Thứ Sáu, 31 tháng 3, 2017

Waching daily Mar 31 2017

Awesome Free Intro Templates - The Best Touch Logo/Name Reveals

For more infomation >> Awesome Free Intro Templates - The Best Touch Logo/Name Reveals - Duration: 1:18.

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5 Signs He's Losing Interest - Duration: 2:45.

For more infomation >> 5 Signs He's Losing Interest - Duration: 2:45.

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This is how impeachment works — and what a president would have to do to be impeached - Duration: 2:23.

For more infomation >> This is how impeachment works — and what a president would have to do to be impeached - Duration: 2:23.

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Boat Outfitters - Is Your Boat Ready? - Duration: 0:31.

Luck happens when preparation meets opportunity!

As the supplier to over 200 leading boat builders,

At Boat Outfitters we understand what it takes

to have a successful day on the water.

That's why we offer hundreds of tackle storage systems

and the ability to design custom tackle centers to your specifications.

From pliers and leader holders,

to custom tackle boxes and fillet tables

Boat Outfitters has what you need to customize and

organize your boat to your unique fishing style

Is your boat ready?

Visit Boatoutfitters.com

For more infomation >> Boat Outfitters - Is Your Boat Ready? - Duration: 0:31.

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How To Lose Weight After 40 - Duration: 4:10.

For more infomation >> How To Lose Weight After 40 - Duration: 4:10.

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Paul is Back, Saving on His Servicing with the $10 Oil Change! - Duration: 0:16.

Hi, I'm Paul Carter

Here for the $10 oil change

Live in Sturgeon County

and been using Redwater Dodge service now

for a number of years

really happy with the steal!

For more infomation >> Paul is Back, Saving on His Servicing with the $10 Oil Change! - Duration: 0:16.

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Is a Delay in a Cancer Diagnosis Medical Malpractice? - Duration: 1:03.

Unfortunately, a lot of what we see is not necessarily a failure to diagnose cancer,

we do see that, but we also see a delay in diagnosing cancer.

Over the years I've represented many women, unfortunately who have suffered from breast

cancer and even in the face of having a palpable mass, that there was a late diagnosis in their

breast cancer when the doctors didn't have a biopsy done, didn't have a mammogram ordered,

didn't do the proper testing, and years passed and then at that point it was far advanced.

You want to be able to make sure that in any cancer case, that you get treatment and you

get an evaluation as soon as possible.

Because as we all know, the earlier you diagnose, the better the cure.

For more information about myself and our law firm, please go to ERLegal.com.

For more infomation >> Is a Delay in a Cancer Diagnosis Medical Malpractice? - Duration: 1:03.

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" This is Love " Türkçe Miraculous Ladybug Çizgi Roman - Duration: 0:50.

For more infomation >> " This is Love " Türkçe Miraculous Ladybug Çizgi Roman - Duration: 0:50.

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Why is Puerto Rico not part of the United States of America? - Duration: 6:09.

The Commonwealth of Puerto Rico located in the northeast Caribbean Sea is an

unincorporated territory of the United States of America.

Puerto Ricans are natural-born citizens of the United States,

use the US dollar as their currency

but cannot vote for the United States President or elect voting members for Congress,

which governs the territory with full jurisdiction under the Puerto Rico Federal Relations Act

of 1950.

Puerto Rico is "appurtenant to" and belonging to the United States,

but not incorporated into it.

So how did this Caribbean archipelago become owned by but not part of America?

Our story begins on the ninth of February, 1898

The New York Journal publishes a letter under the headline:

"Worst Insult to The United States in its History"

This letter had been written by Enrique Dupuy de Lome, the Spanish ambassador to the United

States to the Foreign Minister of Spain was passed onto the New York Journal by those

who intercepted it; Cuban Rebels who have been fighting the Spanish for almost three

years in their third attempt at winning independence.

In the letter de Lome expresses his view that President McKinley was a weak leader.

Spanish American relations were already fragile.

The American populous was morally outraged at the Spanish treatment of civilians,

who were being imprisoned in concentration camps in order to keep them separated from the rebellion,

and many were dying in the horrendous conditions.

While the Spanish for their part were frustrated by the American's inability, or perhaps

their unwillingness, to curb the flow of weapons from America to the rebels.

Calling for a response to the diplomatic insult

the Press began a campaign opposed to the Ambassador,

despite the fact he had sent in his resignation a day before.

This further enhanced anti-Spanish feelings in America.

The resignation, having done little to curb American anger,

was followed by a formal apology on the fourteenth of February.

But whatever respite that achieved would be short-lived.

The following day disaster would strike.

The American Battleship the USS Maine had being anchored in Havana for the last three weeks

Officially on a friendly diplomatic visit, but also present to protect US nationals

in the ongoing war of independence and remind the Spanish of the American military capabilities.

That night a massive explosion would destroy the forward third of the ship,

a later inquiry would find the cause to be a design flaw causing 5.1 tons of powder charges to detonate.

But for now the first investigation would find there was only one villain who would

be seen responsible for the act, the Spanish.

This was political manoeuvring; America had aspirations of becoming a world power,

and to do so she would need coal refuelling stations,

on islands such as Puerto Rico.

American politicians believed war was now inevitable allocating fifty million dollars

of additional funding to the military, and with the backing of the United States Congress

the President issued an ultimatum to the Spanish Government;

leave Cuba

The Spanish did not accept; expelling US diplomats from Madrid and severing ties.

The two nations were at war.

American forces quickly occupied Spain's New World holdings,

the Philippines and Guam in the Pacific,

and Cuba and Puerto Rico in the Caribbean.

In just under three months Spain sued for peace.

The war would end with the Treaty of Paris.

Cuba became independent but as a protectorate of the United States and Spain ceded the Philippines,

Guam and crucially for our story Puerto Rico to the control of the United States

as spoils of war.

But the white political establishment didn't want Puerto Rico a place of color to become a state.

In 1900, the Foraker Act gave Puerto Rico some limited popular government,

but the governor and executive were to be appointed by the President

and Puerto Rican's were given Puerto Rican citizenship over US citizenship.

Puerto Rico's status would be challenged a year later in the US Supreme court.

Samuel Downes, a merchant importing oranges from Puerto Rico

was forced to pay import duties, in accordance the Foraker Act

which levied customs specifically on imports from Puerto Rico.

Downes argued that this fell short of Article I, Section 8 of the US Constitution

which states "all duties, imposts, and excises shall be uniform throughout the United States".

The court had to decide on the status of Puerto Rico, and the legality of the tariffs.

In doing so the Justices drew upon an older law as precedence – the Guano Islands Act.

In the 1840s sea bird excrement was prized for its use as a fertiliser,

but the British controlled a monopoly and prices were skyrocketing.

