Thứ Ba, 13 tháng 6, 2017

Waching daily Jun 14 2017

KICK FINGER SPIN

fLY SWITCH FINGER

sINGLE FINGER SPIN

FIDGET FINGER PASS

BOTTLE UP FINGER

For more infomation >> FIDGET SPINNER pro Nepal - NEWEST TRICKS FOR BEGINNERS AND ALL /viral/awesome spins - Duration: 2:16.

-------------------------------------------

Commission green lights overtime for fire chief - Duration: 1:05.

THE GREATER NAPLES

FIRE CHIEF ACCUSED OF

VIOLATING HIS

CONTRACT BY

ACCEPTING OVERTIME

DURING THE RECENT

WILDFIRES. 4-IN-YOUR

CORNER'S ADAM

PINSKER TELLING US

WHY THE FIRE

COMMISSION DECIDED

TO PAY HIM THAT

OVERTIME - OVER THE

OBJECTION OF ONE OF

IT'S MEMBERS.

PATRICK,

COMMISSIONER KEVIN

GERRITY SAID

EVERYONE ON THE

BOARD SHOULD HAVE

HAD A SAY IN WHETHER

CHIEF KINGMAN

SCHULDT SHOULD BE

COMPENSATED FOR

EXTRA HOURS WORKED

DURING RECENT

WILDFIRES,

"The chairman has no

authority to approve an

expenditure."

BUT THE CHAIRMAN

SAID SINCE FEDERAL

DISASTER FUNDS WERE

APPROVED FOR THE

FIRES - AN EXCEPTION

CAN BE MADE AND

SCHULDT WILL BE PAID

OVERTIME, EVEN

THOUGH HE

VOLUNTEERED TO

WORK FOR FREE:

"It came back that I should

include myself per policy, I

said no a few times, but

obviously agreed to follow

my directions."

ADAM THE

COMMISSION CAN GET

REIMBURSED BY THE

FEDS FOR OVERTIME

PAID TO FIREFIGHTERS

AND THE CHIEF DURING

THE COLLIER

WILDIFRES. REPORTING

FROM COLLIER COUNTY,

ADAM PINSKER, FOX-4 IN

YOUIR CORNER.

TODAY IN A UNANIMOUS

VOTE... COLLIER

For more infomation >> Commission green lights overtime for fire chief - Duration: 1:05.

-------------------------------------------

Expansion in Hartford Hospital allows for mass casualty training - Duration: 2:35.

3

NEW TONIGHT --BEING PREPARED

FOR THE WORST. POLICE AND

MILITARY PERSONEL.. GOING

THROUGH TRAINING.. IN CASE

THERES EVER A MASS CASUALTY

SITUATION.. THEY'LL KNOW HOW

TO REACT.AN EXPANSION AT

HARTFORD HOSPITAL IS ALLOWING

DOCTORS THERE, AND POLICE, TO

HAVE TOP-OF-THE-LINE TRAINING

FOR ANY MAJOR EMERGENCIES.

NEWS 8'S BOB WILSON IS LIVE IN

HARTFORD TONIGHT, WITH A

FIRST-HAND LOOK. BOB?

THE IDEA BEHIND THESE NEW

SIMULATION LABS IS TO MAKE THE

TRAINING AS REALISTIC AS

POSSIBLE WHETHER IT'S

FRONTLINE MASS CASUALTIES IN

THE FIELD, OR ROBOTIC

SURGERIES. AND THIS NEW LAB

IT'S AS REAL AS IT GETS.

