EAST ACROSS TONTON, NEW BEDFORD

AND BUZZARDS BAY, ACROSS CAPE

COD, CHATHAM, TO NANTUCKET AND

THE VINEYARD.

SOME STEADY AND HEAVIER SHOWERS

THERE.

THUNDERSTORMS ACROSS UPSTATE

NEW YORK AND NEAR NEW JERSEY

AND NEW YORK CITY.

OVERNIGHT, THE RAIN STICKS

AROUND IN YOUR HOUR BY HOUR

FORECAST.

OVERNIGHT, 11:00 WE STILL HAVE

THAT NORTHWESTERLY AIRFLOW AND

MORE SHOWERS ROLLING INTO THE

FORECAST.

WAVES OF HEAVIER POCKETS OF

RAIN.

MONDAY MORNING, THE COMMUTE

COULD BE SLOW GOING WITH LOW

VISIBILITY AND HEAVY DOWNPOUR.

THINGS LET UP A LITTLE BIT AS

THE LOW PUSHES OUT TO SEA.

MONDAY AFTERNOON, WE START TO

SEE CLEARING FROM WEST TO EAST.

SOME WELCOME CHANGE, A LITTLE

BIT OF SON.

ALONG THE COAST, IT WILL BE

TOUGH TO GET THOSE CLOUDS OUT

OF HERE.

THE LAST LITTLE BIT OF RAIN

LINGERING ACROSS THE CAPE FOR

MONDAY EVENING.

IN BOSTON, WIND STILL FROM THE

NORTH AND WEST.

15 MILES PER HOUR.

PEAK GUSTS FROM 30 TO 40 MILES

PER HOUR FROM TIME TO TIME.

THE WIND WILL SUBSIDE JUST A

BIT OVERNIGHT STAYING GUSTY

INTO YOUR DAY TOMORROW BUT NOT

QUITE ADVISORY LEVELS.

TEMP 50 DEGREES IN BOSTON.

SOME UPPER 40s HERE AND MORE

CHESTER, FALMOUTH AND EVEN

CHATHAM, 48 DEGREES.

WE WILL STAY IN THE 40s FOR A

LOT OF SPOTS FALLING DOWN TO 46

DEGREES IN BOSTON AND LOW 40s

FOR MORE CHESTER TO KEEN.

TOMORROW, 59 DEGREES.

50 DEGREES WARMER THAN TODAY.

STILL CHILLY BY MID-MAY

STANDARDS.

MORNING RAIN GIVES WAY TO

AFTERNOON SCATTERED SHOWERS AND

A GUSTY NORTH NORTHWEST WIND.

THAT CENTER OF LOW PRESSURE

STARTS TO MOVE OUT.

WE HAVE A HIGH PRESSURE SYSTEM

AND A RIDGE OF HIGH PRESSURE

ALLOWING FOR MORE WARMTH TO

KICK IN BY MIDWEEK.

TEMPERATURES SOAR INTO THE 80s

AND AROUND 90 DEGREES.

IT IS GOING TO GET HUMID AND

WITH A LITTLE BIT OF A COLD

FRONT MOVING IN JUST BEFORE THE

WEEKEND, WE ARE STILL GOING TO

BE MUCH WARMER THAN WHAT WE HAD

THIS WEEKEND.

7-DAY FORECAST, 50 DEGREES

MONDAY, A CHANCE OF RAIN EARLY

IN THE DAY, TUESDAY 72 DEGREES.

LOTS OF SUN AND 82 DEGREES ON

WEDNESDAY.

90 DEGREES THERE IT IS,

EVERYBODY MIDDLE OF SUMMER.

A SCORCHER.

HUMID AND A CHANCE OF SOME POP-

For more infomation >> WBZ Evening Forecast For May 14 - Duration: 3:31.

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Vigil planned for 15-year-old stabbing victim - Duration: 1:59.

highs around 73 under a blend of

STORY WE FIRST TOLD

YOU ABOUT YESTERDAY..

POLICE TONIGHT

IDENTIFYING THE 15-

YEAR-OLD -- STABBED TO

DEATH IN OLNEYVILLE IN

THE MIDDLE OF SATURDAY

AFTERNOON...