The United States responded with the Guano Islands Act.

This Act allowed companies to claim islands covered in Guano for the US, and if necessary

allowed the president to deploy the military to protect these interests.

But these islands were not to be part of the United States,

but to "be considered as appertaining to the United States"

belonging to America but not a part of it.

Drawing upon this idea The Supreme Court decided

that "Porto Rico is a territory appurtenant and belonging to the United States, but not a part of the

United States within the revenue clauses of the Constitution"

the taxes were decided to be constitutional.

With their ruling the Justices said Porto Rico was "foreign to the United States in a domestic sense"

neither a state of the union or an independent nation,

and placing Porto Rico in an in between limbo, that she still finds herself in today.

There are many who argue that Porto Rico should become a state, and other who argue for independence.

And the quill of history continues to write, and later in June 2017 Porto Rico will hold

a referendum with "Statehood" and "Independence/Free Association" as the options;

however the United States Congress will still need to implement changes to the status of Puerto Rico.

But, what do you think? In the comments, tell me;

should Porto Rico become a state, or an independent nation or remain a territory of the United States?

For more infomation >> Why is Puerto Rico not part of the United States of America? - Duration: 6:09.

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Is There A Book Stuck In You? - Duration: 31:34.

WozMarketing.com

http://topdogperformance.net

Speakers, Business Coaches, Small Business Owners

www.topdogperformance.net/floridawriterscamp

For more infomation >> Is There A Book Stuck In You? - Duration: 31:34.

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"Dave Durand Them to Death" | Durand on Demand 043 - Duration: 1:23.

So one of our directors here at Best

Version Media said..."I asked one of our

people to 'Dave Durand them to death.' And I

said, "What in the world is 'Dave Durand

them to death' mean?" And she said, "well

you have said to me many times

before I need you to communicate to

so-and-so to do this and early on in my

career I came back and I said well I

emailed him but they didn't respond." And

I said well I actually didn't ask you to

email them I asked you to communicate it

to them. And when you communicate

something to somebody you know that

you've communicated. You don't email it

and wash your hands you don't, you know

call and leave a message you know you

communicated it. So if you have to call

if they don't answer then you send an email

they don't answer you send a text if you

have to send a candy-gram, buy an airplane,

fly a sign over but you get confirmation

that they understood it because in order

to communicate something you need

confirmation that it was understood. And

of course she was being kind of coy and

funny about it she's got a great sense

of humor of course, but that is

something that I would really encourage.

If you're going to be an effective

communicator the way you're going to

know it is you're going to know that

message was not just sent the message

was received and if you're going to be

great at it the message was understood so

keep that in mind. "Dave Durand them to death."

For more infomation >> "Dave Durand Them to Death" | Durand on Demand 043 - Duration: 1:23.

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A Lifted Ram 3500 is the Right Choice for Dan! - Duration: 0:10.

Hey, Dan from St. Albert

Just bought a truck off of Stacey

Redwater Dodge

Right here

Out with the old, in with the new

Great service over here you guys!

Thank you

For more infomation >> A Lifted Ram 3500 is the Right Choice for Dan! - Duration: 0:10.

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8193716 - Replacing Your Whirlpool Dishwasher Leveling Leg- AP3138177, AH557020, PS557020 - Duration: 1:31.

To begin our repair we are going to take our dishwasher and we are its side this way we

can get to the bottom frames of the dishwasher so that we can install

our new part so our missing leveling leg is going to be located right in this area we

are going to grab our new OEM leveling legs and if you do not have one of those leveling

legs already you can find one on our online store using our hand we are going to position

and we are just going to screw it in to the bottom frame and you should eyeball how long

we will screw the leveling leg into the frame poor this way our dishwasher will be easy

even once it is back inside the cabinet so one you notice that all of your leveling legs

look around the same length you can go ahead and reinstall your dishwasher and your repair

is complete thanks for watching our video please like, comment or share and if you liked

our video please subscribe down below

For more infomation >> 8193716 - Replacing Your Whirlpool Dishwasher Leveling Leg- AP3138177, AH557020, PS557020 - Duration: 1:31.

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WPW10498900-Replacing Your Whirlpool Dish Washer's Upper Spray Arm-AP6022331, PS11755664, 2312929 - Duration: 1:16.

Fist we are going to open up the dishwasher door next we are going to slide out the top

upper dish rack and our upper spray arm is going to be locked underneath that upper dishrack

we are just going to twist the upper spray arm out pushing it counter clockwise next

grab your new OEM replacement spray arm if you do not have one of these already you can

find one on our online store to assemble our new spray arm we are just going to twist right

on the upper dishrack until it slides into place and once we see that it is secure we

can go ahead and close that upper dishrack and close the dishwasher door and your repair

is complete thanks for watching our video please like, comment, or share and if you

liked our video please subscribe down below

For more infomation >> WPW10498900-Replacing Your Whirlpool Dish Washer's Upper Spray Arm-AP6022331, PS11755664, 2312929 - Duration: 1:16.

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Obi-Wan and Anakin vs Count Dooku but every blade hit is Steve1989 saying Nice. - Duration: 0:29.

Nice.

Nice.

Nice.

Oohh.

Nice. Nice. Nice.

Nice. Nice. Nice.

Nice. Nice. Nice.

Nice.

Nice.

Nice. Nice. Nice. Nice. Nice. Nice.

Do it.

Nice.

For more infomation >> Obi-Wan and Anakin vs Count Dooku but every blade hit is Steve1989 saying Nice. - Duration: 0:29.

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Is Bonk's Adventure (TG16/PCE) Still Good? - IMPLANTgames - Duration: 19:36.

Is Bonk's Adventure still good?

Bonk's Adventure is a platformer developed by Atlus and Red Company and released for

the PC-Engine in 1989.

The game was successful enough to spawn an entire trilogy, with Bonk's Revenge arriving

in 1991 and Bonk's Big Adventure in 1993.

After this he would appear on the Super Nintendo, make a brief comeback on mobiles devices in

2006, and of course was the star of a spin-off shoot-em-up among numerous other ports.

But on today's video, we're going to look back at the game that started it all.

As one would expect from a game with such a pedigree, Bonk's Adventure was met with

positive reviews.

Back in 1990 Electronic Gaming Monthly scored the game a 7.5 out of 10 stating, "Excellent

game play and bright and detailed cartoon-like graphics will delight all types of players."

In a 2002 retrospective, Game Informer Magazine gave the game an 8.8 out of 10 noting, "While

TurboGrafx eventually gave up the ghost, Bonk's games were some of the best of that era.

Bonk's Adventure was full of all the platform goodness one would expect: Bonus levels, swimming

areas, and big bosses."