NATS "KEEP GOING KEEP GOING,

KEEP GOING THAT WAY!" THIS IS

AN ACTIVE SHOOTER DRILL AT

HARTFORD HOSPITAL, THE IDEA IS

TO GIVE TROOPERS AND POLICE

OFFICERS AND OUR MILITARY

PERSONNEL ON THE FRONT LINES

1ST HAND EXPERIENCE AND LIFE

SAVING TRAINING. SO WHEN THEY

ARRIVE ON THE SCENE OF A MASS

CASUALTY SEEN THEY WILL KNOW

EXACTLY WHAT TO DO. NATS 2"OK,

HOLD THAT ON THERE." THE

CENTER FOR EDUCATION

SIMULATION AND INNOVATION AT

HARTFORD HOSPITAL CREATES THE

MOST REALISTIC TRAINING

SCENARIOS POSSIBLE, FOR FIRST

LINE RESPONDERS HERE IN

AMERICA AND AROUND THE WORLD.

JEFFERY FLAKSCOO HARTFORD

HEALTHCAREBITE ONE "WE HAVE

TRAINED THE IS ISRAELI RED

CROSS, WE HAVE RELATIONSHIPS

WITH THE UNITED STATES NAVY

AND ARMY AND ALL FIRST

RESPONDERS. THIS IS THE CENTER

OF INNOVATION, IS ONE OF THE

NATION'S LEADERS." NOW THEY

ARE EXPANDING NEARLY DOUBLING

THEIR LABORATORIES AND

TRAINING FACILITY WITH ALL

STATE OF THE ART MEDICAL

EQUIPMENT SO HOSPITALS CAN GET

FRONTLINE TRAINING ON MASS

CASUALTYS.

STEPHEN DONAHUEPROGRAM DIRECTOR

BITE 2"WHAT WE ARE ADDING IN

THIS FACILITY IS A FOUR

PATIENTS SWEET SO WE CAN TEACH

AN EMERGENCY ROOM TEAM RIGHT

DOWN TO A DOCTORS OFFICE HOW

TO TAKE CARE OF MULTIPLE

PATIENTS AT ONCE AND IT'S ALL

RUN RIGHT FROM THIS CONTROL

ROOM." STAND UP"SO THIS IS

DEEP

BEHIND THE SCENES HERE THESE

ARE THE FREEZERS WERE THE

DONORS ARE KEPT INSIDE HERE

THERE WILL BE HUMAN BODIES

THAT WAY THEY CAN BRING THEM

OUT TO PRACTICE SURGERIES ON

THEM. BECAUSE THEY SAY THERE

IS NO SUBSTITUTE FOR REAL LIFE

HANDS-ON BEFORE THEY GET TO

THE PATIENTS." STEPHEN DONAHUE

PROGRAM DIRECTORBITE 3"IT

RAISES THE BAR FOR THEM TO DO

SURGERY ON ACTUAL TISSUE FOR

JOINT REPLACEMENT TO ROBOTIC

SURGERIES, YOU NAME IT IT CAN

BE DONE IN THAT LAB." DOCTORS

CAN PRACTICE ON SIMULATORS AND

CAN MAP OUT THE SURGERY AHEAD

OF TIME IN THIS NEW LAB.

JEFFERY FLAKSCOO HARTFORD

HEALTHCAREBITE 4"THE

TECHNOLOGY IS ABSOLUTELY WORLD

CLASS STATE OF THE ART. WE

HAVE HAD GREAT SUPPORT FROM

LOCAL CONNECTICUT COMPANIES

LIKE STANLEY BLACK & DECKER."

3

AND NOT ONLY CONNECTICUT

COMPANIES LIKE STANLEY BLACK &

DECKER BUT ALSO COMPANIES FROM

AROUND THE COUNTRY ARE ALSO ON

BOARD WITH THE SIMULATION AND

RESEARCH. HARTFORD HOSPITAL IS

VERY PROUD THAT THEY'RE

BRINGING A LOT OF PEOPLE HERE

TO THE AREA WHICH IS BOOSTING

THE HARTFORD ECONOMY.

For more infomation >> Expansion in Hartford Hospital allows for mass casualty training - Duration: 2:35.

-------------------------------------------

Moss for PS VR - Live Interview | E3 2017 - Duration: 10:39.

.

>> Welcome back to

PlayStation.

