hello and welcome to jgod gaming in today's video I wanted to focus on the
auto rifles and Call of Duty World War two and specifically talking about the
time to kill and how their ranges affect each of the weapons for all these first
examples what we'll be doing is looking at the base gun without any attachments
and see what the time to kill is and go based off of that on the screen you'll
be able to see the m1941 stg44 the fg42 and the bar so what you're looking at
here is the rate of fire shots to kill range and overall time to kill in
milliseconds the numbers in red are indicated as the best in that category
and the ones in blue are indicating the worst in those categories so I've seen a
few videos where people talk about these specific categories and they give maybe
some vague examples but they don't really go into it with attachments or
rate of fire and how all these different things will influence which gun is
actually the best all-around gun in the game the general consensus is the bar
but based off my testing the data will show me that that is not the case in my
opinion now what you're looking at on the screen is four different lines so
I'll start off with the red line that's the barge 3 shot kill range the next
line up is the green line and that is the fg42 3 shot kill range and then the
orange line right next to it is the the m1941 and the stg44
4 shot kill range getting back to the blue line on the left that is the bar
with the extended range using advanced rifling it gets a 30% increase to its
range which still leaves it lacking in the range Department when compared to
its other auto rifles ok now I know at this point you're probably asking
yourself I've already seen this type of stuff before well you probably have
there's a few different youtubers that have put out information regarding this
particular information but what I wanted to focus on is what these actually mean
in a real-world sense so what I'm gonna do is for this map I'm gonna break down
the different angles and how those actually look in real life when you're
actually playing what I also be looking at is how the numbers change drastically
when you have different attachments on the gun and what makes certain guns
better than others for the 1941 and the stg44 the
you kill them in the four shot range instead of the five shot range you cut
down the time to kill by 25% with the FG 42 in the bar you're gonna have a
reduction of approximately 33% so as you can imagine cutting down the time to
kill can help you significantly in gunfights so this first example we'll be
looking at is the bar versus the FG 42 on the map of London ducks you can see
in this particular spot this is a good head glitch against a normal spawn zone
so when they're coming off the spawn who do you think should win the gunfight
based purely off of range and time to kill so as you saw in the first example
they were just a little bit out of that 18 meter range even right now coming out
of the doorway they're still within the 18 meter range but you can see moves
just a couple inches forward and then just as they're about to get to full
health take another three shots right inside the 3 shot kill potential and
kills them so when you're inside this range the bar is the best gun in the
game at the moment when you're outside of this range well
now you got a lot of competition for who is the better gun and which gun should
you be using so anytime your enemy is beyond this 18 meters the time to kill
for the bar without any attachments is 315 milliseconds take another look at
this time to kill spreadsheet you can see the 315 milliseconds I was talking
about now let's look at the time to kill for all three of the other weapons in
their shortest time to kill range so beyond 18 metres but less than 38 metres
the FG 42 is gonna win beyond the 18 meters and below 50 meters you can
clearly see that the STG 44 and the m1941 both have a faster time to kill at
225 milliseconds and 270 milliseconds based off of what the data is telling me
the bar clearly can't be the best gun in the game but what happens when you dig a
little bit deeper you can actually find out why it's so popular because no one
runs a gun without attachments unless you just prestige it so we got a factor
in all the different attachments in the account and how that effects it so what
I'm gonna do is look at three different things what happens to the guns when you
attach rapid fire how does that affect the time to kill how does high caliber
affect the time to kill and what happens when you put both on once I've gathered
all of that data what I'm gonna do is kind of give recommendations based off
what the best loadouts for each gun are also the other thing
that I plan to do in a future video is actually talk about each individual map
and which gun is best based off the different sight lines if that's
something you're interested in make sure you leave a comment of a recommendation
of a map you'd like to me to cover and see kind of the different sight lines I
didn't cover thoroughly in this particular map just because I plan to
maybe do that in the future if that's something you're interested in but just
let me know in the comment section go ahead and like the video and remember to
subscribe if you want to stay up to date with those types of things so let's get
into the different data the first attachment was taking a look at is high
caliber and pretty much what high caliber does is it multiplies your
headshot damage to 1.5 the damage of the weapon instead of the typical 1.1 that
most guns receive as a result you are able to cut your number of shots down
from 4 to 3 or 5 to 4 or even 3 to 2 the advantage of this is it drastically cuts
down the time to kill so if we look at the fastest time to kill for each of the
weapons the m1941 and the stg44 see an improvement in time to kill by
approximately 33% for the FG 42 in the bar it cuts this time in half so there's
one of the reasons I think that high caliber is a must-have attachment for
all of these weapons on the screen when looking at rapid fire there's
approximately a six point four percent increase to rate of fire so it affects
each gun slightly differently but time to kill is a flat 6 percent
across-the-board of reduction so as you can see on the screen doesn't change it
by much so if you had to choose between high caliber and rapid fire I'd probably
choose high caliber just because it can cut the the difference by a significant
percentage the only difference in this case is that high caliber only works
when you get headshots rapid fire works all the time so if you're only gonna
shoot the body rapid fire is a better attachment for you than high caliber and
now here comes the part that breaks the game attaching both is just ridiculous
especially with the FG 42 in the bar by having both attached you're gonna bring
down your time to kill significantly just looking at this number look at look
at the bar 99 milliseconds that's that's just ridiculous 109 for the FG 42 so
when you compare that to the standard 1941 225 you're gonna
kill them in less than half the time so that's part of the games has just not
balanced right now as you can see that why I would prefer the FG 42 over the
bar is just because of the range difference and a lot of these examples
you're seeing in the background I am right at the range of the bar but the FG
42 would instantly kill in these ranges if you were just a little bit beyond the
bars range so with that being the case it dominates at the different ranges so
I'm gonna put a little slide on the screen so you can see now what ranges
each weapon is at their best surprisingly enough with the first
little slide on the show is that the bar is obviously the dominant one within 18
meters but once you go beyond 18 meters the m1941 dominates the only reason you
don't really see it dominate in game typically is just because as the range
increases it's a little bit harder to be accurate with that gun since there's a
little bit more recoil the rate of fire is a little bit harder control but
overall it is the best gun time to kill wise now let's look at the time to kill
when you actually have attachments so you can see right here no idea changes
the fg42 took that little niche between 18 meters and 38 meters because
statistically it is faster time to kill since it only takes two shots instead of
three for the m1941 so it gets beat out in the time to kill versus just the
stock gun but the m1941 still takes the cake for the fastest time to kill our
range but again those shots are a little hard to get so overall the FG 42
dominates with attachments and with probably map and m1941 just because the
accuracy is so much better even a bar could probably map in 1941 but at the
end of the day FG 42 gives you a little bit more consistency and most gunfights
will probably range anywhere between about 10 to 12 meters all the way up to
about 40 meters anyways and that's the video if you did enjoy the video at all
go ahead and make sure you leave a like down at the bottom if you did want to
leave a comment that's very appreciated if you want to have a suggestion how
about me making some other videos related to the maps and show you
specifically which maps are dominated by which guns based off the ranges of the
maps I can do that as well if you want me to test a little bit more
for the submachine guns or the semi-autos or even snipers I can do some
testing on that as well it just all depends on what you guys want to see if
you can leave a comment down below and make sure that you are responding so
that I can know exactly what you guys want if you haven't done so already make
sure you subscribe to the channel so you can stay up to date with the future
videos thank you for watching as always have a great day
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