With the launch of the Wii Virtual Console, the game continued to receive high marks and

IGN scored the game an 8 out of 10 proclaiming, "Bonk's first outing is one of the classics

of the age, inspiring numerous sequels, spin-offs and ports in following years.

Those follow-ups you can safely go without – but the original Bonk's Adventure is firmly

recommended as an icon of the 16-bit era's oft-forgotten third place finisher."

So, is Bonk's Adventure still worthy of all the praise?

Let's take a look.

Bonks' Adventure begins with a fairly standard opening level and it is here we learn most

of the basic controls.

Bonk can run and jump as expected, but his main weapon is his giant noggin.

The standard attack is a head-butt, but Bonk can also jump at enemies from below, or dive

at that them from above, both which do more damage than the normal head-butt.

The reliance of using the head over feet or fists definitely gives Bonk's Adventure

its own feel.

Being a platformer, there are also plenty of items to collect, following a paleo food

theme.

Fruits and vegetables replenish health, while meat beefs up Bonk's stats.

After eating one piece of meat, Bonk can dive at the ground and freeze enemies in addition

to doing extra damage with the head-butt.

After a second helping, or a large helping, Bonk becomes temporarily invincible and can

run straight through enemies.

After beating the first stage Bonk moves onto stage 2.

If you were playing the English version of this game, the signposts would be similar

to Psycho Fox, with the signpost noting the world and stage.

Basically, Bonk's Adventure has 5 worlds broken into smaller segments, with a boss battle

concluding each world.

Anyway, as Bonk ventures through the first world, the player will learn two more skills.

First is climbing, where Bonk uses his teeth to scale specific walls.

This is accomplished by rapidly pressing the jump button.

The second skill is a sort of hovering ability, achieved by rapidly pressing the attack button

while in the air, causing Bonk to spin, slowing his descent.

Even better, as most PC-Engine and TurboGrafx controllers have rapid fire turbo switches,

these are put to good use.

Setting the turbo switch to maximum allows Bonk to scale walls and waterfalls with relative

ease, but that fails in comparison to the pseudo-gliding Bonk can achieve with the head-butt

attack.

By flipping the turbo switch to the maximum setting, Bonk can glide effortlessly through

the air avoiding all ground enemies.

Curiously enough, Bonk is not invincible while doing this, and if it is not his head colliding

with an enemy, he will take damage.

It's a sort of tradeoff for the increased agility provided.

It can even be utilized on bosses.

If you choose, you can do a standard head-butt dive on the first boss, and then repeat the

process throughout the fight.

Or you can flip the turbo switch, and defeat the boss this way, which is much easier.

In either case, after defeating the boss, he or she seems to befriend Bonk, marking

the end of the world.

World 2 introduces a couple more gimmicks.

This first are doorways leading to bonus rooms.

In here you'll be challenged to hit fireballs with your head, receiving points for how many

you successfully bonk.

Another one has you using the plants to launch Bonk into the air, again rewarding points

for how many fruits and vegetables the player manages to collect.

Another rewards points for rotations, although racking up points here is trivial thanks to

the unique controller design.

Same goes for the climbing one, which is again an easy task with the rapid-fire turbo switches.

There are also water areas.

Swimming with Bonk is actually handled really well.

Bonk cannot drown, and you don't have to rapidly press the jump button to swim.

Instead you just use the d-pad to navigate, although Bonk will slowly descend, requiring

a quick tap of the up-button to get off the seafloor.

Even better, you could stay above the water if you so choose, for those gamers that despise

water levels more than myself.

The second world also offers a chance to increase the lifebar, by collecting the blue heart.

This is permanent until you receive a game over, which is nice.

As we near the end of World 2 there are also springy clouds which launch Bonk high into

the air, and if you pay attention to the level design, you'll also discover breakable blocks

leading to more bonus rooms.

Moving on, the world 2 boss is a lot different than the first one.

Here the boss will split into two, with one being a decoy.

You have to hit the correct one to actually make progress.

It's also worth noting when Bonk dies, he can resume the game right where he left off,

after watching the bizarre death animation.

This is an interesting mechanic, and reminds me more of a shooter than a platformer.

In any case, after learning the magic patterns of the boss and befriending her, Bonk makes

his way to World 3.

There isn't much to say about World 3.

Unlike many 2D platformers, the worlds in Bonk's Adventure don't really carry on a

theme.

Instead, most of the game carries on the prehistoric caveman theme, and different environments

like lava are repeated in different sections of each world.

Still, ice is introduced here, which was somewhat mandatory for the time.

The ice is naturally slippery making Bonk harder to maneuver and making it impossible

to get up slopes.

Thankfully, there are ice-blocks Bonk can ride to get up the tough inclines.

World 3 also introduces this alligator enemy, which will lunge towards Bonk if the player

gets to close.

You can jump into them from below which is nice, but their chaotic behaviors makes these

one of the more annoying enemies found in the game.

The world 3 boss is also quite formidable, and like the bosses before him, he only takes

damage when hit on the head.

Unfortunately, his arms move up and down making landing a critical hit quite challenging.

It does become much easier with subsequent playthroughs, but this is a significant difficulty

spike.

This brings us to World 4.

Curiously, there is just a single stage in World 4 and it is not broken into multiple

parts.

That isn't to say it's short, but it's a curious departure from the rest of Bonk's Adventure.

Level gimmicks are all the same here as well, though the enemy design does continue to evolve.

If you leave these baby pterodactyls alone long enough, they will actually grow into

adults, which is kind of cool.

There is also a second blue heart hiding in the level, expanding Bonk's healthbar to five

hearts if you managed to nab both on the same playthrough.

After the platforming marathon comes boss number 4.

Like the very first boss, this one can be defeat by using the head-butt gliding attack.

Just don't miss, because her punching attack will wipe away two full hearts of life with

a single hit.

Bonk then moves onto the fifth and final world.

Up to this point, the world themes have been fairly similar throughout, and often repeated

with minor changes.

World 5 on the other hand, finally makes it feel like Bonk is making progress through

whatever prehistoric area he is in.

It begins with scaling a large vertical wall.

Once you reach the top, it appears Bonk reaches some castle walls, perhaps the castle you

see in the background on select stages.

Next, you travel through the castle, starting with an underwater section filled with gators,

with spikes on both the top and bottom of narrow passages, making for some challenging

swimming.

After this Bonk is challenged with an onslaught of new enemies not previously encountered,

before he moves onto a vertical section with collapsing platforms.

From here, things get weird.

Bonk travels through a bunch of rooms featuring statues of the previously defeated bosses

before taking an elevator up to some waterfalls, and then a second elevator to get a glimpse

of the game's main villain, King Drool, who drops four eggs before disappearing.