AS JAHEIM CARTER...

EYEWITNESS NEWS

REPORTER KIM KALUNIAN

--- SPOKE WITH THE

CARTER'S MOTHER---

WHO JOINED WITH FAMILY

FOR A SUNDAY VIGIL. KIM?

(KK)

JARED -- ON THIS

MOTHER'S DAY WE SPOKE

WITH THE MOTHER OF THE

15-YEAR-OLD

VICTIM...GRIEVING HER

SON'S LOSS, AND

LOOKING FOR JUSTICE.

CANDLES AND FLOWERS STAND

IN THE RAIN NEAR THE SPOT

WHERE 15-YEAR-OLD JAHEIM

CARTER WAS STABBED

SATURDAY AFTERNOON...

POLICE SAY IT HAPPENED HERE

NEAR THE INTERSECTION OF

JULIAN AND AMHERST

STREETS...THE TEEN DIED

FROM HIS INJURIES.

I'm numb. I don't have any

feelings

right now.

CARTER'S MOTHER MAJEITA

AND SISTER JAZMINE STOPPED

BY THE GROWING MEMORIAL

WHERE FRIENDS AND FAMILY

WERE GATHERED TO

REMEMBER THE 15-YEAR-OLD.

He was well known and liked by

everybody. You see everybody

around? They're coming because

they loved Jaheim.

He was a good kid, he liked to

play

basketball, he liked to ride

bikes,

liked to be with his family, his

brothers his sisters his niece

his

nephews, he was just an all

around

good kid. And his life was taken

too

soon.

POLICE SAY A PHYSICAL

ALTERCATION TURNED DEADLY

WHEN SOMEONE PULLED A

KNIFE AND STABBED CARTER IN

BROAD DAYLIGHT SATURDAY...

POLICE TOOK MULTIPLE

PEOPLE INTO CUSTODY FOR

QUESTIONING.

NOW HIS FAMILY DEALING WITH

AN ARRAY OF EMOTIONS AFTER

LEARNING THEY LOST THE 15-

YEAR-OLD, THE YOUNGEST OF 9

SIBLINGS.

Honestly I'm angry. I'm angry an

I'm

hurt. I lost my youngest

brother. My

baby brother. I'm angry

CARTER'S MOTHER SAYS SHE

WANTS JUSTICE.

I want the people who did it to

spend

the rest of their life in jail.

I want

them to suffer the way me and my

family are suffering right now.

(KK)

AND POLICE HAVE NOT

YET NAMED A SUSPECT IN

THE STABBING NOR HAVE

THEY SAID IF ANYONE HAS

BEEN FORMALLY

CHARGED...CARTER'S

FAMILY HAS SET UP A

GOFUNDME PAGE TO

COVER HIS FUNERAL

EXPENSES, YOU CAN FIND

THAT LINK ON OUR

WEBSITE, WPRI.COM.

REPORTING LIVE IN

PROVIDENCE WITH THE

MOBILE NEWSROOM, KK

For more infomation >> Vigil planned for 15-year-old stabbing victim - Duration: 1:59.

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Q&A - Vid Yo Gaymez! - Duration: 9:06.

Hey again! This time around we have an interesting question, one I'm not 100% sure how to fully

answer it just yet without developing it directly, buuut... let's see where this takes us!

First off, the question! "If Saorsa were turned into a video game, what differences would there be?"

I've kinda mentioned a lil bit of stuff here

and there, but never put in the full thought to such before, honestly. It's a little similar

to the VRRP! Q&A, but different enough that it really does warrant its own answer, soooo

here's the answer I guess. To be blunt, this one would require actually

developing the game itself, as different goals for the game would alter the outcome. Like

would it be a live-action game with queued abilities, or one which is turn based with

action points still being used in bulk? Honestly... the way the action points are

set up, it'd make more sense to have a game more akin to something like the original single-player

game Knights of the Old Republic, than it would to have something like Shadowrun Returns.