Live from E3, I'm here with

Chris from Polyarc and we

literally just played the VR

demo for Moss, and I have to

say I absolutely love it.

It was so delightful and a

little bit more challenging

than I thought it was going to

be.

What was your experience?

>> Yeah. Indeed.

I have tons of impressions,

and I could fill this whole

segment just talking about how

much I love playing Moss.

>> Thank you.

>> Awesome.

>> But I think we should talk

a little bit.

Do you want to give us a quick

overview for anyone who see

has seen the trailer yet.

What exactly is Moss?

.

>> So Moss is the story of the

hero quickly.

You take the role of the

reader.

You read the books in the

library and then it transports

you into the world, and then

you join her on her

adventure.

>> Awesome.

Yeah.

And when you say you're the

reader, and you read the book,

the demo literally opened with

you using the dualshock 4

turning the page and turning

the page, and then it brings

you in, and you kind of get to

the whole platforming

experience, which is the could

I of the crux of --

>> Absolutely.

>> And it's a great cue

because the page lights up as

you get closer to it.

Which as you play the demo as

you're going through, that

gives you the clues to know,

like, what you should be

interacting with.

It also felt really natural.

How did you go about designing

the game around using the

dualshock?

Because it was seamless the

way you use the buttons and

the sticks.

>> Thank you.

It was actually a result of

many, many user tests.

We have -- we're a small

studio.

And even in our small size, we

have multiple play test

rooms.

And for everything we do, we

go through iteration after

iteration.

Probably just one of the

interactions where you're

turning an object around, we

might have tweaked it 20 times

before we finished it.

And the rules for this medium

that we're working on are

still being written, so we

don't have anything we can

fall back on.

We just have to try.

We have to test it over and

over and over again and keep

asking ourselves the same

question and keep asking our

players the same question,

which is what about that

didn't work?

What about that pinged your

brain and pulled you out of

the experience?

And if we can fix all of those

and then apply good,

fundamental game design to the

rest, then we should end up

with something good.

>> Yeah. So this plays like

a -- at its basis level, this

plays like a platformer.

Kind of, you know, hack and

slashy.

You have a sword, and you go

and fight things and smash

pots and stuff and jump on

ledges across chasms and

stuff.

But then you introduce an

interesting wrinkle where you

go out and grab things with

the Dualshock controller, you

have this orb that you can

grab things.

And controlling quill with the

left stick and the buttons to

navigate these rooms and

everything.

How much of a challenge was it

to kind of teeter-totter

between direct control and the

more environmental

manipulation?

>> We find that it's actually

the most exciting parts of

playing Moss is when you have

that back and forth

interaction.

When you have to take a part

in the adventure, you reach in

and solve maybe one part of

the puzzle, and then you need

to control quill and guide her

to solve another part of the

puzzle.

And then maybe both in tandem

solve the final piece, and we

that find really exciting.

And that's when all the magic

comes together.

>> Yeah.

>> That's actually one of the

challenges of the design too.

Making sure when we switch

back and forth, we don't

overwhelm the player.

So we'll do sections for

each.

And then only on occasion when

we really want to amp it up do

we make you do both at the

same time.

But it will be totally

overwhelming if we had you do

that all the time.

>> Yeah.

>> Now, what I find really

interesting is so many VR

games, it's first person.

And with quill, you're kind

of, like, you're in it, and

you see yourself, you see your

reflection in the water, but

really, you're approaching it

from a third-person

perspective.

That was your idea in the

beginning?

Or maybe you thought nope,

we're going to do it third

person?

>> Well, we came out with the

primary principles of what we

thought would be a good VR

game, which is making people

comfortable and utilizing the

physical interaction.

It's really compelling to

reach and grab and move

things, and we really wanted

to emphasize that.

So we knew that was going to

be key that you were going to

reach in, you were going to

have a sense of place and be

in this place that you're

really altering with your

motions.

And we needed a tiny character

that I guess we shouldn't say

needed.

We wanted to have a tiny

character that you brought

in.