After going through a door, Bonk is presented with a boss rush.

While the four bosses are presented exactly the same as the first encounter, the floor

is ice which makes things a little tougher.

It is here I also grew to appreciate one of Bonk's Adventure's greatest features,

unlimited continues.

If you run out of lives, you start back at the beginning of a world, rather than the

beginning of the game.

Considering the difficulty spikes presented, this is a terrific addition and makes the

game significantly more accessible to newer players.

I also really appreciate how if you die during the boss rush or thereafter, you are not brought

back to the beginning of world 5, but back to the beginning of the boss rush, which I

am extremely thankful for.

So, wrapping up Bonk's Adventure are two more boss encounters.

The first is against a van which bounces around the screen and mimics all of the attacks of

the previous bosses along with a few other enemies and volcanoes.

As you can see, using the spin attack is a must for this section, making it easy enough

to hit the weak point on the antenna.

After defeating the van, you free a mythical looking creature named Princess Za who brings

you up to space to finally take on King Drool.

This encounter is divided into two parts, first against an outline of the beast while

avoiding simple projectiles.

The weak point is the eye, or near the eye, and using the spin attack is again key.

After this King Drool will finally reveal himself while tridents zero-in on the player.

Again the weak point is the eye with the spin attack being the most effective way to get

in multiple hits.

High level players can take advantage of the spin attack and pin the boss against the wall

and defeat both of these easily, but myself, I'm not quite there yet.

Still, once you get a feel for the patterns it is surprisingly straightforward to defeat

King Drool and finally bring on the game's ending, with all of the creatures freed from

King Drool's spell.

Then of course, the credits roll.

Moving on let's talk about the game's graphics.

For starters, I really dig the art direction overall, especially Bonk.

The oversized head and little body are charming, even when he eats meat and receives a more

menacing look.

It also makes sense from a gameplay perspective; the head is both the most prominent feature

of the character, as well as the main weapon.

The style is carried over into the enemies.

Most are big, bright, and bold, with exaggerated features like large craniums.

While none feature more than a couple frames of animation, they are well drawn and most

are appealing to look at.

And of course some of the bosses are terrific, filling a large portion of the screen with

no slowdown and zero flicker to speak of.

Be it Bonk or the enemies, these all look great and do an awesome job helping Bonk's

Adventure feel prehistoric.

Unfortunately, I'm not sure I can give the same praise to the actual environments.

Sometimes these look rich and lush, with the screen filled with detailed rocks and leafy

plants.

Other times, Bonk's Adventure looks downright bland.

While I'm pleased to report the framerate is rock solid and there is almost zero slowdown

throughout the adventure, there is a real inconsistency here, and the fluctuating quality

can be jarring.

Thankfully, Bonk's Adventure excels in the audio department.

The music ranges from catchy to tranquil to whimsical, and the strange instruments add

to the feeling Bonk is not of our time.

I wouldn't call any of the tracks earworms, but they all work great as background music.

The sound effects are also pleasant with the appropriate thunks when hitting enemies or

landing on the ground.

I do wish the sound of Bonk spinning through the air was a bit more subdued however, as

it will often drown out the sound of everything else which is a real shame.

So, with all of that out of the way, we arrive back to the question asked at the beginning

of the video.

Is Bonk's Adventure still good?

Of all the 16-bit platformers I've reviewed over the past year, Bonk's Adventure has

been one of the hardest to really pin down.

For the most part, Bonk's Adventure is a fairly safe bet.

There are few, if any, truly controller-throwing, frustrating moments.

Life refilling power-ups are plentiful, ensuring even frequent player mishaps are never punished

too harshly.

Even the lifebar is forgiving, and you can take a few hits before actually losing a full

heart.

While the art design and graphical quality is sometimes bland and inconsistent, it's

generally pleasing enough, with bright colors, good contrast, and a smooth framerate.

There is occasionally even some faux parallax scrolling, with a background object or moon

moving slowly in the distance giving the illusion of depth.

These are quality touches for the hardware and I appreciate the attention to detail.

Yet even after multiple playthroughs, I couldn't help but feel something was off, or missing.

Despite being reasonably successful at the game and having a good understanding of the

mechanics, I just didn't feel compelled to keep playing the game.

Instead I forced myself onward for the sake of developing a coherent understanding of

Bonk's Adventure, inside and out.

The first issue I noticed is there are virtually no moments I genuinely looked forward to.

Early on in the first world, there is a large dinosaur head that will open its mouth, allowing

Bonk to enter, and then swim through its guts.

This is really cool and an awesome transition to the next stage.

Sadly, it's never repeated again.

A few more marquee moments like this would have gone a long way.

A bigger issue however, is the way Bonk interacts with the environments.

Bonk is most effective when attacking from above or below.

Head on, and things get a little dicey.

At times it can be difficult to time the head-butt correctly, resulting in a ton of moments when

you take damage when you thought you were going to land a hit.

For comparison, I did not receive this feeling when playing Psycho Fox, another platformer

relying on a forward melee attack.

Granted the forgiving lifebar masks many of these issues, but it can make for an unsatisfying

experience.

Since attacking enemies head on is underwhelming, it results in the player resorting to just

spinning through levels.

And well, it really doesn't feel like the developers planned for this as there are huge

swaths of Bonk's Adventure you can basically skip.

It doesn't make for engaging gameplay.

The two coolest gimmicks in the game are just vastly underutilized.

Compare it to something like Castle of Illusion, where the main gimmick, the bounce attack,

is constantly useful, be it to reach higher platforms or secret areas.

The designers created levels to complement the character, creating an awesome level flow.

Sadly, few areas in Bonk's Adventure take advantage of Bonk's unique skills, and the

gameplay ends up feeling very generic.

Other design choices are just plain annoying.

Areas of quicksand are the worst.

As the jumping is effective for attacking enemies in the air, it doesn't make sense

to be sinking in quicksand.

You're left constantly jumping to avoid sinking, but this causes you to miss your

attacks.

It's a clumsy experience, and not much fun.

Enemy and hazard placement also feels haphazard, like a bunch of random stuff was simply placed

in the levels without much thought into how the character would interact with them.

This cave level is a good example.

Bonk will lose momentum when hitting the ceiling, making most of the jumping nearly impossible

to perform without taking damage.

Other areas have impossible, or nearly impossible to reach items as well.

There was one section late in the game where the enemy placement and lava blasts did seem

logical, creating a fun moment where pattern recognition was rewarded, but these areas

are few and far between.

The best levels in Bonk's Adventure are the vertical levels, as they play to the strengths

of the character.

Many of the water stages are a lot of fun.

Not only can bonk head-butt incoming arrows, which is satisfying, but enemy placement caters

to Bonk's most effective attack.