At least that's most likely how at least one incarnation of the game would be built.\par

I'd really kind of like to see a video game version of Saorsa that plays closer to its

tactical RPG roots though, more like Disgaea or Final Fantasy Tactics. Such an adaptation

would need to change the rules of the game a lot more than the others just suggested,

though. See, although Saorsa is based on tactical

combat RPGs, it's been simplified in a lot of ways for use of play on a tabletop setting.

Compared to the very fine-tuned complexities of most tactical RPGs, it's a bit weak in

that regard since I can't have players doing complex math which would normally be taken

care of by a computer. I'm pretty sure I've mentioned that before somewhere, but there

it is again. The thing about that, is that if I were to

produce a tactics based video game, I'd want to build it in such a way that it's clean

and sleek on the surface, yet complex under the hood. The people who tend to play tactical

RPGs tend to enjoy not just the tactical gameplay itself, but the... researching the specific

details of how the game mechanics work and such. Like if you look at the Final Fantasy

Tactics battle mechanics guide, the thing's over 100 pages long... and I have read that

cover to cover. Several times. The finesse and elegance within such is a thing of beauty

to a game designer such as myself. To those who like that kind of game, it's perfect.

There's so many layers of complexity yet they're so seemingly simple and streamlined on the

surface. The point is... if I were to make a tactical

RPG out of Saorsa, I'd probably be substantially changing the rules so that they looked about

90% the same at first glance, but there were small, far more subtle yet interesting interactions

behind the scenes that I just can't do as a tabletop game.

This does not work with a tabletop role playing game. It also doesn't work with most games

which are based upon a tabletop role playing game's rules.

Something more akin to Knights of the Old Republic, as I mentioned earlier, is probably

what you'd get. Some tweaks to the gameplay would have to be implemented to account for

the issue with there not being a GM to oversee things, but you'd generally get sorta similar

gameplay. I think I'd have a bit more obvious out of combat skill checks in a way as well

though, more akin to how Shadowrun Returns does stuff.

For like 90%+ of the rules though, Saorsa's designed in such a way that I've already considered

the concept of a video game, or of several being put to use. I have little doubt that

the world will resonate with enough people that they'll want to see more of it, so I've

taken that into account. How it would look like as a novel, how it would play as a video

game, what would happen if it got adapted into a movie. I'm not going to make the same

mistakes games like Warhammer 40,000 or Dungeons & Dragons have made by not having considered

these things in advance. The games are good, but their translations have been... really

hit or miss.\par So yeah, I may never have an actual video

game version of Saorsa, I dunno. But if I do, I have a lot of it planned already for

how it would work. But... a lot of those plans are rather vague as well. The issue there

is that each game genre would be a bit different. Like if Saorsa ever wound up as an MMORPG,

which is well within reason, actually, given the nature of the game... it simply couldn't

play the same way as other types of video games would. As such, I haven't spent a ton

of time on the specific details of exactly how it would work because I have other aspects

of the game that are still in need of being fully fleshed out. Most of it is already at

this point, but there's still more work to do. So I can't really justify investing time

into solving problems where I not only don't have a need to do so at the moment, but I

don't even know what the exact problems that need solving are as of yet.

Uhm, if I do end up with a video game verson of Saorsa, I will be tied into it very intimately.

I've mentioned it a couple of times, but my background is in video game design rather

than tabletop role playing game design. Soooo what that means is that if there is a video

game adaptation to Saorsa, I will definitely have my hands in it very deep to make sure

it turns out okay. Even so, I do have some roughly blocked out

concepts. The conversation system in Saorsa can be transferred into a video game pretty

much 1 for 1 without hardly any tweaks at all to it in the slightest. The threat system,

with regards to most of the game genres listed here, would actually work just fine with little

to no modification. An MMORPG would need a slightly more complex setup, but it could

work as is and still be more effective than most other threat systems on the market. I'd

obviously want to tweak it further so that it's better than ALL threat systems on the

market, but I'm picky like that. Anyway, I know, it's a lot of vague and ill-defined

points, and I didn't even really touch on the possibility of virtual reality role playing

as I'd mentioned in the VRRP episode, but yeah, those are some of the thoughts I had

on it. Hope that answers your question!\par

So with that, I'm out. I'll see you next time!

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