>> It could have been a

massive character.

>> Yeah. It could have been.

>> Could have been.

>> But it was actually

important that the character

was small enough that you

could reach across the

meaningful play area.

So that's where quill came

from, and that's where the

game design came from.

>> The environments are so

lush.

Even having the headphones on,

you can hear the creatures.

And as you open the book, it

gets stronger and louder.

And then the struggling sounds

as she's getting up on the

ledge.

The sound design is really,

really well done.

>> Yeah. We found that all of

the same things that are

important in flat screen games

still matter.

But the kind of the balance of

how much they're important has

shifted, and we found that

while sound design and

animation were always

important, always, they're

even more important now

because those get to the root

of your brain down at that

part that allows you to

believe that it's real or not,

so that was very intentional

that all of that audio makes

you feel really immersed.

>> On the screen, it looks

like a beautiful game, but

it's really taken to the next

level when you strap on the

headset, and you're in there

and surrounded by all of these

lush trees and the amazing

statues that you guys have put

so much work into details and

even the darkroom that we see

at the end of the demo and

everything.

It's all so impressive.

Especially in VR.

How has it been trying to

design these environments in

VR?

Have you faced any interesting

challenges, like, in terms of

how far do we draw out and

stuff like that?

>> Absolutely.

There are -- I mean, we are

faced with a lot of challenges

in this new medium.

But it's also equally exciting

to explore and create

something and then minutes

later be inside of it.

>> Yeah.

>> To play on the players'

emotions a little bit.

What part of the tale is quill

on?

Is she in a happy place or a

dark, scary place?

And making a nice, warm

environment where the sun's

beaming in and quill's there,

and you're there, and you have

a moment to kind of breathe,

it's really nice to kind of,

like -- all the warm lighting,

all the, like, nice sounds and

all the, like, pleasant

animations that our team make

really play on those

emotions.

And when you in turn go to

somewhere that's maybe a

darker part of the story,

taking you deep down into some

ruins and, like, really

playing on the coolness of it,

you can actually feel like

you're a little bit colder,

even though you are in your

virtual reality headset.

>> Has that effect.

You can trick your brain.

>> There better not be any

time trials in this game

because I already caught

myself going, like, woe.

Look at everything.

You have so much to take in.

>> Yeah. We definitely want

you to feel comfortable, and

we want you to be in there

with quill and go on that

adventure.

>> There was the

second-to-last room that we

were in the demo where we

played where there was

actually a fairly involved

puzzle where you had to spin a

thing around, take control of

a beetle, have it stand on a

switch, all of that stuff.

And I got stuck for a little

while.

And one thing I love that you

guys tucked in here is -- so

I'm a sucker for idle

animations, and I've talked

about this at length before.

This is a new take on a idle

animation where quill actually

looked up at me and said,

like -- and kind of, like,

motioned what she wanted me to

do. Like, she had figured it

out, and she was trying to

conhave a to me, like, you

should do that over there, and

then I'll be able to jump over

here.

So cool.

>> Yeah.

>> Yeah. We really want to

make sure that she has

agency.

And it's very easy to rob her

of the agency if all of the

focus is around giving her

input and guiding her.

So for every moment possible

without breaking the game play

itself, we want to give her

own life, and it's a double

win because it makes her alive

and real and gives her

personality, and it turned

into our hint system.

So when you need help, we can

check and see, and then she

can help you out.

>> Nice.

>> She definitely had her own

personality.

I caught myself in the game,

like, come on girl.

Good, girl.

Like she was one of my puppies

at home or something like

that.

I felt instantly connected to

her as a character on a very

warm and familiar level.

And only playing that demo,

which is 15 minutes?

>> Yeah, 10, 15-minute demo.

>> I find I had that feeling

that she was one of my pets at

home.

A very heart-warming

connection.

>> Yeah. It's our favorite

reaction when someone plays

and talks to her.

Because if you think about it,

you're the one guiding, and

you're sort of talking to

yourself.