Same goes for the tower stage near the end.

Bouncing up the level bashing enemies with precision and timing is a blast, and I wish

more of the game featured this type of level design, instead of this type of level design.

Finally, I do appreciate all the bonus areas to discover.

Some of these are obvious, with a piece of the graphics sticking out signifying a place

for Bonk to smash his noodle and receive a reward.

Even on my final playthrough for this review, I was still discovering new ones.

If there is one thing that will get me to continue to play this in the future, it's

secrets and bonus rooms.

At the end of the day, Bonk's Adventure is a decent game.

The controls are responsive, Bonk is a wacky character that could have only come from Japan

in the late 80's, and the prehistoric enemies are a real treat.

Many of the gameplay misses are masked by the forgiving health bar and unlimited continues.

But I cannot say Bonk's Adventure is a great game, not by a long shot.

The level design rarely meshes with Bonk's skillset and the designers seemed to miss

the fact the spin jump breaks half the game, creating in my opinion, a very average platforming

experience.

For more infomation >> Is Bonk's Adventure (TG16/PCE) Still Good? - IMPLANTgames - Duration: 19:36.

-------------------------------------------

Celebrating our hometown heroes with American Red Cross - Duration: 6:54.

COMING UP NEXT

MONTH, THE

WEST MICHIGAN CHAPTER OF THE

AMERICAN RED CROSS IS INVITING

YOU TO CELEBRATE OUR HOMETOWN

HEROES.

HERE TO TELL US MORE ABOUT THIS

IMPORTANT EVENT IS MIKE FROM THE

RED CROSS ALONG WITH CONSUMER

ENERGY.

TELL US ABOUT THIS GREAT AWARD

EFFORT YOU HAVE GOING ON.

THANK YOU VERY MUCH FOR

HAVING US TODAY.

WE REALLY APPRECIATE IT.

APRIL 13, WE ARE HAVING OUR 11TH

ANNUAL HOMETOWN HEROES EVENT.

IT IS SOMETHING WE HAVE BEEN

DOING FOR 11 YEARS.

IT IS THE LARGEST FUNDRAISING

EVENT.

A LOT OF PEOPLE THINK OF THE RED

CROSS AS A GOVERNMENT

ORGANIZATION.

WE ARE NOT.

WE ARE RELIANT ON THE GENEROSITY

OF THE PUBLIC.

THIS IS THE WAY WE DO IT.

THIS YEAR, WE WILL BE HONORING

THREE DIFFERENT PEOPLE AND ONE

ORGANIZATION.

JACKIE TAYLOR WHO IS KNOWN

THROUGHOUT THE COMMUNITY BY SO

MANY PEOPLE FOR HER PHILANTHROPY

AND GIVING BACK TO THE

COMMUNITY.

DR. CHANG WHO HAS BEEN DOING

RESEARCH AND FINDING NEW WAYS OF

IDENTIFYING CANCER IN ADVANCE OF

WHAT HAS BEEN DONE IN THE PAST.

CHRISTIE BUCK

HAS BEEN WORKING

SO HARD ON ANTI-BULLYING AND

SUICIDE PREVENTION.

AND OF COURSE, CONSUMERS ENERGY.

IT HAS SUCH A PHILOSOPHY AND

CULTURE FOR SAFETY.

IT IS A FABULOUS THING.

WE WANT TO HONOR THEM AS WELL.

TERRI: YOU TALK ABOUT A CULTURE

FOR SAFETY.

WE RELY ON CONSUMERS ENERGY FOR

POWERING OUR NEEDS.

YOU ARE HERE BECAUSE OF AN

INCREDIBLE LIFE-SAVING PROGRAM,

LITERALLY, THAT BOTH OF YOU WERE

ABLE TO BE PART OF THROUGH

CONSUMERS ENERGY.

TELL US ABOUT YOUR EXPERIENCE.

SAFETY IS A TOP PRIORITY.

WE ARE GOING TO HEAR EXAMPLES OF

FOLKS THAT PUT THE TRAINING AND

SKILLS WE PARTNER WITH THE RED

CROSS TO PROVIDE INTO ACTION TO

SAVE LIVES.

ANGELA AND FOLKS LIKE HER

THAT

JUMP INTO ACTION AND MAKE A

DIFFERENCE IN THE COMMUNITY.

TERRI: TELL US ABOUT WHAT YOU

ARE BEING HONORED FOR.

WE HAD AN EVENT AT THE PLANT

IN AUGUST OF 2015 WHERE WE GOT A

CALL FOR A MAN DOWN IN THE POWER

PLANT.

THE PLANT COULD BE UPWARDS OF

120 DEGREES.

WHEN WE CAME TO THE SCENE, THERE

WAS A GENTLEMAN UNESPONSIVE AND

NOT BREATHING.

OUR TEAM WAS ABLE TO START CPR

IMMEDIATELY.

THE PARAMEDICS WERE ARRIVING IN

ABOUT 20 MINUTES, SO WE WERE

ABLE TO SUSTAIN HIS LIFE FOR

THAT LONG WITH OUR TRAINING WE

RECEIVED, UNTIL THE PARAMEDICS

ARRIVED.

WE ARE VERY THANKFUL CONSUMERS

ENERGY SUPPORTS THAT TRAINING

THROUGH THE RED CROSS AND OTHER

SEMINARS, THAT WE WERE ABLE TO

STEP IN UNTIL MORE HELP ARRIVED.

TERRI: YOU WERE LITERALLY ABLE

TO SAVE A LIFE.

I KNOW WE HAVE TRAINING PROGRAMS

AT WOOD-TV.

WE HAVE A MACHINE IN THE HALLWAY

MANY STAFF MEMBERS ARE TRAINED

TO PUT INTO PRACTICE IF

NECESSARY.

THIS IS LIFE-SAVING TRAINING

YOU

WERE ABLE TO GET TO GENERAL

PEOPLE.

IT IS.

WHEN I TEACH CPR AND FIRST AID,

I TELL PEOPLE YOU ARE THE FIRST

RESPONDER.

YOU EXPECT THE POLICE AND FIRE

TO COME, BUT THAT PERSON IN THE

CAR THE HIND THE ACCIDENT, THEY

ARE THE FIRST RESPONDER.

PEOPLE WORKING WITH YOU WHEN YOU

HAVE A HEART ATTACK OR SOMETHING

HAPPENS, THEY ARE THE FIRST

RESPONDERS.

THE WHAT TO MAKE SURE EVERYBODY

HAS THE LIFESAVING TRAINING.

TERRI: WE KNOW THIS EFFORT BY

CONSUMERS ENERGY, THAT IS ONE

PRIMARY EXAMPLE.

