Is Prey The Best Game Ever?
I wouldn't say that, but How does it hold up?
I recently played Prey on PC and I would like to give you our thoughts!
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032.
You are the key subject of an experiment meant to alter humanity forever – but things have
gone terribly wrong.
The space station has been overrun by hostile aliens and you are now being hunted.
With a steam OVERALL rating of Very Positive (3,204 reviews)
And metacritic giving it an 81%, it was quite well received by players and critics alike,
but it's not quite the preyze (see what i did there) I expected.
Fellow youtuber Downward Thrust said that a big failure on the games part was that the
playable demo was actually the first hour of the game which reveals a lot, actually,
way more than what should have been given away before release.
I totally agree with that statement, however, i experienced the game fresh.
I had not watched any footage or played the demo before hand, and i was totally blown
away by the first hour.
From this point on, there will be spoilers.
Be warned.
Awakened in your apartment you have some time to explore and there were some neat things
to find.
You soon step into a helicopter.
The way they created the opening credits to this game blew me away.
The music was sharp, but also gave me the feel of a 1980's outlook on the future.
You arrive to your first day working with your brother, and start like any other day
at work, standing behind glass performing basic tasks for scientists who appear either
agitated or confused by all of your actions.
Eventually you come to the end of this with a blackout sequence, and you awake once more,
in your bed.
It's like the game has restarted.
Only, its off.
Something isn't right...
Oh, this was all a simulation.
Oh man that blew me away!
I genuinely had no idea what was coming.
Maybe I'm not great at predicting the future, but either way I was pleasantly surprised!
The rest of the story unfolds through voice records coming both from yourself prior to
these events, and from others such as the deceased crew members of the talos 1, and
your brother Alex.
I don't have to spoil anymore story, I think you have been adequately brought up to speed,
so let's look at the pro's!
Pro: The game's graphics look fantastic, and the
game is so well optimized.
I dont have the strongest machine, but my 1070gtx and i5 6600k were able to run max
settings with no frame loss, while running obs!
The difficulty is there.
On normal difficulty, Prey was not a Walk in the Park.
Using ammo wisely and sneaking when possible were constant elements because you never knew
what loomed beyond the next corner.
Enemies were fun, the mimics actually jump scared me a few times when the pistol I tried
to pick up jumped violently toward my face.
I was totally afraid of the phantoms and my first time killing one felt so amazing, it
paralleled some of the feelings i experienced when i killed my first difficult boss in Dark
Souls 1, a feeling that i have long missed!
The first time seeing a nightmare actually filled me with dread.
And that is Just to name a few.
You will find a few more creatures aboard the talos 1, and outside.
Spacewalking was nicely implemented.
As far as a simulation goes, it gives you the feeling of weightlessness and punishes
you for over spamming your propulsion system by sending you forever drifting.
The soundtrack is a huge part of the pacing of the game.
When music got intense I was totally booking it through stairwells and corridors.
It also gave me some assurance that it was okay to catch my breath.
It is an effective gameplay element and is nice to listen to.
The sound effects are also better than you normally get from modern triple a titles,
every different material has a different sound when you walk on it.
Very impressive!
The controls are tight and precise when playing keyboard and mouse.
Due to the nature of the game i didn't bother trying to use a controller as accuracy was
of utmost importance.
The talent tree or neuromod system allows you to really dial in the kind of character
you want to be, making your playstyle unique, and there are a load of interesting combinations
to try out.
Through the first half of the game i was a turret dropping, bullet timing son of a gun
killing everything in my way with a shotgun, but 10 hours in i realized that i had used
most of the resources available to me and i could no longer find or create ammo.
The difficulty went from easy to hardcore just like the flip of a switch.
While i see this as a major annoyance, i won't call it a con because i did it to myself.
The game doesn't hold your hand, really, in 2017 we have a game that won't spoon feed
you and wipe your ass.
Who would have thought.
These are just some of the pros i can think of.
Now for cons: Backtracking can be an issue for many players,
as you will be going around the same areas a ton.
I personally didn't have a problem with this as I was a metroidvania kid, but I can
understand why some may find this as inconvenient.
Although the enemy design is good, it's terribly limited.
There aren't enough variety of enemies, and when you progress through the game, you
see the same creatures with different auras and status effects.
This does make the game feel repetitive after you've spent 10 or more hours within the
space station.
There are some bugs in the game that can effect your ability to complete sidequests, which
is clearly a huge issue, but I personally was not affected, and I look to see these
bugs being patched out entirely in the near future.
So in conclusion, I honestly haven't had this much fun with a game since the original Dark
Souls, and i haven't had this much fun with a first person shooter since Halo 2!
I love prey, i think you might as well.
Thats why im giving Prey a 9.5/10.

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