>> Right.

>> But --

>> I do it all the time.

It's totally fine.

>> My favorite part of the

whole demo was at the very

end.

After solving that puzzle,

quill walks into a very big,

darkroom, and it's kind of

scary.

But she kind of looks over her

shoulder and looks up at you,

and kind of, like, we got this

and pulls her sword out.

And it's, like, yeah. Let's

do this.

Come on, quill, we can do it.

So cool.

I love little details like

that that make you feel just

so attached to a character.

>> Yeah. We're really excited

to tell this journey, and

we're really excited to share

the relationship that you'll

gain with quill.

>> Yeah.

>> At first, you're

strangers.

And maybe she's not so sure of

you.

You might be a little bit

frightening to her.

But over time, you guys build

this bond and become best

friends, hopefully.

>> Love it.

>> All right. Guys, well,

thank you so much for being on

the show.

Thank you for letting us do a

little VR demo before we even

got here.

It's so hard with VR when

you're trying to explain,

like, what it is and be able

to experience it and then come

out here and share that with

all of you guys.

It was really, really

awesome.

>> Don't sleep on this one.

Moss looks fantastic.

I'm impressed.

>> Thank you so much.

>> All right. Guys, well,

stick around because we have a

lot more coming here from the

live PlayStation at E3, so

stick around, we'll be right

back.

For more infomation >> Moss for PS VR - Live Interview | E3 2017 - Duration: 10:39.

-------------------------------------------

America's Cup: Five keys to deciding the match for the Auld Mug - Duration: 7:22.

America's Cup: Five keys to deciding the match for the Auld Mug

  Oracle won both their races against Team New Zealand in the challenger qualifying series. Starting on Saturday in Bermuda (Sunday NZ time), Team New Zealand are set to challenger holders Oracle Team USA for the Americas Cup.

The contest is a rematch of the unforgettable duel between the two in San Francisco four years ago, the American syndicate producing one of the biggest comebacks in sporting history to erase a 8-1 deficit to win 9-8 and retain the Auld Mug.

As the best-of-13 race battle for one of the oldest trophies in sport looms closer, we take a look at the five keys to deciding the Cup match. START AS YOU MEAN TO GO ON.

In what are relatively short races, starting well proved key during the challenger component of the regatta.

It is a statement no better evidenced than the fact Team NZ were unbeaten throughout the qualifiers, semifinals and final when they rounded the first mark in front.

Getting the early upper hand not only involves winning, or at least matching, your rival in the start box cat and mouse, it means having the best combination of speed and angle down the short opening reach.

Much was made of Peter Burlings early struggles in the start box, and how that could be crucial in a potential match-up against aggressive and experienced Oracle counterpart Jimmy Spithill.

But the young Kiwi helmsman made big strides with his starts across the challenger semis and final and there is much interest in how this part of the series plays out.

With the two boats expected to be very evenly matched for speed, who can get around mark one in front could be crucial to who lifts the prized silverware.

  RNZ Team NZ has just four days to prepare for the Americas Cup final against holders Oracle Team USA. Americas Cup historian Bob Fisher says Team NZs chances are as good as they can possibly be.

SET UP - DECISIONS AND DEVELOPMENT. While pure sailing ability will always be vital, technology in this modern-day Americas Cup is hugely important to success.

The battle in this department can be split into two components - day to day decisions on boat development and the ability to keep developing and innovating.

Based on the predictions of their weather experts, boats will be set-up for specific wind conditions in a particular mode.

Primarily, this involves choices on the size and type of foils, foil tips and rudder elevators, the bottom section of the boats steering function. Making the right choices can be the difference between a win and a loss.

As proven by Oracle in their miraculous 2013 comeback, the teams must also continue to develop their equipment until the final race.

Both syndicates maintain they are yet to reach the top of the technology curve and whoever gets the closest first may well prevail. KEEPING IT CLEAN AND TIDY. Aside from starting well, avoiding penalties and unforced errors during racing will be crucial.