WHY IS IT SO IMPORTANT TO HONOR

THIS SPECIFIC EFFORT?

IS IT TO ELEVATE?

A LIFE SAVED IS SO PRECIOUS.

WHEN A MIRACLE.

TO ELEVATE THAT AND LET

EVERYBODY KNOW HOW IMPORTANT THE

TRAINING IS?

CONSUMERS HAS THIS CULTURE

BEHIND SAFETY THAT IS FAR AND

ABOVE AND BEYOND MANY OTHER

ORGANIZATIONS.

WE WANT TO HONOR THEM FOR THAT

CULTURE.

WHEN THEY HAVE A MEETING IN THE

CONFERENCE ROOM WITH 10 OR 30

PEOPLE, BEFORE THEY START THE

MEETING, THEY IDENTIFY PUBLICLY

TO EVERYBODY ELSE IN THE ROOM

THOSE PEOPLE CURRENTLY CERTIFIED

IN FIRST AID AND CPR.

IF ANYBODY HAS AN EMERGENCY

DURING THE MEETING, THEY KNOW

WHO THEY CAN RELY ON TO TAKE

CARE OF THEM.

IT IS THAT KIND OF CULTURE THAT

IS SO IMPORTANT.

TERRI: WHEN YOU TOOK THE

TRAINING, DID YOU EVER THINK YOU

WILL BE PUTTING IT INTO PRACTICE

TO SAVE A LIFE?

I WAS PREPARED FOR IT, BUT I

NEVER THINK YOU ARE 100%

PREPARED.

WE HAVE DEALT WITH PEOPLE WITH

HIGH BLOOD PRESSURE AND SMALLER

MEDICAL THINGS.

TO ACTUALLY STEP IN AND SAVE A

LIFE WAS VERY REWARDING US AND

JUSTIFIED THE DECISION TO

RECEIVE THE TRAINING, WE WERE

VERY GRATEFUL FOR THAT.

TERRI:

WHAT IS IT LIKE TO BE

HONORED IN THIS WAY?

IT COMES DOWN TO OUR PURPOSE,

PROVIDING HOMETOWN SERVICE

EVERYONE COMES TO EXPECT OUT OF

THE UTILITY.

TAKING IT A STEP FURTHER, IT IS

MORE THAN LIGHTS AND GAS, IT IS

BEING PART OF THE COMMUNITY.

BEING ABLE TO STEP UP AND

PROVIDE LIFE-SAVING SUPPORT WHEN

NEEDED IS AN AMAZING THING.

WE TALK ABOUT THE IMPORTANCE OF

TRAINING.

WE HAVE OVER 4500 PEOPLE

CERTIFIED WITH THE SUPPORT OF

THE RED CROSS TO DO THE THINGS

YOU SEE FROM ANGIE AND OTHERS TO

MAKE A DIFFERENCE AND SAVE

LIVES.

TERRI: I KNOW PEOPLE ON THE

FRONT LINES LITERALLY ALL OVER

THE STATE COVERING THOUSANDS OF

MILES, MANY DIFFERENT

POSSIBILITIES TO BE LIFE-SAVING.

TELL US ABOUT THE EVENT.

IT IS IN A COUPLE OF WEEKS.

APRIL 13, FROM 6:00 TO 9:00.

THIS IS AN OPPORTUNITY FOR

PEOPLE TO HELP SUPPORT THE

AMERICAN RED CROSS AND MAKE SURE

WE ARE GOING TO BE HERE FOR THE

NEXT 30 YEARS TO COME TO HELP

SUPPORT FINANCIALLY THE

ORGANIZATION.

UNFORTUNATELY, WE ARE SOLD OUT.

I AM EXCITED TO SAY WE ARE SOLD

OUT.

PEOPLE STILL HAVE AN OPPORTUNITY

TO SPONSOR THE RED CROSS FOR

THIS PROGRAM AND WHAT WE DO IN

GENERAL.

TERRI: IT IS SO IMPORTANT TO

SUPPORT THE RED CROSS BECAUSE

YOU NEVER KNOW WHEN YOU OR

SOMEONE YOU LOVE ME COME IN NEED

OF THOSE SERVICES.

IT IS IMPORTANT WE SUPPORT THEM

SO THEY ARE THERE WHEN WE NEED

THEM.

CONGRATULATIONS.

IT SOUNDS LIKE AN AMAZING EFFORT

AND CULTURE.

STAY RIGHT THERE.

MORE "EIGHTWEST" WHEN WE COME

BACK.

For more infomation >> Celebrating our hometown heroes with American Red Cross - Duration: 6:54.

-------------------------------------------

When To Use A Qualitative Research Design? 4 Things To Consider - Duration: 7:32.

WELCOME TO ANOTHER ANYWAYS RANDOM VIDEO!

TODAY WE'RE GOING TO TALK ABOUT WHEN

SHOULD WE USE A QUALITATIVE RESEARCH

DESIGN. THERE ARE FOUR THINGS TO CONSIDER.

A HARDCORE RESEARCH INSTRUCTOR OR

PROFESSOR WOULD SAY YOU SHOULD USE A

QUALITATIVE RESEARCH DESIGN ONLY WHEN

YOUR RESEARCH QUESTION CALLS FOR A

QUALITATIVE DESIGN, BECAUSE YOU SEE -- THE

METHODOLOGICAL CHOICES WE MAKE IN TERMS

OF HOW TO INVESTIGATE AND ANSWER A

QUESTION DEPEND ON WHAT THAT QUESTION

IS. IT IS NOT ABOUT WHAT METHODOLOGICAL

APPROACH YOU PREFER; IT IS ABOUT WHAT

APPROACH IS LOGICALLY REQUIRED BY THE

RESEARCH QUESTION. THAT IS ALL GOOD

AND TRUE, BUT WHAT THEY FORGOT TO TELL

YOU IS THAT AS THE RESEARCHER YOU

ACTUALLY GET TO ASK THAT QUESTION

YOURSELF, WHICH MEANS, IF I WANT TO, I CAN

SIMPLY FORMULATE MY RESEARCH QUESTION IN

A WAY THAT MAKES IT FIT WITH MY

METHODOLOGICAL PREFERENCES. SO, LET'S FORGET

ABOUT WHAT HAPPENS IN A THEORETICAL

REALM; LET'S NOT EVEN TALK ABOUT

EPISTEMOLOGY OR ONTOLOGY; LET'S FORGET ABOUT

WHAT SHOULD HAPPEN. IN THIS VIDEO, LET'S

TALK ABOUT REALITY; LET'S BE HONEST AND

DISCUSS IN PRACTICE WHEN WE COULD

LEGITIMATELY USE A QUALITATIVE RESEARCH

DESIGN AND COMFORTABLY PRODUCE A

SATISFACTORY DISSERTATION. FACTOR NUMBER

ONE: WE SHOULD SERIOUSLY CONSIDER A

QUALITATIVE RESEARCH DESIGN IF WE DON'T

LIKE STATISTICS. IF YOU HATE NUMBERS

AND IF YOU ARE TERRIBLE AT MATH, BUT YOU DO

HAVE AN AFFILIATION WITH LANGUAGE AND

WRITING, THEN FORGET ABOUT A

QUANTITATIVE RESEARCH DESIGN, PURSUE A

QUALITATIVE STUDY FOR YOUR DISSERTATION.

THERE IS ABSOLUTELY NOTHING WRONG WITH

PLAYING YOUR STRENGTHS AND STAYING

INSIDE THE COMFORT ZONE. THERE IS A

REASON WHY IT'S CALLED THE COMFORT ZONE,

WE ARE IN IT, WE ARE IN CONTROL; WE STEP OUT

OF IT, WE TEND TO LOSE CONTROL, WE TAKE

RISKS AND WE MAKE MISTAKES. SO DON'T

BELIEVE THE HYPE -- THAT YOU CAN ONLY LEARN

AND GROW WHEN YOU ARE OUT OF YOUR

COMFORT ZONE. THAT'S NOT TRUE! IN FACT, IF

YOU LOOK AT HIGHLY SUCCESSFUL

ENTREPRENEURS, OR BUSINESS PEOPLE,

OR POLITICIANS, OR ARTISTS, OR WRITERS, OR WHATEVER,

NONE OF THEM ACHIEVED THEIR SUCCESS FROM

OUTSIDE THEIR COMFORT ZONES OR BY DOING

THINGS THAT THEY ARE NOT GOOD AT! YOU

PLAY ON YOUR STRENGTH -- YOU DO WHAT YOU'RE

GOOD AT AND YOU IMPROVE IT AND YOU GET

EVEN BETTER AT IT! SO IF WE'RE NOT REALLY

GOOD WITH STATS AND QUANTS, THEN WE

SHOULD CHOOSE A QUALITATIVE DESIGN.

QUALITATIVE STUDIES CAN ALSO BE

ACADEMICALLY RIGOROUS AND PUBLISHABLE.

LET'S BE HONEST HERE -- MOST BACHELOR

STUDENTS DON'T WRITE THEIR

DISSERTATIONS IN ORDER TO GET PUBLISHED,

THEY WRITE THEIR DISSERTATION TO

GRADUATE. AND LET'S BE EVEN MORE HONEST

HERE -- MOST UNIVERSITIES

DON'T NEED THEIR BACHELOR STUDENTS TO

PUBLISH THEIR RESEARCH, THEY NEED THEIR

BACHELOR STUDENTS TO GRADUATE AND THAT'S

THE TRUTH. SO FACTOR NUMBER ONE: IF

SOMEONE IS A TERRIBLE STATISTICIAN, GO WITH

QUALITATIVE! FACTOR NUMBER TWO: YOU SHOULD

CONSIDER A QUALITATIVE RESEARCH DESIGN

IF YOUR SUPERVISOR OR COACH OR ADVISOR

OR WHATEVER YOUR UNIVERSITY CALLS THAT

PERSON -- IF THAT PERSON HAS EXCLUSIVELY OR

PRIMARILY PUBLISHED ONLY QUALITATIVE

RESEARCH, THAT'S ANOTHER FACTOR THAT

SHOULD INDICATE TO US THAT WE MIGHT WANT

TO CHOOSE A QUALITATIVE DESIGN FOR THE

DISSERTATION. THE REASON FOR THAT IS -- IF

YOUR TEACHER OR PROFESSOR IS A

QUALITATIVE RESEARCHER THEMSELF,

CHANCES ARE THEY DON'T REALLY KNOW THAT

MUCH ABOUT QUANTITATIVE METHODS, AND

THEREFORE, THEY CANNOT SUPERVISE YOU AND

SUPPORT YOU VERY EFFECTIVELY IF YOU

CHOOSE TO DO A QUANTITATIVE STUDY. IN THE

CURRENT WORLD OF HIGHER EDUCATION AND

ACADEMIA, AS FAR AS I CAN SEE AND IN MY

HUMBLE OPINION AND OBSERVATION, THERE IS

STILL A CLEAR DIVIDE BETWEEN THE QUANTS

AND THE QUALS. THE QUANTITATIVE PEOPLE

DON'T REALLY KNOW THAT MUCH ABOUT

QUALITATIVE STUFF AND THE QUALITATIVE

PEOPLE PROBABLY KNOW EVEN LESS ABOUT

QUANTITATIVE STUFF. NOT ONLY THAT, MANY OF

THEM ACTUALLY LOOK DOWN UPON THE OTHER

SIDE AND THEY BELIEVE THAT THEIR APPROACH IS

SUPERIOR AND THEY THINK THE OTHER SIDE

IS SILLY. THERE ARE CERTAINLY

EXCEPTIONS!!! BUT GENERALLY SPEAKING,

THIS IS STILL VERY MUCH THE CASE. AND IN

A WAY, IT IS VERY NATURAL AND

UNDERSTANDABLE, BECAUSE NOBODY CAN BE

GOOD AT EVERYTHING. PEOPLE DEVELOP AND

POSSESS DIFFERENT EXPERTISE, FOCUSES AND

PREFERENCES IN TERMS OF RESEARCH AND

RESEARCH METHODOLOGIES. SO, IF YOU WISH TO

TAKE FULL ADVANTAGE OF THE KNOWLEDGE,

EXPERTISE, EXPERIENCE, AND SUPERVISION OF

YOUR PROFESSOR, AND IF THAT PERSON IS A

QUALITATIVE PERSON, YOU MIGHT WANT TO

CONSIDER PURSUING A QUALITATIVE DESIGN

YOURSELF. FACTOR NUMBER THREE: IF YOU ARE

LEANING TOWARDS A QUALITATIVE DESIGN AND

IF YOUR SUPERVISOR IS ALSO A QUALITATIVE

RESEARCHER, THEN THE NEXT THING WE WANT

TO MAKE SURE IS THAT OUR CENTRAL

RESEARCH QUESTION NEEDS TO BE FORMULATED

IN A WAY THAT FITS A QUALITATIVE DESIGN.