Incurring a penalty in this Americas Cup means slowing down by a margin of two boat-lengths, which can be all your opponent needs in these high-speed machines in races that only last around 20 minutes.

Furthermore, depending on your course position, successfully wiping a penalty can be difficult and the failure to do so quick enough can see your punishment multiplied.

Small errors fit into the same category, with one mistake enough to gift your rival victory. The importance of tidy tacks and good gybes cant be underestimated when 100s of meters can be chewed up in seconds.

Team NZ almost found that out the hard way on day two of challenger final against Artemis, coming within a second of giving away a big lead with an overly sloppy manoeuvre at the final gate as the Swedes charged home.

BE THE MASTER OF THE MIND GAMES.

  Oracle skipper Jimmy Spithill will be doing everything in his power to ensure the Auld Mug stays in American hands.

The respective faces of both syndicates take polar opposite approaches to the mental battle off the water and on-course aggression is not the only reason Spithill is known as The Pitbull, especially when it comes to Team NZ.

The feisty Aussie is never short of a subtle dig and hasnt waited until the Cup match to have a crack at the challenger series champions.

Burling, on the other hand, prefers to do all of his talking on the water and has thus far refused to engage in any potential war of words.

 If he can maintain that and ignore the noise from the American camp, it will go a long way to keeping Team NZ fast and mistake-free on the water.

Spithill, though, is not be short of ammunition after what transpired in San Francisco and you can be sure he will keep coming hard in a bid to get into the heads of his Kiwi rivals. STAY SMART OR SINK YOUR CHANCES.

General race tactics and course management is our final but most fundamental factor to being the first to seven points.

Once a race is around mark one, the crews must make decisions which enable them to maintain or extend an advantage, or reduce a deficit.

This includes choosing whether to cover the other boat or continue on your own course if you lead and deciding to take the same or a different gate at each mark rounding if you trail.

There were several examples throughout the challenger series of teams giving up front position by failing to cover or losing a race by simply getting on the wrong side of the course during one of the legs.

Wind can be an unpredictable beast, but the brains trusts on either boat have a vital role to play.

  Team NZ helmsman Peter Burling stayed cool under pressure to steer his team to a place in the Cup match.

For more infomation >> America's Cup: Five keys to deciding the match for the Auld Mug - Duration: 7:22.

-------------------------------------------

Woman sentenced for hurting child - Duration: 0:30.

A PLAINVILLE WOMAN IS HEADING

TO PRISON FOR BEATING HER

INFANT SON SO BADLY..HE WILL

LIKELY NEED MEDICAL CARE THE

REST OF HIS LIFE.ACCORDING TO

THE COURANT..29 YEAR OLD

CAITLIN KNIGHT PLEADED GUILTY

TO ATTEMPTED FIRST DEGREE

MANSLAUGHTER.SHE GOT NINE

YEARS.POLICE SAY IN 2014..HER

TWO MONTH OLD SON WOUND UP

WITH BRAIN TRAUMA..INTERNAL

INJURIES AND BROKEN BONES.

KNIGHT'S STORY ABOUT WHAT

HAPPENED.. CHANGED.SHE HAS TWO

CHILDREN.THE OLDER CHILD HAS

For more infomation >> Woman sentenced for hurting child - Duration: 0:30.

-------------------------------------------

Liverpool make £24.7m bid for Lazio midfielder Sergej Milinkovic-Savic - Duration: 1:44.

Liverpool make £24.7m bid for Lazio midfielder Sergej Milinkovic-Savic

Liverpool have lodged a £24. 7million bid for Lazio midfielder Sergej Milinkovic-Savic as Jurgen Klopp looks to bolster his midfield options, reports in Italy claim.

The Reds are in the market to add strength and depth to their squad as they prepare for a return to the Champions League, while also trying to assemble a side who can challenge for the Premier League title.

And Milinkovic-Savic has emerged as a target, according to Corriere dello Sport.

The Serbian central midfielder enjoyed a fine season for the Serie A side, scoring seven goals and providing seven assists in 39 appearances.

However, Lazio are keen to hang onto him and turned down the opening offer from the Reds, placing a £61. 8million price tag on his head.

Boss Simone Inzaghi is desperate to build a side around the 22-year-old and club president Claudio Lotito has told Liverpool to look elsewhere.

Lazio face a battle to keep several of their top stars at the Stadio Olimpico, with Stefan de Vrij and Keita Balde among those linked with an exit.

For more infomation >> Liverpool make £24.7m bid for Lazio midfielder Sergej Milinkovic-Savic - Duration: 1:44.

-------------------------------------------

Another Q&A For 50 Subscriber Special! - Duration: 0:39.

Hey guys, it's KoruptFallen here, and today, I will be doing another Q&A for my 50 subscriber special.

So, yeah, you can ask me anything you want to know about me.

It can be anything you wish to ask me, like for a long time, but you just didn't get a chance to do it in the last Q&A.

And, so you can ask more than 1 question if you wish.

So, yeah, I guess that's all I have to say, and I will answer the questions in one week from today.

For more infomation >> Another Q&A For 50 Subscriber Special! - Duration: 0:39.

-------------------------------------------

I won 3rd place for being ugly in Fashion Frenzy - Duration: 0:26.

And... SHE IS LAGGING LIKE CRAAAAZZZYYYY

Like my goodness...

Okay OMG lets see lets see lets see lets see

*screams* YES YES YES YES YES YES YES YES YES YES YES YES

Replay

YES YES YES YES YES YES YES YES YES YES YES YES

For more infomation >> I won 3rd place for being ugly in Fashion Frenzy - Duration: 0:26.

-------------------------------------------

Who is Chris Hughes? Meet the Love Island 2017 contestant looking for a summer romance - Duration: 4:02.

Who is Chris Hughes? Meet the Love Island 2017 contestant looking for a summer romance

It burst back onto our screens, earlier this month with a host of new wannabes. And, already it looks like theres plenty of sexual chemistry in the Love Island villa.

But just who are the lovely lads looking for love? One of them is 22 year-old Chris Hughes from Gloucester. Heres our rather cheeky introduction.

  What is your USP? I think what sets me apart is being a country boy. It gives the girls a different option to what they're normally used to.

I offer a very different background. I'm also outgoing with a great personality and I love meeting new people.

With my eyes and my smile as well, it could work for me. What is the appeal of Love Island for you? I want to meet new people and find a girl who is well suited to me.

What is your dating reputation like? My friends would say I fall in love straightaway. If I thought she was right I go all guns blazing.

If I like a girl in the villa, it could get serious quickly. I like to treat a girl and I'm quite an old fashioned romantic.

  What is the most romantic thing you have ever done or had done for you? I write letters and leave them hidden for girls to find. I love surprises and I like treating people and making them feel special.

The last relationship I was in I was forever going to theatre shows and long weekends away. What is the worst date you have ever been on? I met two girls at the gym who were best friends.

The brunette girl who I initially liked I started texting. I was invited around to her house and ended up having a few too many drinks.

I woke up the next morning and I'd spent the night with her best friend, instead of the girl I'd been messaging. It completely blew my chances with the girl I'd wanted to see that night.

What type of girl would be your biggest nightmare in the villa? Someone loud and overly attention seeking. It just puts me off.

I like girls who are confident but quiet. I don't want someone who is all guns blazing to get someone's attention.

  How loyal will you be to the guys – would you betray a friend for a girl you liked? At the end of the day, I'm going there for the girls.

It's something I would consider but it wouldn't stop me. We're all there for the same reason.

I've known the boys as long as I've known the girls so there is no loyalty. What is your biggest fear about being in the villa? I don't really have any fears.

I'm just really excited about the fact that you won't have any outside communication with anyone, because that's something you won't experience ever again in your lifetime.