THIS IS SOMETHING ALREADY TOUCHED ON

AT THE BEGINNING OF THIS VIDEO, SOME RESEARCH

QUESTIONS JUST SIMPLY WON'T WORK WITH A

QUALITATIVE DESIGN. IF OUR RESEARCH

QUESTION IS HIGHLY CAUSAL OR IF WE'RE

DOING A DESCRIPTIVE STUDY WHICH DEMANDS

HIGH LEVELS OF PRECISION AND ACCURACY,

THEN WE SIMPLY CANNOT USE A QUALITATIVE

APPROACH. SO, WE NEED TO MAKE SURE THAT WE

FORMULATE A CENTRAL RESEARCH QUESTION

THAT IS EXPLORATORY AND INDUCTIVE. IN

OTHER WORDS, WE WANT TO BE LOOKING INTO

SOMETHING ABOUT WHICH THERE IS RATHER

LITTLE PRIOR LITERATURE AND RESEARCH;

SOMETHING ABOUT WHICH WE CAN EXPLORE A

BIT. FOR EXAMPLE, HOW CERTAIN NEW

TECHNOLOGIES ARE BEING UTILIZED IN A

PARTICULAR FIELD AND HOW PEOPLE PERCEIVE

OF THAT; OR HOW PEOPLE RESPOND TO A NEW

SOCIAL PHENOMENON THAT HAD NEVER

OCCURRED BEFORE. WE WANT TO BE FOCUSING

ON SOMETHING ABOUT WHICH WE HAVE NO

CLEAR EXPECTATIONS; ON WHICH WE CANNOT

FORMULATE HYPOTHESES; THINGS WE CANNOT

DIRECTLY COUNT OR MEASURE. I MADE AN

EARLIER VIDEO ABOUT DIFFERENT TYPES OF

RESEARCH QUESTIONS, WHICH YOU CAN CHECK

OUT HERE, I'LL PUT A LINK SOMEWHERE

THE SCREEN. I MIGHT ALSO MAKE ANOTHER

VIDEO IN THE FUTURE LISTING OUT SOME

GOOD EXAMPLES OF QUALITATIVE RESEARCH

QUESTIONS. BUT FOR NOW LET'S JUST SAY

QUALITATIVE RESEARCH QUESTIONS NEED TO

BE EXPLORATORY AND INDUCTIVE. AND WE NEED

SOMETHING LIKE THAT TO FIT OUR PREFERRED

QUALITATIVE DESIGN. FACTOR NUMBER

FOUR: BE PREPARED FOR SOME PRETTY

COMPLICATED COMPLEX MESSY TROUBLESOME

EVEN STRANGE AND ECCENTRIC QUALITATIVE

DATA ANALYSIS. IF STATISTICAL ANALYSIS IS

NOT FOR EVERYBODY, WELL, QUALITATIVE

ANALYSIS IS ALSO NOT FOR EVERYBODY. YOU

KNOW, THE GOOD THING WITH QUANTITATIVE

DATA ANALYSIS IS THAT WE KNOW WE WILL BE

DEALING WITH NUMBERS. QUALITATIVE DATA, ON

THE OTHER HAND, CAN BE ALMOST ANYTHING --

STORIES, TEXTS, NARRATIVES, PICTURES, VIDEOS,

DRAWINGS, PAINTINGS, EVEN DREAMS...

QUALITATIVE DATA ANALYSIS IS COMPLICATED,

EVEN IF WE JUST TALK ABOUT ANALYZING

TEXTUAL DATA LIKE INTERVIEW TRANSCRIPTS,

WE'RE TALKING ABOUT PROBABLY A HUNDRED

OR MORE PAGES OF TEXTS, AND THEN THE

CODING -- OPEN CODING, AXIAL CODING,

THE SELECTIVE CODING, ALL THE SENSE

MAKING, MODEL BUILDING, IT AIN'T EASY. IF

YOU DO A QUALITATIVE STUDY, YOU MIGHT SAVE

SOME TIME BY NOT HAVING TO LEARN

STATISTICS, BUT YOU ARE CERTAINLY GOING

TO PUT IN A LOT OF TIME IN TERMS OF

QUALITATIVE DATA ANALYSIS. AND ONE MORE

THING HERE, WHEN IT COMES TO QUANTITATIVE

DATA ANALYSIS, YOU CAN USUALLY GET

SOMEBODY TO HELP YOU. I MEAN IF ONE

OF YOUR FRIENDS IS GOOD WITH STATISTICS

AND KNOWS HOW THE SOFTWARE WORKS, THEN IT

DOESN'T TAKE A WHOLE LOT OF TIME FOR

THEM TO RUN THE ANALYSIS FOR YOU. BUT

WHEN IT COMES TO QUALITATIVE DATA

ANALYSIS, PROBABLY NOBODY'S GOING TO RUN

THE ANALYSIS FOR YOU. AND THIS IS BECAUSE

IT TAKES MUCH TIME AND THERE'S REALLY NO

SHORTCUTS. IN OTHER WORDS, FOR

QUANTITATIVE DATA ANALYSIS, FOR AN EXPERT,

IT DOESN'T TAKE HIM OR HER A WHOLE LOT

OF TIME TO RUN THE ANALYSIS. FOR

QUALITATIVE ANALYSIS, IT WILL PROBABLY

TAKE THE SAME AMOUNT OF TIME FOR AN

EXPERT AND A NON-EXPERT TO PERFORM THE

SAME ANALYSIS ON THE SAME DATA SET. THERE

IS NO SHORTCUT.

SO YOU WILL HAVE TO PUT IN THE TIME

YOURSELF. IF YOU CAN HANDLE THAT AND IF

YOU THINK IT IS FUN AND INTERESTING AND

ENJOYABLE TO PERFORM QUALITATIVE

ANALYSIS, THEN QUALITATIVE RESEARCH

DESIGNS ARE INDEED FOR YOU. SO THESE ARE

THE FOUR FACTORS IN MY VIEW THAT WOULD

INDICATE WHETHER OR NOT WE SHOULD PURSUE

A QUALITATIVE RESEARCH DESIGN FOR THE

DISSERTATION. TO RECAP: FOUR QUESTIONS -- DO YOU

HATE STATISTICS? IS YOUR PROFESSOR A

QUALITATIVE RESEARCHER? IS YOUR RESEARCH

QUESTION FORMULATED AS AN EXPLORATORY

INDUCTIVE QUESTION? AND DO YOU LIKE AND DO

YOU THINK YOU CAN HANDLE QUALITATIVE

ANALYSIS? IF YOUR ANSWERS TO ALL THESE

FOUR QUESTIONS ARE YES, THEN RUN WITH

QUALITATIVE. LET ME END WITH A LITTLE

QUOTE HERE -- NOT EVERYTHING CAN BE COUNTED

COUNTS AND NOT EVERYTHING THAT COUNTS

CAN BE COUNTED. OKAY, EVERYBODY THANKS SO

MUCH FOR WATCHING, PLEASE LIKE AND

SUBSCRIBE, AND I WILL SEE YOU NEXT TIME! :-)

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