I'm sort of embracing dating the more traditional way, without WhatsApp and your phone. I was brought up to do things traditionally and it's just a hands on way.

For more infomation >> Who is Chris Hughes? Meet the Love Island 2017 contestant looking for a summer romance - Duration: 4:02.

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Easy Root For Your Android Device - Duration: 4:33.

Hi Everyone!!

This is me Adnan

I have started my Youtube Channel and this is my first video

Now Today's video is about "Rooting Your Android Device" and I"ll tell you the way to root your android device easily.

So basically what you require for the rooting process is a USB cable, a Personal computer and that's all.

First thing you need to do is to go to your browser and search KingoRoot application.

So basically this is an android rooting software which I think is the best app for rooting.

You"ll see two options on your PC's screen.

Download the app for Windows.

As today's video is about Rooting your android through pc so follow as I say.

So simply download it on your pc and install it.

It is already downloaded and installed in my pc so I'll just run the application.

Now connect your android device with pc.

Most importantly enable USB debugging option in your mobile's setting.

Go to About in your settings and tap on Build number 7 times in a row to enable Developers option.

As my android device is already rooted so ROOT AGAIN option is showing on the screen.

You will only see ROOT option on your screen if your device is not already rooted.

Click on the Root and wait till it roots.

It will take 5-10 minutes to Root.

Comment below if you have any kind of problem regarding root issue so feel free to ask.

Hope you enjoyed the video. Thumbs up if you liked it !!

For more infomation >> Easy Root For Your Android Device - Duration: 4:33.

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Traffic on I-91 continues frustration for drivers - Duration: 0:42.

DANGEROUS WEAPON.

ASHLEY:

TRAFFIC ON I-91 IN SPRINGFIELD

IS CAUSING PROBLEMS FOR DRIVERS.

COMING FROM BOTH DIRECTIONS,

THERE HAVE BEEN BACK UPS DURING

HIGH TRAVEL

TIMES.

WITH THE CONSTRUCTION GOING ON,

IT HAS CAUSED LANE RESTRICTIONS

AND OVERNIGHT CLOSURES.

ONE TRAVELER TOLD 22NEWS SHE IS

ALWAYS AFFECTED BY THE TRAFFIC

ON HER WAY

TO AND FROM WORK.

KATRINA HENDERSON,SPRINGFIELD

"IT'S BEEN LIKE THAT FOR A

WHILE. I JUST HOPE THEY

HURRY UP AND GET EVERYTHING

SITUATED SO IT CAN BE AND EASIER

COMMUTE FOR EVERYONE."

ASHLEY:

TONIGHT. I-91 NORTH IS CLOSED

BETWEEN EXIT 3 AND EXIT 9.

TRAFFIC'S BEING DETOURED OFF THE

HIGHWAY.

WE HAVE INFORMATION ON THE LANE

CLOSURES ON OUR WEBSITE,

For more infomation >> Traffic on I-91 continues frustration for drivers - Duration: 0:42.

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Greenfield man sentenced for kicking child inside CVS - Duration: 0:30.

REGULARLY CHECK THEIR PUMPS.

ASHLEY:

A GREENFIELD MAN WILL SPEND SIX

MONTHS IN JAIL FOR KICKING A

YOUNG

CHILD IN A NORTHAMPTON PHARMACY.

A DISTRICT COURT JUDGE FOUND 36-

YEAR-OLD MICHAEL ROSA GUILTY OF

ASSAULT AND BATTERY WITH A

DANGEROUS WEAPON. THE INCIDENT

TOOK PLACE IN THE MAIN STREET

CVS IN NORTHAMPTON.

ROSA WAS SENTENCED TO TWO AND

HALF YEARS IN THE HAMPSHIRE

COUNTY HOUSE OF CORRECTION, WITH

ALL BUT SIX MONTHS SUSPENDED.

HE HAS TO COMPLY WITH CONDITIONS

INCLUDING PARTICIPATION IN AN

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